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    • 10. 发明申请
    • INTERACTIVE MEDIA AND GAME SYSTEM FOR SIMULATING PARTICIPATION IN A LIVE OR RECORDED EVENT
    • 用于模拟在活动或记录事件中参与的交互媒体和游戏系统
    • WO2009131593A1
    • 2009-10-29
    • PCT/US2008/076138
    • 2008-09-12
    • SONY ERICSSON MOBILE COMMUNICATIONS ABWAKEFIELD, Ivan NelsonCAMP, William
    • WAKEFIELD, Ivan NelsonCAMP, William
    • A63F13/12
    • A63F13/65A63F13/12A63F13/52A63F2300/406A63F2300/69A63F2300/8017H04N21/21805
    • An interactive media and game system (10) creates a live event simulation that enables users to participate in a live event through a virtual participant controlled by the user. A game server (50) receives user input controlling a position of a virtual participant in said live event, determines a position and orientation of the virtual participant based on said user input, and creates a simulated view of the event from the perspective of the virtual participant. To create the simulated view, the game server (50) selects a video source (60) from among a plurality of video sources (60) based on the position of the virtual participant, determines a position and orientation of the selected video source (60), and transforms a video image supplied by the selected video source (60) based on the position and orientation of the selected video source (60) relative to the virtual participant. Transforming may entail interpolating between two or more video images from two of more different video sources (60).
    • 交互式媒体和游戏系统(10)创建实时事件模拟,使得用户能够通过由用户控制的虚拟参与者参与实况事件。 游戏服务器(50)接收控制虚拟参与者在所述直播事件中的位置的用户输入,基于所述用户输入确定虚拟参与者的位置和方向,并且从虚拟视角观察事件的模拟视图 参与者。 为了创建模拟视图,游戏服务器(50)基于虚拟参与者的位置从多个视频源(60)中选择视频源(60),确定所选视频源(60)的位置和方向 ),并且基于所选择的视频源(60)相对于虚拟参与者的位置和方向来变换由所选择的视频源(60)提供的视频图像。 变换可能需要在来自两个更多不同视频源(60)的两个或多个视频图像之间插值。