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    • 1. 发明授权
    • Configuring and controlling wagering game compatibility
    • 配置和控制投注游戏兼容性
    • US08357039B2
    • 2013-01-22
    • US13146368
    • 2010-01-27
    • Peter R. AndersonMichael J. Irby, IICraig J. Sylla
    • Peter R. AndersonMichael J. Irby, IICraig J. Sylla
    • A63F9/24
    • G07F17/326A63F9/24G07F17/32G07F17/3223
    • A wagering game system is herein. In embodiments, the system's operations can include presenting a primary wagering game and receiving a request to present a secondary game in connection with the primary wagering game. The primary wagering game and the secondary game can be separate applications that require interactivity with each other (e.g., provide required functionality and communicate shared data, etc.). The operations can further include determining that an API provides the required interactivity, so that the secondary game can function in conjunction with the primary wagering game (e.g., can successfully plug-in to the primary wagering game). The operations can further determine optional and non-optional requirements and determine compatibilities based on the optional and non-optional requirements. Further, the operations can add functionality to the primary wagering game, the secondary game, or the API, to enable compatibility.
    • 这里是一个投注游戏系统。 在实施例中,系统的操作可以包括呈现主要投注游戏并且接收与主要投注游戏相关的呈现次要游戏的请求。 主要投注游戏和辅助游戏可以是需要彼此交互的单独的应用(例如,提供所需的功能和传送共享数据等)。 操作可以进一步包括确定API提供所需的交互性,使得辅助游戏可以与主要投注游戏相结合(例如,可以成功地插入主要投注游戏)。 操作可进一步确定可选和非可选要求,并根据可选和非可选要求确定兼容性。 此外,操作可以向主要投注游戏,辅助游戏或API添加功能,以实现兼容性。
    • 2. 发明申请
    • CONFIGURING AND CONTROLLING WAGERING GAME COMPATIBILITY
    • 配置和控制游戏兼容性
    • US20110287828A1
    • 2011-11-24
    • US13146368
    • 2010-01-27
    • Peter R. AndersonMichael J. Irby, IICraig J. Sylla
    • Peter R. AndersonMichael J. Irby, IICraig J. Sylla
    • A63F9/24
    • G07F17/326A63F9/24G07F17/32G07F17/3223
    • A wagering game system is herein. In embodiments, the system's operations can include presenting a primary wagering game and receiving a request to present a secondary game in connection with the primary wagering game. The primary wagering game and the secondary game can be separate applications that require interactivity with each other (e.g., provide required functionality and communicate shared data, etc.). The operations can further include determining that an API provides the required interactivity, so that the secondary game can function in conjunction with the primary wagering game (e.g., can successfully plug-in to the primary wagering game). The operations can further determine optional and non-optional requirements and determine compatibilities based on the optional and non-optional requirements. Further, the operations can add functionality to the primary wagering game, the secondary game, or the API, to enable compatibility.
    • 这里是一个投注游戏系统。 在实施例中,系统的操作可以包括呈现主要投注游戏并且接收与主要投注游戏相关的呈现次要游戏的请求。 主要投注游戏和辅助游戏可以是需要彼此交互的单独的应用(例如,提供所需的功能和传送共享数据等)。 操作可以进一步包括确定API提供所需的交互性,使得辅助游戏可以与主要投注游戏相结合(例如,可以成功地插入主要投注游戏)。 操作可进一步确定可选和非可选要求,并根据可选和非可选要求确定兼容性。 此外,操作可以向主要投注游戏,辅助游戏或API添加功能,以实现兼容性。
    • 3. 发明授权
    • Morphing geometric structures of wagering game objects
    • 投注游戏对象的变形几何结构
    • US09378612B2
    • 2016-06-28
    • US12987065
    • 2011-01-07
    • Marwan Y. AnsariMichael J. Irby, IIMark T. SiekaCraig J. Sylla
    • Marwan Y. AnsariMichael J. Irby, IIMark T. SiekaCraig J. Sylla
    • A63F13/00G07F17/32
    • G07F17/3223G07F17/32G07F17/323G07F17/3232
    • A wagering game system and its operations are described herein. In embodiments, the operations can include accessing a wagering game object in a wagering game application running on a wagering game machine, where the wagering game object can include a plurality of degenerate polygons that form a first geometric structure for the wagering game object. The operations can further include determining a second geometric structure that is structurally distinct from the first geometric structure, and morphing the wagering game object from the first geometric structure into the second geometric structure via manipulation of the plurality of degenerate polygons. The operations can further include determining conditions that dictate the shape of the second geometric structure and morphing the wagering game object using a morphing algorithm associated with the conditions. Further, the operations can include providing outcomes and awards in accordance with the second geometric structure.
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括访问在投注游戏机上运行的投注游戏应用中的投注游戏对象,其中投注游戏对象可以包括形成投注游戏对象的第一几何结构的多个退化多边形。 该操作还可以包括确定结构上与第一几何结构不同的第二几何结构,以及通过操纵多个简并多边形,将投注游戏对象从第一几何结构变形成第二几何结构。 操作可以进一步包括确定规定第二几何结构的形状的条件,并且使用与条件相关联的变形算法来变形投注游戏对象。 此外,操作可以包括根据第二几何结构提供结果和奖励。
    • 6. 发明申请
    • MORPHING GEOMETRIC STRUCTURES OF WAGERING GAME OBJECTS
    • 游戏对象的几何几何结构
    • US20110183739A1
    • 2011-07-28
    • US12987065
    • 2011-01-07
    • Marwan Y. AnsariMichael J. Irby, IIMark T. SiekaCraig J. Sylla
    • Marwan Y. AnsariMichael J. Irby, IIMark T. SiekaCraig J. Sylla
    • A63F9/24
    • G07F17/3223G07F17/32G07F17/323G07F17/3232
    • A wagering game system and its operations are described herein. In embodiments, the operations can include accessing a wagering game object in a wagering game application running on a wagering game machine, where the wagering game object can include a plurality of degenerate polygons that form a first geometric structure for the wagering game object. The operations can further include determining a second geometric structure that is structurally distinct from the first geometric structure, and morphing the wagering game object from the first geometric structure into the second geometric structure via manipulation of the plurality of degenerate polygons. The operations can further include determining conditions that dictate the shape of the second geometric structure and morphing the wagering game object using a morphing algorithm associated with the conditions. Further, the operations can include providing outcomes and awards in accordance with the second geometric structure.
    • 本文描述了一个投注游戏系统及其操作。 在实施例中,操作可以包括访问在投注游戏机上运行的投注游戏应用中的投注游戏对象,其中投注游戏对象可以包括形成投注游戏对象的第一几何结构的多个退化多边形。 该操作还可以包括确定结构上与第一几何结构不同的第二几何结构,以及通过操纵多个简并多边形,将投注游戏对象从第一几何结构变形成第二几何结构。 操作可以进一步包括确定规定第二几何结构的形状的条件,并且使用与条件相关联的变形算法来变形投注游戏对象。 此外,操作可以包括根据第二几何结构提供结果和奖励。