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    • 2. 发明申请
    • AUGMENTED REALITY DYNAMIC PLOTS
    • 已建立的现实动态地块
    • US20110058187A1
    • 2011-03-10
    • US12557392
    • 2009-09-10
    • Mark D. SmithAlton B. Cleveland, JR.Stephane Cote
    • Mark D. SmithAlton B. Cleveland, JR.Stephane Cote
    • G06F15/00H04N5/225
    • G06Q10/10G06Q10/06H04N1/0044H04N2101/00H04N2201/3205
    • In one embodiment, a special paper plot (referred to herein as a dynamic plot) for which corresponding metadata is maintained is printed. A mobile appliance obtains corresponding metadata for the dynamic plot. A camera of the mobile appliance computes an image of the dynamic plot. A position of the camera of the mobile appliance with respect to the dynamic plot is calculated from the image of the dynamic plot. Using the calculated position, information or icons are overlaid at particular locations in the image captured by the camera of the dynamic plot. The image captured by the camera of the dynamic with the overlaid information or icons is then displayed on a display screen of the mobile appliance. A user may add annotations beyond what is printed on the dynamic plot. This information may subsequently be shared with other users involved in the project.
    • 在一个实施例中,打印了维护相应元数据的特殊纸图(在此称为动态图)。 移动设备获取动态图的相应元数据。 移动设备的相机计算动态图的图像。 根据动态图的图像计算移动设备的照相机相对于动态绘图的位置。 使用计算出的位置,信息或图标被叠加在由动态绘图的照相机拍摄的图像中的特定位置处。 由具有重叠的信息或图标的动态摄像机拍摄的图像随后显示在移动设备的显示屏幕上。 用户可以添加超出动态图形上打印的注释。 此信息可能随后与项目中涉及的其他用户共享。
    • 4. 发明授权
    • Two-dimensionally controlled intuitive tool for point cloud exploration and modeling
    • 用于点云探索和建模的二维控制直观工具
    • US09147282B1
    • 2015-09-29
    • US13618842
    • 2012-09-14
    • Stephane CoteRenaud GervaisYves Boivin
    • Stephane CoteRenaud GervaisYves Boivin
    • G06T15/50
    • G06T19/20G06F3/03545G06F3/04815G06T2219/2004
    • In one embodiment, a flashlight virtual object is provided that has a field of view. Any portions of the representation that fall within the field of view of the flashlight virtual object are highlighted. The position and orientation of the flashlight virtual object is manipulated in three-dimensional (3-D) space using a pointing device that captures motion in two-dimensions, by translation of the flashlight virtual object about one or more of a plurality of user-selectable two-dimensional (2-D) planes, rotation of the flashlight virtual object about one or more of a plurality of user-selectable points, translation of the flashlight virtual object along, or parallel to, one or more of a plurality of user-selectable axis and/or automated movement to a nearest point.
    • 在一个实施例中,提供具有视场的手电筒虚拟对象。 突出显示落入手电筒虚拟对象视野内的表示的任何部分。 手电筒虚拟对象的位置和取向在三维(3-D)空间中使用指向装置进行操纵,所述指示装置通过将手电筒虚拟对象关于多个用户 - 可选择的二维(2-D)平面,手电筒虚拟对象关于多个用户可选择点中的一个或多个的旋转,手电筒虚拟对象沿多个用户或其中一个或多个的平移或平行移动 - 可选轴和/或自动移动到最近点。
    • 5. 发明授权
    • Floating fish stringer
    • 浮鱼str
    • US5467908A
    • 1995-11-21
    • US340723
    • 1994-11-16
    • Stephane Cote
    • Stephane Cote
    • A01K65/00
    • A01K65/00
    • Disclosed herein is a fish stringer for underwater maintenance of live captured fish, the fish stringer comprising, in combination: a buoyant element having a generally oblong shape and ballast in its underside, a towing line secured at one end thereof to the buoyant element and to be releasably secured at the opposite end to a watercraft, an angler or a fixed object, a fish stringing line secured at one end thereof to the buoyant element and having a needle element at the other end thereof for threading the fish stringing line through the gills and mouth of captured fish, the fish stringing line extending generally underwater below the buoyant element, and an adjustment structure for adjusting the operational length of the fish stringing line.
    • 本文公开了一种用于水下保存活捕鱼的鱼竿,鱼竿组合包括:其下侧具有大致长方形的浮力元件和一个压载物,一端固定在浮力元件上的牵引线,以及 在另一端可拆卸地固定在船体,钓鱼者或固定物体上,将其一端固定在浮力元件上的鱼串线,并在其另一端具有针元件,用于穿过鱼线穿过鳃 和捕获的鱼的嘴,所述鱼线在所述浮力元件下方一般水下延伸,以及用于调节所述鱼串线的操作长度的调整结构。