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    • 6. 发明授权
    • Voice persona service for embedding text-to-speech features into software programs
    • 语音人物服务,用于将文本到语音功能嵌入到软件程序中
    • US07689421B2
    • 2010-03-30
    • US11823169
    • 2007-06-27
    • Yusheng LiMin ChuXin ZouFrank Kao-ping Soong
    • Yusheng LiMin ChuXin ZouFrank Kao-ping Soong
    • G10L13/08
    • G10L13/08G10L13/033
    • Described is a voice persona service by which users convert text into speech waveforms, based on user-provided parameters and voice data from a service data store. The service may be remotely accessed, such as via the Internet. The user may provide text tagged with parameters, with the text sent to a text-to-speech engine along with base or custom voice data, and the resulting waveform morphed based on the tags. The user may also provide speech. Once created, a voice persona corresponding to the speech waveform may be persisted, exchanged, made public, shared and so forth. In one example, the voice persona service receives user input and parameters, and retrieves a base or custom voice that may be edited by the user via a morphing algorithm. The service outputs a waveform, such as a .wav file for embedding in a software program, and persists the voice persona corresponding to that waveform.
    • 描述了基于用户提供的参数和来自服务数据存储器的语音数据的用户将文本转换为语音波形的语音人物服务。 该服务可以被远程访问,例如通过因特网。 用户可以提供标有参数的文本,文本发送到文本到语音引擎以及基本或自定义语音数据,并且基于标签变形的结果波形。 用户还可以提供语音。 一旦创建,对应于语音波形的语音人物可以被持续,交换,公开,共享等等。 在一个示例中,语音人物服务接收用户输入和参数,并且检索可由用户通过变形算法编辑的基本或自定义语音。 该服务输出一个波形,例如.wav文件,用于嵌入到软件程序中,并保持对应于该波形的语音人物角色。
    • 7. 发明授权
    • Cartoon face generation
    • 卡通脸派
    • US08437514B2
    • 2013-05-07
    • US11865833
    • 2007-10-02
    • Fang WenLin LiangYing-Qing XuXin Zou
    • Fang WenLin LiangYing-Qing XuXin Zou
    • G06K9/00
    • G06K9/00268G06T11/00
    • A face cartooning system is described. In one implementation, the system generates an attractive cartoon face or graphic of a user's facial image. The system extracts facial features separately and applies pixel-based techniques customized to each facial feature. The style of cartoon face achieved resembles the likeness of the user more than cartoons generated by conventional vector-based cartooning techniques. The cartoon faces thus achieved provide an attractive facial appearance and thus have wide applicability in art, gaming, and messaging applications in which a pleasing degree of realism is desirable without exaggerated comedy or caricature.
    • 描述一个面部漫画系统。 在一个实现中,系统生成有吸引力的卡通人脸或用户面部图像的图形。 系统分别提取面部特征,并应用针对每个面部特征定制的基于像素的技术。 卡通人脸的风格类似于用户的形象,不仅仅是传统矢量漫画技术产生的漫画。 由此实现的卡通面孔提供了有吸引力的面部外观,因此在艺术,游戏和消息传递应用中具有广泛的应用,在这些应用中,不需要夸张的喜剧或漫画就可以实现愉悦的现实感。