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    • 3. 发明申请
    • SYSTEM AND METHOD FOR GAMING-CONTENT CONFIGURATION AND MANAGEMENT SYSTEM
    • 用于游戏内容配置和管理系统的系统和方法
    • WO2007033005A2
    • 2007-03-22
    • PCT/US2006/035015
    • 2006-09-08
    • BALLY GAMING, INC.MORROW, James, W.DIMICHELE, CarmenOSGOOD, Paul, Randall
    • MORROW, James, W.DIMICHELE, CarmenOSGOOD, Paul, Randall
    • A63F9/24
    • G07F17/3209G07F17/32G07F17/323G07F17/3232G07F17/3234
    • A configuration and management system monitors and controls one or more gaming devices in a gaming system on at least one gaming floor. The system includes one or more gaming devices in a gaming system, wherein the gaming devices are interconnected via a network; a processing and control system; and a back-end, graphical user interface. The processing and control system is interconnected to the gaming devices via the network. Further, the processing and control system acquires gaming performance data from the gaming devices in the gaming system. The back-end, graphical user interface includes an interactive map of the gaming floor. Additionally, graphical user interface enables monitoring and configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor, and is interconnected to the processing and control system.
    • 配置和管理系统在至少一个游戏楼层上监视和控制游戏系统中的一个或多个游戏设备。 该系统包括游戏系统中的一个或多个游戏设备,其中游戏设备经由网络互连; 一个处理和控制系统; 以及后端的图形用户界面。 处理和控制系统通过网络互连到游戏设备。 此外,处理和控制系统从游戏系统中的游戏设备获取游戏性能数据。 后端的图形用户界面包括游戏楼层的交互式地图。 此外,图形用户界面能够监控和配置游戏楼层上的每个游戏设备的多个游戏平台功能,多个游戏标题和多个游戏参数,并且与处理和控制系统互连。
    • 5. 发明申请
    • SYSTEM AND METHOD FOR AN ALTERABLE STORAGE MEDIA IN A GAMING MACHINE
    • 游戏机中可更换存储介质的系统和方法
    • WO2006091252A2
    • 2006-08-31
    • PCT/US2005/043671
    • 2005-12-01
    • BALLY GAMING, INC.MORROW, James, W.
    • MORROW, James, W.
    • A63F13/00
    • A63F13/08G06F11/006G06F11/0748G06F11/2289G06F11/2294G07F17/3206G07F17/323G11C2029/4402
    • A system for verifying one or more downloaded components (54) of a gaming device (10) that includes the gaming device, which has an alterable hard drive (80) (or other persistent storage media (90)), and the downloaded components that further include gaming-related content (92-96). A related method includes: enabling initiation of a game on the gaming device (10); downloading the gaming-related content (92-96) to the alterable hard drive (80) while the gaming device (10) is enabled for game play; reading an identifier associated with the gaming-related content (92-96); verifying that the identifier is valid (using verification software (70)); and reconfiguring the gaming device (10) to utilize the newly-downloaded, gaming-related content (92-96) in response to an initiating event.
    • 一种用于验证游戏设备(10)的一个或多个下载组件(54)的系统,所述游戏设备(10)包括具有可变硬盘驱动器(80)(或其他永久存储介质(90) ))以及进一步包括游戏相关内容(92-96)的下载组件。 一种相关方法包括:实现在游戏设备(10)上启动游戏; 在所述游戏设备(10)被启用玩游戏时将所述游戏相关内容(92-96)下载到所述可变硬盘驱动器(80); 读取与游戏相关内容相关联的标识符(92-96); 验证标识符是有效的(使用验证软件(70)); 以及响应于发起事件重新配置游戏设备(10)以利用新下载的游戏相关内容(92-96)。
    • 6. 发明申请
    • GAMING SYSTEM FOR DATA MANAGEMENT AND COLLECTION AND RELATED METHODS
    • 数据管理和收集的游戏系统及相关方法
    • WO2007032905A2
    • 2007-03-22
    • PCT/US2006/033734
    • 2006-08-28
    • BALLY GAMING, INC.OSGOOD, Paul, RandallMORROW, James, W.DIMICHELE, Carmen
    • OSGOOD, Paul, RandallMORROW, James, W.DIMICHELE, Carmen
    • A63F9/24
    • G07F17/32G07F17/3232
    • Systems for managing gaming devices in a networked environment are disclosed herein. The system includes one or more gaming device, at least one data repository, host system, and a datastore. The gaming devices have a gaming processor and a plurality of gaming components, wherein one or more parameters are associated with the gaming components. The data repository is in communication with the one or more gaming components, and the data repository stores data that includes one or more parameters from each gaming component. A host system is in communication with the gaming devices, and the host system is configured to collect data from the data repository. The host system also includes a datastore in communication with the host system, wherein the datastore stores data from the gaming devices.
    • 这里公开了用于管理网络环境中的游戏设备的系统。 该系统包括一个或多个游戏设备,至少一个数据存储库,主机系统和数据存储。 游戏设备具有游戏处理器和多个游戏组件,其中一个或多个参数与游戏组件相关联。 数据储存库与一个或多个游戏组件通信,并且数据储存库存储包括来自每个游戏组件的一个或多个参数的数据。 主机系统与游戏设备进行通信,并且主机系统被配置为从数据存储库收集数据。 主机系统还包括与主机系统通信的数据存储,其中数据存储存储来自游戏设备的数据。
    • 9. 发明申请
    • USER INTERFACE SYSTEM AND METHOD FOR CREATING AND VERIFYING SIGNED CONTENT
    • 用户界面系统和创建和验证签名内容的方法
    • WO2006034124A2
    • 2006-03-30
    • PCT/US2005/033353
    • 2005-09-15
    • BALLY GAMING, INC.MORROW, James, W.DIMICHELE, CarmenKOPYCIENSKI, Dan
    • MORROW, James, W.DIMICHELE, CarmenKOPYCIENSKI, Dan
    • A63F13/00
    • G07F17/32G07F17/3241
    • An embedded additional user interface 10 includes a web page display screen 20 and an embedded processor 30, and is incorporated into a gaming machine 40 that in turn includes a gaming screen 50 and a gaming processor 60. Because of security procedures applied for digital signing and certification of user selectable programming elements, the embedded additional user interface 10 employs an interface build application 79 such that the user can select and modify the look and feel of the web page display screen content. The interface build application enables content to be presented on a web page display screen that can track to an individual player. The interface build application also enables a casino user to update current casino promotions for its players in a timely manner, as well as present customized marketing messages, which can even be targeted to individual players. The casino user can customize the look and feel of web page display screen content to make the game player environment more exciting and more conducive to extended player gaming sessions.
    • 嵌入式附加用户界面10包括网页显示屏幕20和嵌入式处理器30,并且被并入游戏机40,游戏机40又包括游戏屏幕50和游戏处理器60.由于应用于数字签名的安全程序和 用户可选择的编程元件的认证,嵌入式附加用户界面10采用接口构建应用程序79,使得用户可以选择和修改网页显示屏幕内容的外观。 界面构建应用程序使内容能够呈现在可以跟踪到单个播放器的网页显示屏幕上。 界面构建应用程序还使得娱乐场用户能够及时更新其玩家的当前赌场促销,以及呈现定制的营销消息,甚至可以针对个体玩家。 赌场用户可以自定义网页显示屏幕内容的外观和感觉,使游戏玩家环境更加精彩,更有利于扩展玩家游戏会话。