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    • 1. 发明申请
    • Animation On Object User Interface
    • 对象用户界面上的动画
    • US20070146369A1
    • 2007-06-28
    • US11620274
    • 2007-01-05
    • Peter FaradaySteven GeffnerElaine LawImran Qureshi
    • Peter FaradaySteven GeffnerElaine LawImran Qureshi
    • G06T15/70
    • G06T13/00G06F3/0481G06T2200/24
    • A system and method for graphically showing the animation order of animated elements in a presentation program or other software. The invention consists of a User Interface (UI) widget which shows the order of the animation in the presentation. This UI employs an animation On Object User Interface (OOUI), or animation tag, that is preferably a rectangular control that encloses a number, and labels the order in which objects are animated. Each animation OOUI or animation tag is associated with an object on a display during creation and editing. The animation OOUI or tag is preferably placed in close proximity to the object it is associated with, rather than in a separate window or dialog box, and is hence termed ‘On Object’. The animation tag is active and responds to computer input device selection actions. Each animation OOUI is typically associated with an animation list.
    • 用于图形地显示演示程序或其他软件中的动画元素的动画顺序的系统和方法。 本发明由用户界面(UI)小部件组成,其显示呈现中的动画的顺序。 该UI使用动画On Object User Interface(OOUI)或动画标签,该动画标签优选地是包围数字的矩形控件,并且标记对象被动画化的顺序。 在创建和编辑期间,每个动画OOUI或动画标签与显示器上的对象相关联。 动画OOUI或标签优选地放置在与其相关联的对象附近,而不是在单独的窗口或对话框中,并且因此被称为“On Object”。 动画标签处于活动状态,并响应计算机输入设备选择动作。 每个动画OOUI通常与动画列表相关联。
    • 6. 发明授权
    • Animation on object user interface
    • 对象用户界面上的动画
    • US07761796B2
    • 2010-07-20
    • US12493204
    • 2009-06-28
    • Peter FaradaySteven GeffnerElaine LawImran Qureshi
    • Peter FaradaySteven GeffnerElaine LawImran Qureshi
    • G06F3/00G06T13/00
    • G06T13/00G06F3/0481G06T2200/24
    • A system and method for graphically showing the animation order of animated elements in a presentation program or other software. The invention consists of a User Interface (UI) widget which shows the order of the animation in the presentation. This UI employs an animation On Object User Interface (OOUI), or animation tag, that is preferably a rectangular control that encloses a number, and labels the order in which objects are animated. Each animation OOUI or animation tag is associated with an object on a display during creation and editing. The animation OOUI or tag is preferably placed in close proximity to the object it is associated with, rather than in a separate window or dialog box, and is hence termed ‘On Object’. The animation tag is active and responds to computer input device selection actions. Each animation OOUI is typically associated with an animation list.
    • 用于图形地显示演示程序或其他软件中的动画元素的动画顺序的系统和方法。 本发明由用户界面(UI)小部件组成,其显示呈现中的动画的顺序。 该UI使用动画On Object User Interface(OOUI)或动画标签,该动画标签优选地是包围数字的矩形控件,并且标记对象被动画化的顺序。 在创建和编辑期间,每个动画OOUI或动画标签与显示器上的对象相关联。 动画OOUI或标签优选地放置在与其相关联的对象附近,而不是在单独的窗口或对话框中,并且因此被称为“On Object”。 动画标签处于活动状态,并响应计算机输入设备选择动作。 每个动画OOUI通常与动画列表相关联。
    • 7. 发明授权
    • Integrated timeline and logically-related list view
    • 集成时间轴和逻辑相关列表视图
    • US07536633B2
    • 2009-05-19
    • US10997287
    • 2004-11-24
    • Peter FaradayJoshua BellSteven Geffner
    • Peter FaradayJoshua BellSteven Geffner
    • G06N3/00
    • G06F3/0481G06F3/0486
    • A system and method for graphically showing the order and timing of elements in a presentation program or other software. The sequence of events is shown in an event list, a list of events in sequence order, each event being associated with an event timeline bar and correlated with a universal timeline, in the editing window of an electronic presentation or other software that deals with the scheduling of events. In one embodiment, each item in the list represents an individual animation effect. Elements of the event list are logically related to each other and these logical relationships may be used in assisting a user to build a sequence of events (e.g., an animation sequence).
    • 用于图形地显示演示程序或其他软件中的元素的顺序和时序的系统和方法。 事件的顺序在电子演示文稿的编辑窗口或其他软件的处理中以事件列表的顺序顺序显示事件列表,每个事件与事件时间轴条相关联并与通用时间线相关联 活动安排 在一个实施例中,列表中的每个项目表示单个动画效果。 事件列表的元素在逻辑上彼此相关,并且这些逻辑关系可以用于辅助用户构建事件序列(例如,动画序列)。
    • 9. 发明申请
    • Animation on object user interface
    • 对象用户界面上的动画
    • US20050091573A1
    • 2005-04-28
    • US10975747
    • 2004-10-28
    • Peter FaradaySteven GeffnerElaine LawImran Qureshi
    • Peter FaradaySteven GeffnerElaine LawImran Qureshi
    • G06F3/033G06F3/048G06T13/00G06F17/00
    • G06T13/00G06F3/0481G06T2200/24
    • “A system and method for graphically showing the animation order of animated elements in a presentation program or other software. The invention consists of a User Interface (UI) widget which shows the order of the animation in the presentation. This UI employs an animation On Object User Interface (OOUI), or animation tag, that is preferably a rectangular control that encloses a number, and labels the order in which objects are animated. Each animation OOUI or animation tag is associated with an object on a display during creation and editing. The animation OOUI or tag is preferably placed in close proximity to the object it is associated with, rather than in a separate window or dialog box, and is hence termed ‘On Object’. The animation tag is active and responds to computer input device selection actions. Each animation OOUI is typically associated with an animation list.”
    • “用于图形地显示演示程序或其他软件中的动画元素的动画顺序的系统和方法本发明由用户界面(UI)小部件组成,其显示演示中动画的顺序,该UI使用动画开 对象用户界面(OOUI)或动画标签,优选地是包围数字的矩形控件,并标注对象被动画的顺序。每个动画OOUI或动画标签在创建和编辑期间与显示器上的对象相关联 动画OOUI或标签优选放置在与其相关联的对象附近,而不是在单独的窗口或对话框中,因此被称为“On Object”,动画标签是有效的并且响应于计算机输入设备 每个动画OOUI通常与动画列表相关联。