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    • 103. 发明申请
    • Method and system for communication between parties
    • 缔约方之间沟通的方法和制度
    • US20060224667A1
    • 2006-10-05
    • US10569212
    • 2006-02-24
    • Asaf AmirEran Zion
    • Asaf AmirEran Zion
    • G06F15/16
    • A63F13/80A63F3/00006A63F13/12A63F13/332A63F13/335A63F13/338A63F13/79A63F13/822A63F2003/00523A63F2003/00996A63F2011/0018A63F2250/34A63F2250/64A63F2300/406A63F2300/409A63F2300/5553A63F2300/807
    • A method for filling a psychological gap during the communication of at least two people considering making a date, the method characterized by playing a dating game by the at least two people on a game board having a plurality of spaces. The dating game method includes obtaining a game board by each player. The method also includes picking a game piece by each player that represents him/her during the game, moving alternately by the players of his/her game piece on the game board from space to space from start to finish, wherein the number of spaces that the game piece moves is indicated by a random number indicator, and wherein the spaces on the board belong to a plurality of categories and picking a category card by a player according to the category associated with the space on which the game piece lands, wherein the category card is printed as a question card having at least one question or an activity card showing a timed activity for him/her to carry out, such that at the end of the game the players decide whether to go out on a real date.
    • 一种在考虑到约会的至少两个人的通信期间填补心理差距的方法,该方法的特征在于在具有多个空格的游戏板上由至少两个人玩约会游戏。 约会游戏方法包括由每个玩家获得游戏板。 该方法还包括在游戏过程中由代表他/她的每个玩家挑选一个游戏件,游戏板上的游戏者的游戏者从开始到结束从空间交替移动,其中,空格的数量 游戏件移动由随机数指示器指示,并且其中板上的空间属于多个类别,并且根据与游戏装置所在的空间相关联的类别,由玩家选择类别卡,其中, 类别卡被打印为具有至少一个问题或活动卡的问题卡,其显示他/她执行的定时活动,使得在游戏结束时,玩家决定是否真实地出去。
    • 108. 发明申请
    • System and associated method for the synchronization and control of multiplexed payloads over a telecommunications network
    • 用于通过电信网络同步和控制多路复用有效载荷的系统和相关方法
    • US20010002199A1
    • 2001-05-31
    • US09748336
    • 2000-12-22
    • Paul C. HersheyCharles W.K. GrittonJeffrey A. Noel
    • H04L012/28H04L012/56H04J003/02
    • A63F3/0423A63F2003/00208A63F2011/0018A63F2250/1063H04J3/0685H04J3/07H04J3/1611H04L2012/6459Y10S370/907
    • A system and associated method for the synchronization and control of multiplexed payloads over a telecommunications network wherein the asynchronous timing relationships between multiplexed payloads having varied points of origin are retained subsequent to signal processing of the payloads for further transmission to a destination point. System modules 22 include a network interface section 30, a synchronization, multiplexing and control (SMC) section 50, and a processing section 110. The SMC section 50 includes network interface bus circuitry, payload segmentation and re-assembly circuitry, control and management memory and related circuitry, payload re-assembly circuitry, and processor bus interface circuitry. The processing section of module 22 provides means for data compression, echo cancellation, error correction coding, or voice and data encryption/decryption. The module 22 is dynamically configured through a software management and control interface. The software permits dynamic loading of module 22 control logic and provides inband interpretation of performance statistics. Differing sets of control parameters are supplied to the module 22 as dictated by the interpretation of network performance parameters, or through operator supplied modifications. Operator modifications are preferably facilitated through an attached GUI (Graphical User Interface) and associated input devices such as a keyboard and/or mouse.
    • 一种用于通过电信网络同步和控制多路复用有效载荷的系统和相关方法,其中在有效载荷的信号处理之后保留具有不同原点的多路复用有效载荷之间的异步定时关系,以进一步传输到目的地点。 系统模块22包括网络接口部分30,同步,多路复用和控制(SMC)部分50以及处理部分110.SMC部分50包括网络接口总线电路,有效载荷分段和重新组装电路,控制和管理存储器 以及相关电路,有效载荷重组电路和处理器总线接口电路。 模块22的处理部分提供用于数据压缩,回波消除,纠错编码或语音和数据加密/解密的装置。 模块22通过软件管理和控制接口进行动态配置。 该软件允许模块22控制逻辑的动态加载,并提供性能统计的带内解释。 根据网络性能参数的解释或通过操作员提供的修改,控制参数的不同组合被提供给模块22。 优选地通过附加的GUI(图形用户界面)和相关联的输入设备(诸如键盘和/或鼠标)来促进操作者修改。
    • 109. 发明授权
    • System and associated method for the synchronization and control of
multiplexed payloads over a telecommunications network
    • 用于通过电信网络同步和控制多路复用有效载荷的系统和相关方法
    • US6167062A
    • 2000-12-26
    • US017131
    • 1998-02-02
    • Paul C. HersheyCharles W. K. GrittonJeffrey A. Noel
    • Paul C. HersheyCharles W. K. GrittonJeffrey A. Noel
    • A63F3/02A63F3/04A63F9/00A63F11/00H04J3/06H04J3/07H04J3/16H04L12/64G06F15/16
    • A63F3/0423A63F2003/00208A63F2011/0018A63F2250/1063H04J3/0685H04J3/07H04J3/1611H04L2012/6459Y10S370/907
    • A system and associated method for the synchronization and control of multiplexed payloads over a telecommunications network wherein the asynchronous timing relationships between multiplexed payloads having varied points of origin are retained subsequent to signal processing of the payloads for further transmission to a destination point. System modules 22 include a network interface section 30, a synchronization, multiplexing and control (SMC) section 50, and a processing section 110. The SMC section 50 includes network interface bus circuitry, payload segmentation and re-assembly circuitry, control and management memory and related circuitry, payload re-assembly circuitry, and processor bus interface circuitry. The processing section of module 22 provides device for data compression, echo cancellation, error correction coding, or voice and data encryption/decryption. The module 22 is dynamically configured through a software management and control interface. The software permits dynamic loading of module 22 control logic and provides inband interpretation of performance statistics. Differing sets of control parameters are supplied to the module 22 as dictated by the interpretation of network performance parameters, or through operator supplied modifications. Operator modifications are preferably facilitated through an attached GUI (Graphical User Interface) and associated input devices such as a keyboard and/or mouse.
    • 一种用于通过电信网络同步和控制多路复用有效载荷的系统和相关方法,其中在有效载荷的信号处理之后保留具有不同原点的多路复用有效载荷之间的异步定时关系,以进一步传输到目的地点。 系统模块22包括网络接口部分30,同步,多路复用和控制(SMC)部分50以及处理部分110.SMC部分50包括网络接口总线电路,有效载荷分段和重新组装电路,控制和管理存储器 以及相关电路,有效载荷重组电路和处理器总线接口电路。 模块22的处理部分提供用于数据压缩,回波消除,纠错编码或语音和数据加密/解密的装置。 模块22通过软件管理和控制接口进行动态配置。 该软件允许模块22控制逻辑的动态加载,并提供性能统计的带内解释。 根据网络性能参数的解释或通过操作员提供的修改,控制参数的不同组合被提供给模块22。 优选地通过附加的GUI(图形用户界面)和相关联的输入设备(诸如键盘和/或鼠标)来促进操作者修改。
    • 110. 发明授权
    • Multiple tier token balance game
    • 多层令牌平衡游戏
    • US5954340A
    • 1999-09-21
    • US133344
    • 1998-08-13
    • Megan Tedesco
    • Megan Tedesco
    • A63F7/02A63F9/00A63F9/26A63F11/00A63B67/00
    • A63F9/26A63F2011/0013A63F2011/0018A63F7/02
    • A balance member is formed of a plurality of substantially planar rigid trunk elements arranged in a vertical stack and alternately oriented orthogonally to each adjacent trunk element. Each planar trunk element further supports a pair of oppositely positioned substantially horizontal tier members. A chance device and a plurality of tokens are provided to complete the game apparatus. The game is played by operating the chance device at the initiation of each player's turn to designate a particular tier level upon the balance member which the player must place a token successfully without tipping the balance member during each turn. The balance member is supported by a base having a downwardly convex preferably spherical surface which allows the balance member to tip in response to imbalances of token distribution caused by player placement of tokens.
    • 平衡构件由布置在垂直堆叠中的多个基本上平面的刚性主体构件形成,并且与每个相邻的躯干元件交替地定向。 每个平面主体元件还支撑一对相对定位的基本水平的层构件。 提供机会装置和多个令牌以完成游戏装置。 该游戏是通过在开始每个游戏者转弯时操作机会装置来玩游戏机,以便在游戏者必须成功地放置令牌的平衡构件上指定一个特定的层级,而不会在每次回合期间倾斜平衡构件。 平衡构件由具有向下凸出的优选球形表面的基座支撑,该基座允许平衡构件响应于由玩家放置标记引起的令牌分配的不平衡而提前。