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    • 1. 发明申请
    • Method and system for communication between parties
    • 缔约方之间沟通的方法和制度
    • US20060224667A1
    • 2006-10-05
    • US10569212
    • 2006-02-24
    • Asaf AmirEran Zion
    • Asaf AmirEran Zion
    • G06F15/16
    • A63F13/80A63F3/00006A63F13/12A63F13/332A63F13/335A63F13/338A63F13/79A63F13/822A63F2003/00523A63F2003/00996A63F2011/0018A63F2250/34A63F2250/64A63F2300/406A63F2300/409A63F2300/5553A63F2300/807
    • A method for filling a psychological gap during the communication of at least two people considering making a date, the method characterized by playing a dating game by the at least two people on a game board having a plurality of spaces. The dating game method includes obtaining a game board by each player. The method also includes picking a game piece by each player that represents him/her during the game, moving alternately by the players of his/her game piece on the game board from space to space from start to finish, wherein the number of spaces that the game piece moves is indicated by a random number indicator, and wherein the spaces on the board belong to a plurality of categories and picking a category card by a player according to the category associated with the space on which the game piece lands, wherein the category card is printed as a question card having at least one question or an activity card showing a timed activity for him/her to carry out, such that at the end of the game the players decide whether to go out on a real date.
    • 一种在考虑到约会的至少两个人的通信期间填补心理差距的方法,该方法的特征在于在具有多个空格的游戏板上由至少两个人玩约会游戏。 约会游戏方法包括由每个玩家获得游戏板。 该方法还包括在游戏过程中由代表他/她的每个玩家挑选一个游戏件,游戏板上的游戏者的游戏者从开始到结束从空间交替移动,其中,空格的数量 游戏件移动由随机数指示器指示,并且其中板上的空间属于多个类别,并且根据与游戏装置所在的空间相关联的类别,由玩家选择类别卡,其中, 类别卡被打印为具有至少一个问题或活动卡的问题卡,其显示他/她执行的定时活动,使得在游戏结束时,玩家决定是否真实地出去。