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    • 5. 发明申请
    • CLIMBING VIBRATION-DRIVEN ROBOT
    • 爬升振动机器人
    • WO2013101271A3
    • 2014-04-24
    • PCT/US2012027914
    • 2012-03-06
    • INNOVATION FIRST INCMIMLITCH ROBERT H IIINORMAN DAVID ANTHONYWAEGEL JEFFREY RNEEDEL GREGORY ELI GUIJIANG
    • MIMLITCH ROBERT H IIINORMAN DAVID ANTHONYWAEGEL JEFFREY RNEEDEL GREGORY ELI GUIJIANG
    • A63H11/02
    • A63H29/22B62D57/02
    • An apparatus includes a housing, a rotational motor situated within the housing, a vibrating mechanism, and a plurality of appendages each having an appendage base proximal to the housing and an appendage tip distal from the housing. One or more of the appendages are adapted to cause the apparatus to move across a surface in a forward direction generally defined by a longitudinal offset between the appendage base and the appendage tip, and the appendages include two or more appendages disposed such that the appendage tips of the two or more appendages are adapted to contact opposing surfaces to produce a net force in a direction generally defined by a longitudinal offset between the appendage base and the appendage tip of the two or more appendages as the vibrating mechanism causes the apparatus to vibrate. The net force can allow the apparatus to climb when the opposing surfaces are inclined.
    • 一种装置包括壳体,位于壳体内的旋转马达,振动机构和多个附件,每个附件具有靠近壳体的附属基部和远离壳体的附属尖端。 附加物中的一个或多个适于使装置沿着通常由附属基部和附属尖端之间的纵向偏移限定的向前方向移动,并且附件包括两个或更多个附件,其被设置为使得附属提示 两个或更多个附件中的两个或更多个附件适于接触相对的表面,以在由于振动机构引起设备振动的情况下沿着通常由两个或更多个附属物的附肢基部与附属尖端之间的纵向偏移大致限定的方向产生净力。 当相对的表面倾斜时,净力可允许装置爬升。
    • 7. 发明申请
    • ELECTRONIC GAME WITH VIBRATING FEATURE
    • 电子游戏与振动功能
    • WO2004071605A3
    • 2005-11-03
    • PCT/US2004004159
    • 2004-02-10
    • RADICA USA
    • HAMMOND MICHAEL
    • A63F20060101A63F9/24A63H11/02A63H13/06G06F17/00
    • A63H11/02A63F2009/2423A63F2300/1037A63H13/06
    • The present invention is an electronic game (10) that includes a first portion (12) with a circuit (100, 110) capable of channeling data, vibrating means (120) and at least one interface slot (22). At least one preselected input device (16) is adapted to be received in the slot and engage switches (36) electrically connected to the circuit (100, 110). A second portion (14) is adapted to be connected (fig 10) to the first portion (12) to form a game body (10), whereby the game body (10) is adapted to vibrate and move via teh vibrating means (120) when triggered by the circuit (100, 110) based on the switches (36) engaged by the preselected input device (16).
    • 本发明是一种电子游戏(10),其包括具有能够传送数据的电路(100,110)的第一部分(12),振动装置(120)和至少一个接口槽(22)。 至少一个预选输入装置(16)适于被容纳在槽中并且接合电连接到电路(100,110)的开关(36)。 第二部分(14)适于与第一部分(12)连接(图10)以形成游戏体(10),由此游戏体(10)适于通过振动装置(120)振动和移动 )当由基于由预选输入装置(16)接合的开关(36)由电路(100,110)触发时。