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    • 6. 发明申请
    • PUBLISHER/SUBSCRIBER ARCHITECTURE FOR MULTI-DEVICE ACTIVITIES
    • 出版者/订阅者建筑的多设备活动
    • WO2010056626A1
    • 2010-05-20
    • PCT/US2009/063769
    • 2009-11-09
    • WMS GAMING, INC.GAGNER, Mark B.PACEY, Larry J.THOMAS, Alfred
    • GAGNER, Mark B.PACEY, Larry J.THOMAS, Alfred
    • A63F9/24
    • G07F17/3241G07F17/32G07F17/3255G07F17/3283
    • A publisher-subscriber architecture with standardized and/or dynamic event/message look up can be implemented on wagering game establishment networks to establish a robust and flexible reporting and reacting mechanism. Processes that operate in accordance with the publisher-subscriber architecture can coordinate operations across multiple devices in a wagering game establishment, and even across multiple wagering game establishments, in response to an event occurring. Processes can operate as publishers and/or subscribers, and can reside on a WGM (e.g., standalone, portable, etc.) or a server. Processes operating as publishers on a WGM can publish information about events that occur on the WGM. Processes operating as subscribers can interpret published event information from different vendors and use published event information in a number of different ways.
    • 可以在投注游戏建立网络上实施具有标准化和/或动态事件/消息查找的发布者订阅者架构,以建立强大而灵活的报告和响应机制。 根据发布者 - 订户架构进行操作的进程可以协调在投注游戏机构中的多个设备的操作,以及响应于发生的事件,甚至跨越多个投注游戏机构。 进程可以作为发布者和/或订户操作,并且可以驻留在WGM(例如,独立的,便携式的等)或服务器上。 在WGM上作为发布商运行的流程可以发布关于WGM发生的事件的信息。 作为用户操作的进程可以解释不同供应商发布的事件信息,并以多种不同的方式使用已发布的事件信息。
    • 7. 发明申请
    • MOBILE DEVICE APPLICATIONS FOR CASINOS
    • 移动设备应用于CASINOS
    • WO2012145393A1
    • 2012-10-26
    • PCT/US2012/034066
    • 2012-04-18
    • WMS GAMING, INC.ALLEN, Jeffrey L.MASSING, Scott A.MOYLES, Brian P.PACEY, Larry J.WARD, Matthew J.
    • ALLEN, Jeffrey L.MASSING, Scott A.MOYLES, Brian P.PACEY, Larry J.WARD, Matthew J.
    • A63F9/24
    • G07F17/323G07F17/3241G07F17/3288
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include determining that a mobile device, associated with a player, is brought to a casino. The mobile device runs an application that may have been downloaded and installed on the mobile device prior to the mobile device being brought to the casino. The operations can further include generating an offer to perform an activity within the casino. The award is attainable via performance of the activity. The operations can include providing information about the offer to the mobile device. The mobile device presents the offer via the application. The application can specify the award and the activity to perform. The operations can further include detecting performance of the activity via player input via one or more wagering game machines within the casino, and providing the award in response to the performance of the activity.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括确定与玩家相关联的移动设备被带到娱乐场。 移动设备在将移动设备带到娱乐场之前运行可能已经下载并安装在移动设备上的应用。 这些操作可以进一步包括产生在娱乐场内执行活动的提议。 该奖项可以通过活动的表现获得。 操作可以包括向移动设备提供有关该提议的信息。 移动设备通过应用程序呈现报价。 应用程序可以指定执行的奖励和活动。 操作可以进一步包括通过玩家输入通过娱乐场内的一个或多个投注游戏机检测活动的表现,以及响应于活动的表现来提供奖励。
    • 10. 发明申请
    • STORING AND USING CASINO CONTENT
    • 存储和使用CASINO内容
    • WO2010057057A1
    • 2010-05-20
    • PCT/US2009/064481
    • 2009-11-13
    • WMS GAMING, INC.JOSHI, Shridhar, P.MOLL, Jeremie, D.PACEY, Larry J.SCHWARTZ, Richard T.
    • JOSHI, Shridhar, P.MOLL, Jeremie, D.PACEY, Larry J.SCHWARTZ, Richard T.
    • A63F13/00
    • G07F17/3209G06Q30/0257G07F17/32G07F17/323G07F17/3262
    • A wagering game system and operations are described herein. The operations can include presenting selectable casino content on a casino display device and determining a selection of the casino content (e.g., by a wagering game player account, by a casino patron, etc.). The operations can further include determining data from the selectable casino content, such as viewable portions of the casino content or metadata associated with casino content. The operations can further include sending the data to be saved in a user accessible storage, such as to a user accessible storage device or a web account associated with a casino user or social contact. In some embodiments, the operations can also include analyzing the selected casino content to generate analytics that can be used to determine targeted content (e.g., targeted advertisements, targeted wagering games, etc.) that can be presented or suggested to a wagering game player.
    • 本文描述了投注游戏系统和操作。 操作可以包括在娱乐场显示设备上呈现可选择的赌场内容并且确定娱乐场内容的选择(例如,通过赌注游戏者的投注游戏玩家帐户等)。 该操作可以进一步包括确定来自可选赌场内容的数据,诸如娱乐场内容的可见部分或与娱乐场内容相关联的元数据。 这些操作可以进一步包括将要保存的数据发送到用户可访问的存储器中,诸如用户可访问的存储设备或与娱乐场用户或社交联系人相关联的网络帐户。 在一些实施例中,操作还可以包括分析所选择的娱乐场内容以产生可用于确定可以向投注游戏玩家呈现或建议的目标内容(例如,目标广告,目标投注游戏等)的分析。