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    • 2. 发明申请
    • POWER EFFICIENT MULTIPLE CAMERA SYSTEM
    • 功率有效的多功能摄像机系统
    • WO2016160057A1
    • 2016-10-06
    • PCT/US2015/053276
    • 2015-09-30
    • SONY CORPORATIONSONY MOBILE COMMUNICATIONS (USA) INC.
    • THORN, OlaGUSTAVSSON, Jonas
    • H04N5/232H04N5/247H04N13/02
    • H04N13/239H04N5/23219H04N5/23222H04N5/23241H04N5/23245H04N5/33H04N13/296
    • A device (102) may include a digital camera (120) that includes a stereo camera (122) pair of a first camera (124-1) and a second camera (124-2), and a system control (130) that is capable of turning the first camera and the second camera on and off separately. Additionally, the device may include a processor (202) to receive a first image via the first camera, and detect a scene type associated with the first image. The device may also determine whether the scene type is amenable to stereo capture and perform parallax difference detection to detect whether the first image is capable of being resolved correctly. The device may perform stereo image capture of the first image and the second image via the stereo camera pair in response to a determination that the first image is capable of being resolved correctly.
    • 一种设备(102)可以包括数字照相机(120),其包括第一相机(124-1)和第二相机(124-2)的立体相机(122)对,以及系统控制(130) 能够单独打开和关闭第一台摄像机和第二台摄像机。 另外,设备可以包括经由第一相机接收第一图像的处理器(202),并且检测与第一图像相关联的场景类型。 该装置还可以确定场景类型是否适于立体拍摄并执行视差差检测以检测第一图像是否能够被正确地解析。 响应于确定第一图像能够被正确解析,设备可以经由立体相机对执行第一图像和第二图像的立体图像捕获。
    • 7. 发明申请
    • SOCIALLY ACCEPTABLE DISPLAY OF MESSAGING
    • 社会接受的消息传递显示
    • WO2016105594A1
    • 2016-06-30
    • PCT/US2015/035275
    • 2015-06-11
    • SONY CORPORATIONSONY MOBILE COMMUNICATIONS (USA) INC.
    • LANDQVIST, MagnusDE LEON, DavidTHORN, OlaALCE, Gunter
    • G06Q10/10
    • H04L51/32G06Q10/10H04L51/04
    • A user device, such as a smart phone or an augmented reality glasses, receives data to be displayed to a first user, and the user device determines whether the first user is engaged in a social interaction with a second user. The user device presents the data for display to the first user when the first user and the second user are not engaged in the social interaction. For example, the user device may determine whether the second user is turned toward the first user for a threshold amount of time. When the first user is engaged in the social interaction with the second user, the user device withholds the data, determines a break in the social interaction, and presents the data to the first user during the break. The user device may modify the displayed data based on the duration of the break.
    • 诸如智能电话或增强现实眼镜的用户设备接收要显示给第一用户的数据,并且用户设备确定第一用户是否参与与第二用户的社交交互。 当第一用户和第二用户未参与社交交互时,用户设备呈现用于显示给第一用户的数据。 例如,用户设备可以确定第二用户是否朝向第一用户转移阈值的时间量。 当第一用户参与与第二用户的社交交互时,用户设备保留数据,确定社交交互中的中断,并在休息期间将数据呈现给第一用户。 用户设备可以基于中断的持续时间修改显示的数据。