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    • 2. 发明申请
    • METHOD AND SYSTEM TO AUTHENTICATE INTERACTIVE CHILDREN'S TOYS
    • 认可交互式儿童玩具的方法和系统
    • WO2007012987A3
    • 2007-05-03
    • PCT/IB2006052299
    • 2006-07-07
    • KONINKL PHILIPS ELECTRONICS NVFONTIJN WILHELMUS F JDE RUIJTER HENDRIKUS A A M
    • FONTIJN WILHELMUS F JDE RUIJTER HENDRIKUS A A M
    • A63F13/00A63H3/00
    • A63H3/28A63F13/00A63F13/424A63F2300/1081A63F2300/201A63F2300/401A63F2300/403A63F2300/6063A63F2300/8094A63H2200/00
    • A method and a system (10) which is capable of being implemented as a children's' toy. The system (10) is operable to interface an add-on device (20a) or a story to an interactive environment hosted by the system (10). The system (10) includes a response engine (30) which is operable to receive notification (225) from add-on devices introduced to the system (10). The response engine is operable to generate challenges (235) to the add-on devices (20a) wherein the challenges include watermarks embedded therein. The response engine (30) is operable to receive corresponding responses sent from the add-on devices (20a) in response to the challenges (235). Moreover, the response engine (30) is further operable to analyze the corresponding responses to determine whether or not the add-on devices (20a) are able to extract the watermarks correctly from the challenges (235) in generating the corresponding responses. The system (10) is thereby selectively capable of accepting the new devices (20a) to the system (10), thereby preventing counterfeit or copy products being used with the system (10).
    • 一种能够被实现为儿童玩具的方法和系统(10)。 系统(10)可操作以将附加装置(20a)或故事与系统(10)所托管的交互式环境进行接口。 系统(10)包括响应引擎(30),其可操作以从引入到系统(10)的附加设备接收通知(225)。 响应引擎可操作以向附加设备(20a)产生挑战(235),其中挑战包括嵌入在其中的水印。 响应引擎(30)可操作以响应于挑战(235)接收从附加设备(20a)发送的对应响应。 此外,响应引擎(30)还可操作以分析对应的响应,以确定附加设备(20a)是否能够在产生相应的响应时从挑战(235)中正确地提取水印。 因此,系统(10)能够选择性地接受系统(10)的新设备(20a),从而防止与系统(10)一起使用的假冒或复制产品。