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    • 5. 发明申请
    • GAME SERVER, SYSTEM AND METHOD FOR ENABLING DONATION BY GROWING ITEMS IN GAME
    • 游戏服务器,系统和方法通过在游戏中增加项目来实现捐赠
    • WO2012050320A3
    • 2012-05-31
    • PCT/KR2011007386
    • 2011-10-06
    • NEOWIZ GAMES CO LTDLEE JIN WOONGNAM HAN SANCHOI KEON BINKIM SU JINKO HYE YOUNG
    • LEE JIN WOONGNAM HAN SANCHOI KEON BINKIM SU JINKO HYE YOUNG
    • G06Q50/00
    • A63F13/85A63F13/69A63F13/79A63F13/825A63F2300/57
    • The present invention relates to a game server, system and method for enabling donations by growing items in a game, and more particularly, to a game server, system and method for enabling donation by growing items in a game wherein when a game player has grown an item to create a resulting item, said game player is enabled to donate the resulting item, and a game provider estimates the value of the result as an actual object and donates according to company policy when receiving a donation request from the game player. To this end, the game server for enabling donation by growing items of a game according to the present invention comprises: a level management unit which manages a character or the level of an item being grown in the game; a quest unit which provides a quest for changing the character or the level of the item being grown and for gaining and losing items; a result change unit which changes a final resulting item, which is obtained by upgrading the level of the item being grown, to an exchange item; and a donation request reception unit which updates a donation application database when receiving a donation request signal using the exchange item from a user terminal. Accordingly, the present invention stimulates the game players' enjoyment and interest in the act of donating through games, thereby making it possible to establish a more active and enjoyable culture of donation.
    • 游戏服务器,系统和方法技术领域本发明涉及一种用于通过在游戏中增长物品来进行捐赠的游戏服务器,系统和方法,并且更具体地涉及一种用于通过在游戏中增长物品来进行捐赠的游戏服务器,系统和方法,其中当游戏者 所述游戏者能够捐赠所得到的物品,并且游戏提供者在接收到来自游戏玩家的捐赠请求时根据公司策略捐赠物品作为实际物品并且捐赠。 为此,根据本发明的用于通过增长游戏项目进行捐赠的游戏服务器包括:等级管理单元,其管理在游戏中正在生长的物品的角色或等级; 一个任务单位,提供改变正在生长的物品的角色或等级以及获得和失去物品的任务; 结果改变单元,其将通过升级正在生长的物品的等级而获得的最终结果物品改变为交换物品; 以及捐款请求接收单元,当从用户终端使用交换项目接收捐赠请求信号时,更新捐赠申请数据库。 因此,本发明刺激游戏玩家通过游戏进行捐赠的乐趣和兴趣,从而可以建立更积极和愉快的捐赠文化。