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    • 1. 发明申请
    • SKILL COMPETITION WAGERING SYSTEM
    • 技能竞赛系列
    • WO2016172644A1
    • 2016-10-27
    • PCT/US2016/029068
    • 2016-04-22
    • GAMBLIT GAMING, LLC
    • ARNONE, MilesCIRE, FrankFOLEY, ZacharyISAACSON, TimothyMEYERHOFER, EricMEYERHOFER, MarkARKUSZEWSKI, MaciejVILLALOBOS, Marco
    • A63F9/24
    • G07F17/3209G07F17/3206G07F17/3211G07F17/3218G07F17/3225G07F17/3227G07F17/3239G07F17/3244G07F17/3276G07F17/3295
    • A skill competition wagering system is provided. The skill competition wagering system includes an interactive controller having a touchscreen driver operatively connected to a touchscreen controller and a process controller. The touchscreen driver is constructed to receive touchscreen telemetry data from touchscreen controller, determine from the touchscreen telemetry data that two or more users are touching a touchscreen operatively connected to the touchscreen controller, communicate to the process controller a request for a randomized sequence, receive from the process controller the randomized sequence, determine an ordered touch sequence using the touchscreen telemetry data and the randomized sequence, and communicate the ordered touch sequence to an interactive application of the interactive controller. The process controller is constructed to receive the request for a randomized sequence from the driver, generate the randomized sequence using a random number generator, and communicate the randomized sequence to the driver.
    • 提供技能比赛投注系统。 技能比赛投注系统包括具有可操作地连接到触摸屏控制器和过程控制器的触摸屏驱动器的交互式控制器。 触摸屏驱动器被构造成从触摸屏控制器接收触摸屏遥测数据,从触摸屏遥测数据确定两个或更多个用户正在触摸可操作地连接到触摸屏控制器的触摸屏,向过程控制器通信对随机序列的请求,从 过程控制器随机化序列,使用触摸屏遥测数据和随机序列确定有序触摸序列,并将有序触摸序列传送到交互式控制器的交互式应用。 过程控制器被构造为从驱动器接收对随机序列的请求,使用随机数生成器生成随机序列,并将随机序列传送给驱动器。