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    • 2. 发明申请
    • PERSONALIZABLE HYBRID GAMES
    • 个性化混合游戏
    • WO2013009972A1
    • 2013-01-17
    • PCT/US2012/046441
    • 2012-07-12
    • MERCURY ASSOCIATES, STRUCTURE II, LLC.ARNONE, MilesCIRE, FrankMEYERHOFER, Eric
    • ARNONE, MilesCIRE, FrankMEYERHOFER, Eric
    • A63F13/10
    • G07F17/3244G07F17/3211G07F17/3225G07F17/3262G07F17/3295
    • Methods and systems for personalizable hybrid games including a gambling game and an entertainment game are provided. A hybrid game includes a real world engine configured to provide a randomly generated payout for a gambling game and a game world engine configured to manage an entertainment software engine to provide outcomes based upon a player's skillful execution of an entertainment game. Parameter data indicative of player performance when playing the entertainment game at a first difficulty setting is collected and a difficulty setting is selected for the entertainment game based upon the collected parameter data. An amount of real world credit to be wagered in the gambling game may be determined based on the selected difficulty setting for the entertainment game, where real world credit is credit used in the gambling game.
    • 提供了包括赌博游戏和娱乐游戏在内的个性化混合游戏的方法和系统。 混合游戏包括被配置为提供用于赌博游戏的随机生成的支付的现实世界引擎和被配置为管理娱乐软件引擎以根据玩家熟练地执行娱乐游戏来提供结果的游戏世界引擎。 收集指示在第一难度设置下播放娱乐游戏时的玩家表现的参数数据,并且基于收集的参数数据为娱乐游戏选择难度设置。 可以基于娱乐游戏的选择的难度设置来确定在赌博游戏中下注的真实世界信用量,其中在赌博游戏中使用真实世界信用。
    • 3. 发明申请
    • SYSTEMS AND METHODS FOR REGULATED HYBRID GAMING
    • 用于调节混合游戏的系统和方法
    • WO2012167146A1
    • 2012-12-06
    • PCT/US2012/040548
    • 2012-06-01
    • MERCURY ASSOCIATES, STRUCTURE IIARNONE, MilesCIRE, FrankMEYERHOFER, EricROSS, Caitlyn
    • ARNONE, MilesCIRE, FrankMEYERHOFER, EricROSS, Caitlyn
    • G06F21/00
    • G07F17/3241G06F21/552G07F17/32G07F17/3295
    • Systems and methods that regulate a hybrid game to detect and/or defeat unauthorized use of the hybrid game. One embodiment includes a method of detecting unauthorized operation of a hybrid gaming system that includes a gambling game and an entertainment game. In addition, the method can include collecting first game operating performance data (GOPD) from the entertainment game while the hybrid game is being played by a first player, generating a reference profile using the first GOPD, collecting second GOPD from the entertainment game while the hybrid game is being played by a second player, comparing the second GOPD to the reference profile to determine whether the second player is operating the hybrid game in an unauthorized manner, and generating a notification to an operator upon determination that the second player is operating the hybrid game in an unauthorized manner.
    • 调整混合游戏以检测和/或失败混合游戏的未经授权的使用的系统和方法。 一个实施例包括检测包括赌博游戏和娱乐游戏的混合游戏系统的未授权操作的方法。 此外,该方法可以包括:在混合游戏正在由第一玩家进行游戏的同时从娱乐游戏收集第一游戏操作性能数据(GOPD),使用第一GOPD生成参考简档,从娱乐游戏收集第二GOPD,同时 第二播放器正在播放混合游戏,将第二GOPD与参考配置文件进行比较,以确定第二玩家是否以未经授权的方式操作混合游戏,并且在确定第二玩家正在操作该游戏者时,向操作者产生通知 混合游戏以未经授权的方式进行。