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    • 8. 发明申请
    • CONTROLLING AN INFLUENCE ON A USER IN A RENDERING ENVIRONMENT
    • 在呈现环境中控制对用户的影响
    • WO2010046834A3
    • 2010-09-16
    • PCT/IB2009054591
    • 2009-10-19
    • KONINKL PHILIPS ELECTRONICS NVBROKKEN DIRKTIJS TIM J WJANSSEN JORIS H
    • BROKKEN DIRKTIJS TIM J WJANSSEN JORIS H
    • G06F3/01
    • G06F3/011G06F3/015G06F2203/011
    • A method of controlling an influence on a user (14) in a rendering environment comprises: obtaining signal data (16) representing one or more physiological conditions of a user (14) in response to an influence caused by system feedback (13) of the rendering environment; obtaining data corresponding to a user's desired emotional state (19,20;32-36), which data is based on the user's self-reports and data representative of accompanying signal data (16) representing one or more physiological conditions of the user (14) over a last period before the accompanying self-report; - determining whether the desired emotional state (19,20;32-36) is reached; and if the state (19,20;32-36) is not reached, adapting the system feedback (16) provided by the rendering environment correspondingly.
    • 在呈现环境中控制对用户(14)的影响的方法包括:响应于由用户(14)的系统反馈(13)引起的影响,获得表示用户(14)的一个或多个生理状况的信号数据 渲染环境; 获得对应于用户期望的情绪状态(19,20; 32-36)的数据,所述数据基于用户的自我报告和代表表示用户(14)的一个或多个生理状况的伴随信号数据(16)的数据 )在随附的自我报告前的最后一段时间; - 确定是否达到期望的情绪状态(19,20; 32-36); 如果没有达到状态(19,20; 32-36),则相应地调整渲染环境提供的系统反馈(16)。