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热词
    • 1. 发明授权
    • Game apparatus using an object of which movement determines a result of
a game
    • 使用运动对象的游戏装置决定游戏的结果
    • US5865435A
    • 1999-02-02
    • US999483
    • 1997-12-29
    • Yuji IkedaYasuo Jin
    • Yuji IkedaYasuo Jin
    • A63F3/02A63F9/04G07F17/34
    • G07F17/3213A63F9/04A63F2003/00662A63F2009/0417A63F9/0402A63F9/0415A63F9/0468
    • A game apparatus offers a game played by a plurality of players. The game apparatus uses an object having means for determining a result of the game, the result of the game being dependent on a movement of the object, a moving process of the object being observed by the players. Magnitude information indicative of a magnitude determined by one of the players is generated and detected in the game apparatus. A driving force is applied to the object so that the object is thrown toward a field defined by the game apparatus. A magnitude of the driving force is controlled in accordance with the magnitude of the hitting force. The object is collected by a collecting member moving on the field from a rear side to a front side. A pair of attracting members are provided on the front side of the field and move in opposite directions. The object is sandwiched between the attracting members and, thus, the object is placed on a throwing plate positioned in the center of the front side of the field.
    • 游戏装置提供由多个玩家玩的游戏。 游戏装置使用具有用于确定游戏结果的装置的对象,游戏的结果取决于对象的移动,玩家观察到的对象的移动过程。 在游戏装置中产生并检测表示由玩家之一确定的大小的幅度信息。 向对象施加驱动力,使得物体朝向游戏装置限定的场。 根据击打力的大小来控制驱动力的大小。 物体由从后侧到前侧在场上移动的收集构件收集。 一对吸引构件设置在场的前侧并沿相反方向移动。 物体夹在吸引构件之间,因此将物体放置在位于场的前侧中心的投掷板上。