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    • 6. 发明申请
    • MONITORING INTERACTIONS BETWEEN TWO OR MORE OBJECTS WITHIN AN ENVIRONMENT
    • 监测环境中两个或多个目标之间的相互作用
    • US20120293402A1
    • 2012-11-22
    • US13109598
    • 2011-05-17
    • Chris HarrisonHrvoje BenkoAndrew David Wilson
    • Chris HarrisonHrvoje BenkoAndrew David Wilson
    • G09G5/00
    • G06F3/0421G06F3/017G06F3/0304H04M1/72519H04M2250/52H04M2250/54
    • One or more techniques and/or systems are provided for monitoring interactions by an input object with an interactive interface projected onto an interface object. That is, an input object (e.g., a finger) and an interface object (e.g., a wall, a hand, a notepad, etc.) may be identified and tracked in real-time using depth data (e.g., depth data extracted from images captured by a depth camera). An interactive interface (e.g., a calculator, an email program, a keyboard, etc.) may be projected onto the interface object, such that the input object may be used to interact with the interactive interface. For example, the input object may be tracked to determine whether the input object is touching or hovering above the interface object and/or a projected portion of the interactive interface. If the input object is in a touch state, then a corresponding event associated with the interactive interface may be invoked.
    • 一个或多个技术和/或系统被提供用于通过投影到接口对象上的交互界面来监视由输入对象的交互。 也就是说,可以使用深度数据(例如,从...提取的深度数据)来实时地识别和跟踪输入对象(例如,手指)和接口对象(例如,墙壁,手,记事本等) 由深度摄像机拍摄的图像)。 可以将交互式界面(例如,计算器,电子邮件程序,键盘等)投影到界面对象上,使得输入对象可以用于与交互界面交互。 例如,可以跟踪输入对象以确定输入对象是否触摸或悬停在界面对象上方和/或交互式界面的投影部分。 如果输入对象处于触摸状态,则可以调用与交互界面相关联的对应事件。
    • 7. 发明申请
    • INFERRING SPATIAL OBJECT DESCRIPTIONS FROM SPATIAL GESTURES
    • 传达空间对象的空间对象描述
    • US20120275686A1
    • 2012-11-01
    • US13098387
    • 2011-04-29
    • Andrew David WilsonChristian Holz
    • Andrew David WilsonChristian Holz
    • G06K9/00
    • G06K9/00355G06F17/30277G06T17/00G06T2200/08G06T2210/56
    • Three-dimensional (3-D) spatial image data may be received that is associated with at least one arm motion of an actor based on free-form movements of at least one hand of the actor, based on natural gesture motions of the at least one hand. A plurality of sequential 3-D spatial representations that each include 3-D spatial map data corresponding to a 3-D posture and position of the hand at sequential instances of time during the free-form movements may be determined, based on the received 3-D spatial image data. An integrated 3-D model may be generated, via a spatial object processor, based on incrementally integrating the 3-D spatial map data included in the determined sequential 3-D spatial representations and comparing a threshold time value with model time values indicating numbers of instances of time spent by the hand occupying a plurality of 3-D spatial regions during the free-form movements.
    • 可以基于至少一个人的至少一个手的自然姿态运动,基于演员的至少一只手的自由形式的运动,接收与三维(3-D)空间图像数据相关联的三维(3-D)空间图像数据 一只手。 可以基于接收到的3个D-D空间映射来确定多个顺序的3-D空间表示,其中包括对应于3-D姿势的3-D空间映射数据和在自由形式移动期间的顺序时间的时刻的手的位置 -D空间图像数据。 可以通过空间对象处理器基于对包括在所确定的顺序3-D空间表示中的3-D空间地图数据进行递增地积分并且将阈值时间值与表示数字的模型时间值进行比较来生成集成3-D模型 在自由形式运动期间手占用多个3-D空间区域的时间的实例。