会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明授权
    • Systems, methods and devices for configuring wagering game systems and devices
    • 用于配置投注游戏系统和设备的系统,方法和设备
    • US09311777B2
    • 2016-04-12
    • US13776992
    • 2013-02-26
    • WMS Gaming Inc.
    • Peter R. AndersonSrinivyasa M. AdirajuVernon W. HamlinJames V. PalermoCraig J. Sylla
    • G06F17/00G06F19/00G07F17/32
    • G07F17/3234G07F17/3227G07F17/3244
    • Gaming devices, gaming systems, methods of configuring gaming devices, and computer programs for configuring gaming devices are featured. A gaming system for playing a wagering game is disclosed which includes a processor(s), an input device(s), a gaming device(s), and a memory device(s) storing instructions that, when executed by at least one of the processors, cause the gaming system to: receive, via at least one of the input devices, a desired value for a player-performance variable and/or a game-configuration variable for at least one of the gaming devices; based on the desired value, output a recommended value for a configuration parameter for the gaming device(s); and, responsive to a confirmation input received via at least one of the input devices, configure the gaming device(s) in accordance with at least the recommended value for the first configuration parameter.
    • 游戏设备,游戏系统,配置游戏设备的方法以及用于配置游戏设备的计算机程序。 公开了一种玩游戏的游戏系统,其包括处理器,输入设备,游戏设备和存储指令的存储设备,所述指令当被至少一个或多个 所述处理器使所述游戏系统通过至少一个所述输入设备接收用于所述游戏设备中的至少一个的玩家性能变量和/或游戏配置变量的期望值; 基于所需值,输出游戏设备的配置参数的推荐值; 并且响应于经由至少一个输入设备接收到的确认输入,至少根据第一配置参数的推荐值配置游戏设备。
    • 2. 发明申请
    • CONTROLLING APPLICATION DATA IN WAGERING GAME SYSTEMS
    • 控制游戏系统中的应用数据
    • US20150262451A1
    • 2015-09-17
    • US14721969
    • 2015-05-26
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuDale R. BuchholzMark B. GagnerDamon E. GuraMark C. PaceLarry J. Pacey
    • G07F17/32
    • G07F17/3227G07F17/32G07F17/323G07F17/3255G07F17/3267
    • A wagering game system and its operations are described herein. In some examples, the operations can include determining, via an electronic presentation controller, that a first presentation priority of the first content exceeds a second presentation priority of the second content for presentation via an electronic output device of the wagering game system. The operations can further include analyzing, via the electronic presentation controller, presentation criteria associated with one or more of the first gaming application or the second gaming application. The operations can further include electronically modifying, via the electronic presentation controller, a presentation setting of the second content in response to determining, based on the analyzing of the presentation criteria, that modifying the presentation setting would cause the second presentation priority to increase.
    • 本文描述了投注游戏系统及其操作。 在一些示例中,操作可以包括经由电子呈现控制器确定第一内容的第一呈现优先级超过第二内容的第二呈现优先级,以经由投注游戏系统的电子输出设备呈现。 操作可以进一步包括通过电子演示控制器分析与第一游戏应用或第二游戏应用中的一个或多个相关联的呈现准则。 所述操作可以进一步包括通过电子呈现控制器电子地修改第二内容的呈现设置,以响应于基于对呈现标准的分析来确定修改呈现设置将导致第二呈现优先级增加。
    • 4. 发明授权
    • Player tracking mechanism for secondary wagering games
    • 二次投注游戏的玩家跟踪机制
    • US09202334B2
    • 2015-12-01
    • US13742194
    • 2013-01-15
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuDaniel P. LouieJames E. OatmanMark C. PaceErhard W. RathsackCraig J. SyllaMatthew J. Ward
    • G07F17/00G07F19/00G07F17/32
    • G07F17/3239G07F17/3255
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include monitoring, at a wagering game machine, base wagering game activity associated with one or more base wagering games that are presented during a wagering game session. The operations can also include generating and transmitting one or more activity notification messages comprising at least an indication of the base wagering game activity to a player tracking server to cause the player tracking server to reward the base wagering game activity. The operations can further include generating and transmitting login and logout notification messages to a secondary game server to cause the secondary game server to determine secondary wagering game activity associated with one or more secondary wagering games presented during the wagering game session. The secondary wagering game activity can be used by the player tracking server to reward the secondary wagering game activity.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在投注游戏机中监视与在投注游戏会话期间呈现的一个或多个基本投注游戏相关联的基本投注游戏活动。 这些操作还可以包括生成和发送一个或多个活动通知消息,该消息至少包括基本投注游戏活动的指示给玩家跟踪服务器,以使玩家跟踪服务器奖励基本投注游戏活动。 所述操作还可以包括生成和发送登录和注销通知消息到辅助游戏服务器,以使次要游戏服务器确定与在下注游戏会话期间呈现的一个或多个次级投注游戏相关联的次级投注游戏活动。 玩家跟踪服务器可以使用辅助投注游戏活动来奖励第二投注游戏活动。
    • 7. 发明授权
    • Configuring and controlling wagering game presentations
    • 配置和控制投注游戏演示
    • US09430899B2
    • 2016-08-30
    • US14668567
    • 2015-03-25
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuDale R. BuchholzMark C. PaceVikram Swamy
    • G07F17/32
    • G07F17/3211G07F17/32G07F17/3209G07F17/3227G07F17/323
    • A method includes presenting, by at least one processor, a configuration interface to enable creation of a presentation template. The method includes defining a number of presentation areas in the presentation template. The method includes defining a configuration setting for at least a first presentation area of the number of presentation areas, wherein the configuration setting limits a content type that is to be displayed in the first presentation area and defines a display location where the presentation area is positioned. At least one content of a number of content to be displayed in the number of presentation areas comprises wagering game play. The method includes storing, in a machine-readable medium, the presentation template.
    • 一种方法包括由至少一个处理器呈现配置界面以使能创建演示模板。 该方法包括在演示模板中定义多个呈现区域。 所述方法包括定义所述呈现区域的数量的至少第一呈现区域的配置设置,其中所述配置设置限制要在所述第一呈现区域中显示的内容类型并且定义所述呈现区域所在的显示位置 。 要显示在呈现区域中的多个内容的至少一个内容包括投注游戏。 该方法包括在机器可读介质中存储演示模板。
    • 8. 发明授权
    • Systems, methods and devices for configuring wagering game devices based on shared data
    • 基于共享数据配置投注游戏设备的系统,方法和设备
    • US09033791B2
    • 2015-05-19
    • US14242443
    • 2014-04-01
    • WMS Gaming Inc.
    • Vernon W. HamlinCraig J. SyllaPaul A. QuagliaScot W. SalzmanSrinivyasa M. AdirajuMark C. Pace
    • G07F17/32
    • G07F17/3234G07F17/3227G07F17/3244
    • Gaming devices, gaming systems, methods of configuring gaming devices, and computer programs for configuring gaming devices are featured. A gaming machine is disclosed for communicatively coupling to peer gaming machines via a peer-to-peer network. The gaming machine includes a display device(s), a processor(s), and a memory device(s) storing instructions that cause the gaming machine to: store a first set of data indicative of the gaming machine's configuration parameters and a second set of data indicative of the gaming machine's performance; receive from one or more peer gaming machines a third set of data indicative of the peer gaming machine's(s') configuration parameters and a fourth set of data indicative of the peer gaming machine's(s') performance; analyze the third and fourth data sets to determine modifications to the gaming machine's configuration parameters to improve machine performance; and, automatically modify at least one configuration parameter of the gaming machine based upon the analysis.
    • 游戏设备,游戏系统,配置游戏设备的方法以及用于配置游戏设备的计算机程序。 公开了一种游戏机,用于通过对等网络通信地耦合到对等游戏机。 游戏机包括显示设备,处理器和存储指令的存储设备,所述指令使得游戏机:存储指示游戏机配置参数的第一组数据,以及第二组 的数据表示游戏机的性能; 从一个或多个对等游戏机接收指示对等游戏机(s')配置参数的第三组数据和指示对等游戏机(s')性能的第四组数据; 分析第三和第四数据集,以确定修改游戏机的配置参数以提高机器性能; 并且基于分析自动修改游戏机的至少一个配置参数。
    • 9. 发明申请
    • REPORTING AND WAGERING PROCESSING IN SERVER-CENTRIC WAGERING GAME SYSTEMS
    • 在服务器中央游戏系统中的报告和服务处理
    • US20140370970A1
    • 2014-12-18
    • US14303390
    • 2014-06-12
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuPeter R. AndersonEdward Q. EarleyMark B. GagnerJesse L. GarveyNickey C. ShinJohn L. Walsh
    • G07F17/32
    • G07F17/3234
    • Some embodiments include a method for operating a wagering game machine. The method can include detecting, via input devices of the wagering game machine, player inputs indicating wagers placed on wagering games; notifying, via one or more networks, a wagering game server about the wager. The method can include receiving, from the wagering game server via the one or more networks, results for the wagering games. The method can include presenting the results of the wagering games on at least one display device of the wagering game machine, and receiving, from the game server via the network, information indicating the wagers placed on the wagering games and wagers paid for the wagering games. The method can also include reporting, by the wagering game machine via the one or more networks, the information to a slot accounting system.
    • 一些实施例包括用于操作投注游戏机的方法。 该方法可以包括通过投注游戏机的输入装置来检测玩家输入,指示投注游戏的投注; 通过一个或多个网络通知投注游戏服务器。 该方法可以包括从投注游戏服务器经由一个或多个网络接收投注游戏的结果。 该方法可以包括在投注游戏机的至少一个显示装置上呈现投注游戏的结果,并且经由网络从游戏服务器接收指示投注游戏上投注的信息和投注游戏支付的赌注 。 该方法还可以包括将投注游戏机通过一个或多个网络报告信息到时隙计费系统。
    • 10. 发明申请
    • SYSTEMS, METHODS AND DEVICES FOR CONFIGURING WAGERING GAME SYSTEMS AND DEVICES
    • 用于配置游戏系统和设备的系统,方法和设备
    • US20140051500A1
    • 2014-02-20
    • US13776992
    • 2013-02-26
    • WMS GAMING INC.
    • Peter R. AndersonSrinivyasa M. AdirajuVernon W. HamlinJames V. PalermoCraig J. Sylla
    • G07F17/32
    • G07F17/3234G07F17/3227G07F17/3244
    • Gaming devices, gaming systems, methods of configuring gaming devices, and computer programs for configuring gaming devices are featured. A gaming system for playing a wagering game is disclosed which includes a processor(s), an input device(s), a gaming device(s), and a memory device(s) storing instructions that, when executed by at least one of the processors, cause the gaming system to: receive, via at least one of the input devices, a desired value for a player-performance variable and/or a game-configuration variable for at least one of the gaming devices; based on the desired value, output a recommended value for a configuration parameter for the gaming device(s); and, responsive to a confirmation input received via at least one of the input devices, configure the gaming device(s) in accordance with at least the recommended value for the first configuration parameter.
    • 游戏设备,游戏系统,配置游戏设备的方法以及用于配置游戏设备的计算机程序。 公开了一种玩游戏的游戏系统,其包括处理器,输入设备,游戏设备和存储指令的存储设备,所述指令当被至少一个或多个 所述处理器使所述游戏系统通过至少一个所述输入设备接收用于所述游戏设备中的至少一个的玩家性能变量和/或游戏配置变量的期望值; 基于所需值,输出游戏设备的配置参数的推荐值; 并且响应于经由至少一个输入设备接收到的确认输入,至少根据第一配置参数的推荐值配置游戏设备。