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    • 1. 发明授权
    • Display unit architecture
    • 显示单元架构
    • US06518985B2
    • 2003-02-11
    • US09283376
    • 1999-03-31
    • Taner OzcelikShirish GadreTomonari ToharaPrakash Bare
    • Taner OzcelikShirish GadreTomonari ToharaPrakash Bare
    • G09G500
    • H04N5/44591G09G5/06G09G5/14G09G2340/10H04N5/44504H04N21/4316
    • Display hardware which manages a plurality, e.g. three, potentially overlapping display windows each having its own pixel values and potentially having its own palette, with no limitation as to the position of the windows relative to each other. This capability is provided at a reduced hardware complexity as compared to a parallel hardware approach, by arranging substantial portions of the hardware in a multiplexed fashion so that the same hardware handles the lookup of palette entries for pixel values, regardless of the currently active window. The hardware is arranged so that it may switch in real time from processing data for one window to processing data for another window, whenever the current display coordinate crosses a window boundary.
    • 显示硬件,其管理多个,例如 三个可能重叠的显示窗口各自具有其自己的像素值并且潜在地具有其自己的调色板,对于窗口相对于彼此的位置没有限制。 与并行硬件方法相比,通过以多路复用的方式布置硬件的大部分,使得相同的硬件处理像素值的调色板条目的查找,而不管当前活动的窗口如何,提供了这种能力。 硬件被布置为使得当当前显示坐标跨越窗口边界​​时,它可以实时地从一个窗口的处理数据切换到另一个窗口的处理数据。