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    • 4. 发明授权
    • Selective information sharing across team spaces
    • 团队空间内的选择性信息共享
    • US09350560B2
    • 2016-05-24
    • US11421232
    • 2006-05-31
    • Susanne HupferSteven RossJohn PattersonLi-Te ChengEric M. Wilcox
    • Susanne HupferSteven RossJohn PattersonLi-Te ChengEric M. Wilcox
    • H04L12/18H04L29/06G06F9/54G06Q10/10
    • H04L12/1813G06F9/542G06Q10/10H04L65/4015
    • A publication-and-subscription mechanism for team rooms, referred to as team room “channels”, through which teams are able to selectively share resources from their team rooms with non-members, and that allows selective contributions, modifications, and discussions from non-members. The team room channels operate as bidirectional information pipelines to other team rooms. The team room channels may either be broadcast to all known teams, or be published selectively to one or more designated “target” teams. The receiving team rooms may then subscribe to specific published channels as appropriate. Information items from a team's team room, such as documents, tasks, representations of team members, and/or other resources, may be added to one or more of a team's published channels. Teams can associate specific permissions with each channel, including Read, Contribute, Modify, and/or Discuss. These permissions apply to all items associated with the channel. Teams can subscribe to those channels published to them, to receive synchronous notifications of changes to the channel items.
    • 团队室的出版和订阅机制,被称为团队室“渠道”,团队能够有选择地与非会员共享他们的团队中的资源,并允许非选举性贡献,修改和讨论, 会员 团队间渠道作为双向信息管道运行到其他团队的房间。 球队频道可以广播到所有已知的球队,或者被选择性地发布给一个或多个指定的“目标”小组。 接收团队的客房可能会酌情订阅特定的已发布频道。 来自团队的团队室的信息项目,例如文档,任务,团队成员的表示和/或其他资源,可以添加到团队发布的一个或多个渠道中。 团队可以将特定权限与每个渠道相关联,包括阅读,贡献,修改和/或讨论。 这些权限适用于与频道相关联的所有项目。 团队可以订阅发布给他们的频道,以接收频道项目更改的同步通知。
    • 9. 发明申请
    • Chat user interface for threaded text chat systems
    • 用于线程文本聊天系统的聊天用户界面
    • US20060090137A1
    • 2006-04-27
    • US10973124
    • 2004-10-26
    • Li-Te ChengBryan ClarkSusanne HupferJohn PattersonSteven Ross
    • Li-Te ChengBryan ClarkSusanne HupferJohn PattersonSteven Ross
    • G06F3/00
    • G06F3/0482G06Q10/107
    • A chat user interface for threaded text chat systems. The user interface can include a canvas view in which multiple portions of a threaded text tree for a chat session can be rendered separately and concurrently. The user interface further can include a chat participant view, a chat input view and an outline view of an ongoing chat session. Notably, selections of a threaded text tree rendered in the canvas view can be configured for zooming so that certain parts of the threaded text tree can be viewed more readily than other parts of the threaded text tree. Moreover, as new text entries are provided to any branch of the threaded text tree, visual indicators can be activated in the canvas view to alert an end user to the location of the new text entries. Finally, the canvas view can accommodate both imported external objects, such as graphics or links to Web pages, and also a white board region into which notations can be applied by an end user during the course of a chat session.
    • 用于线程文本聊天系统的聊天用户界面。 用户界面可以包括画布视图,其中用于聊天会话的线程文本树的多个部分可以单独地并且同时呈现。 用户界面还可以包括聊天参与者视图,聊天输入视图和正在进行的聊天会话的大纲视图。 值得注意的是,可以将在画布视图中呈现的线程文本树的选择配置为缩放,以便线程文本树的某些部分可以比线程文本树的其他部分更容易查看。 此外,当新文本条目提供给线程文本树的任何分支时,可以在画布视图中激活可视指示符,以向终端用户提醒新文本条目的位置。 最后,画布视图可以容纳两个导入的外部对象,例如图形或到Web页面的链接,以及白板区域,在聊天会话过程中终端用户可以使用符号。