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    • 3. 发明授权
    • System to direct movement of a dancing figure
    • 引导舞蹈人物运动的系统
    • US08157612B2
    • 2012-04-17
    • US12369528
    • 2009-02-11
    • Steven RehkemperRyan Kratz
    • Steven RehkemperRyan Kratz
    • A63J19/00
    • A63H13/04
    • The present invention provides for an interactive figure with several pivot regions in the ankles, knees and hips. Two drive mechanisms are housed within a base to drive movement of the lower portion of the figure while an additional drive mechanism is included within the torso of the doll to drive movement of the arms and head. Additionally, gear mechanisms are included within the base and the figure to transfer movement from the drive mechanisms to the figure along with various electronics. In response to a user's input or a preprogrammed play routine, the figure will respond with various movement and audio content.
    • 本发明提供了一种在脚踝,膝盖和臀部中具有几个枢转区域的交互式图形。 两个驱动机构容纳在基座内以驱动图的下部的移动,同时在娃娃的躯干内包括附加的驱动机构以驱动臂和头的运动。 此外,齿轮机构包括在基座和图中以将驱动机构的运动与各种电子装置一起传送到图中。 响应于用户的输入或预编程的播放例程,该图将响应各种移动和音频内容。
    • 4. 发明申请
    • INTERACTIVE THREE DIMENSIONAL GAMING DEVICE WITH RECESSED CHAMBERS
    • 具有接收器的交互式三维游戏设备
    • US20080070657A1
    • 2008-03-20
    • US11855635
    • 2007-09-14
    • Ryan KratzSteven Rehkemper
    • Ryan KratzSteven Rehkemper
    • G06F17/00
    • A63F9/24A63F9/0612A63F2009/2402A63F2009/2451A63F2009/2454A63F2009/247A63F2009/2476A63F2009/2494A63F2250/482
    • A puzzle or gaming device is provided with a polyhedron housing having a plurality of substantially planar faces, each face includes a plurality of tiles and at least one opening. A plurality of response units are secured separately about each opening such that a top edge defined by the response unit is positioned in the openings and substantially flushed with a surface of the tiles adjacent the opening thereby maintaining a substantially planer face. A processor is provided and includes a pre-programmed gaming content stored on a memory. The process is in communication with light sources and switches, such that the pre-programmed gaming content when activated by the processor randomly activates or deactivates light sources promptly a user to respond by maneuvering the polyhedron housing such that the line of sight of a light source changes wherein the user is able to respond to the pre-programmed gaming content by pressing one or more switches.
    • 拼图或游戏装置设置有具有多个基本平坦的面的多面体外壳,每个面包括多个瓷砖和至少一个开口。 多个响应单元分别围绕每个开口固定,使得由响应单元限定的顶部边缘定位在开口中并且基本上被瓷砖的与开口相邻的表面冲洗,从而保持大致平坦的面。 提供处理器并且包括存储在存储器上的预编程的游戏内容。 该过程与光源和开关进行通信,使得当由处理器激活时,预编程的游戏内容随机激活或去激活光源,用户可以通过操纵多面体外壳来快速响应光源,使得光源的视线 其中用户能够通过按压一个或多个开关来响应预编程的游戏内容。
    • 5. 发明授权
    • Vehicle with controlled motorized movements
    • 具有受控机动运动的车辆
    • US08469767B2
    • 2013-06-25
    • US12862337
    • 2010-08-24
    • Steven RehkemperRyan KratzPhillip Fensil
    • Steven RehkemperRyan KratzPhillip Fensil
    • A63H18/00
    • A63H30/04A63H17/05A63H17/12A63H17/262
    • A toy vehicle is provided with front and rear wheelbase mechanisms. Both are movably secured to a chassis, but the front mechanism moves two front segments positioned within two channels on the chassis and the rear mechanism moves a rear segment with a rear axle pivotally secured to a lower portion of the rear segment. The segments include rotatable wheels. There is also provided a motor and a clutch. The clutch is in communication with the front and rear wheelbase mechanisms. The motor when moved in a first direction engages the clutch to direct the front wheelbase mechanism to raise and lower the front segments. The motor when moved in a second direction engages the clutch to direct the rear wheelbase mechanism to raise and lower the rear segment and rear axle.
    • 玩具车辆设置有前后轴距机构。 两个可移动地固定到底盘,但是前机构移动位于底盘上的两个通道内的两个前段,后机构使后段与后轴枢转地固定到后段的下部。 这些段包括可旋转的轮。 还提供电机和离合器。 离合器与前后轴距机构连通。 当沿第一方向移动时的电动机接合离合器以引导前轴距机构升高和降低前段。 电动机在第二方向移动时与离合器接合以引导后轴距机构升高和降低后段和后轴。
    • 8. 发明授权
    • Portable simulation game apparatus
    • 便携式模拟游戏机
    • US06461238B1
    • 2002-10-08
    • US09927873
    • 2001-08-13
    • Steven RehkemperRyan Kratz
    • Steven RehkemperRyan Kratz
    • A63F1300
    • A63F13/92A63F13/08A63F13/42A63F13/803A63F2300/1062A63F2300/8017
    • The present invention describes a portable simulation game apparatus that permits a user operating the game apparatus to move or control a three dimensional object. The movement or current position of the three dimensional object is sensed by a plurality of sensors and transmitted to a circuit board or a control means. The control means may then relate the movement or position of the three dimensional object to pre-programmed images displayed in front of the three dimensional object, on a display means. Typically, the pre-programmed images being displayed represent a race or a track for which the three dimensional object, being a vehicle, may interact therewith. To move the three dimensional object, the user tilts or moves the game apparatus in a specific direction the user wants the object to move.
    • 本发明描述了允许用户操作游戏装置来移动或控制三维物体的便携式模拟游戏装置。 三维物体的运动或当前位置由多个传感器感测并被传送到电路板或控制装置。 然后,控制装置可以在显示装置上将三维物体的移动或位置与显示在三维物体前面的预编程图像相关联。 通常,正在显示的预编程图像表示作为车辆的三维物体可以与其相互作用的赛车或轨道。 为了移动三维物体,使用者使用户希望物体移动的特定方向倾斜或移动游戏装置。
    • 9. 发明授权
    • Pump-powered toy with an on board pump
    • 泵动力玩具与船上泵
    • US06398613B1
    • 2002-06-04
    • US09776957
    • 2001-02-05
    • Steven RehkemperJeffrey RehkemperRyan Kratz
    • Steven RehkemperJeffrey RehkemperRyan Kratz
    • A63H2916
    • A63H29/16F01B17/02
    • In accordance with the present invention, there is provided a toy that includes a pump permanently attached thereto. More specifically, the toy vehicle includes a pump permanently secured to the vehicle and a motor mechanism that is charged or energized by pumping the pump. The vehicle may also include front and rear axle housings that are rotatably attached to the vehicle frame such that the front and rear axle housings may separately move upwardly and downwardly in relation to the vehicle frame. Shocks, which are attached to the front and rear axle/gear housings and the vehicle frame, normally bias the axle/gear housings away from the vehicle frame, providing the vehicle with an all terrain driving configuration. In addition, the axle/gear housings may be secured separately to the vehicle frame, thereby providing the vehicle with driving configurations that may be more suitable for other types of terrains.
    • 根据本发明,提供了一种玩具,其包括永久地附接到其上的泵。 更具体地说,玩具车包括永久固定在车辆上的泵和通过泵送泵而被充电或通电的马达机构。 车辆还可以包括前轴和后桥壳体,其可旋转地附接到车辆框架,使得前轴和后轴壳体可以相对于车架单独地上下移动。 连接到前后轴/齿轮箱和车架的冲击通常使车轴/齿轮壳体偏离车架偏置,为车辆提供全地形驾驶配置。 此外,轴/齿轮壳体可以单独地固定到车架上,从而为车辆提供可以更适合于其他类型的地形的驾驶配置。
    • 10. 发明申请
    • SYSTEM TO DIRECT MOVEMENT OF A DANCING FIGURE
    • 系统直接运动的一个DANCING图
    • US20090203291A1
    • 2009-08-13
    • US12369528
    • 2009-02-11
    • Steven RehkemperRyan Kratz
    • Steven RehkemperRyan Kratz
    • A63H3/20
    • A63H13/04
    • The present invention provides for an interactive figure with several pivot regions in the ankles, knees and hips. Two drive mechanisms are housed within a base to drive movement of the lower portion of the figure while an additional drive mechanism is included within the torso of the doll to drive movement of the arms and head. Additionally, gear mechanisms are included within the base and the figure to transfer movement from the drive mechanisms to the figure along with various electronics. In response to a user's input or a preprogrammed play routine, the figure will respond with various movement and audio content.
    • 本发明提供了一种在脚踝,膝盖和臀部中具有几个枢转区域的交互式图形。 两个驱动机构容纳在基座内以驱动图的下部的移动,同时在娃娃的躯干内包括附加的驱动机构以驱动臂和头的运动。 此外,齿轮机构包括在基座和图中以将驱动机构的运动与各种电子装置一起传送到图中。 响应于用户的输入或预编程的播放例程,该图将响应各种移动和音频内容。