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    • 3. 发明授权
    • Toy figure with combined activation
    • 玩具数字与组合激活
    • US06685530B1
    • 2004-02-03
    • US10370994
    • 2003-02-24
    • Steven RehkemperDan BryceDennis O'Patka
    • Steven RehkemperDan BryceDennis O'Patka
    • A63H3000
    • A63H3/28
    • In accordance with one embodiment of the present invention there is provided a toy figure having a circuit board to store pre-recorded sounds, a speaker to emit the pre-recorded sounds, and a means to activate the playback of said pre-recorded sounds. The figure also includes a plurality of sensors separately positioned about the figure at specific locations; each sensor when triggered activates the playback of pre-recorded sounds indicative of the location. A first arm having a hand attached thereto includes a magnet that when in proximity to one of the sensors triggers said sensor, whereby a user moving the hand with the magnet to a location on the figure containing a sensor, the figure plays pre-recorded sounds indicative of the location.
    • 根据本发明的一个实施例,提供一种具有用于存储预录音的电路板的玩具图形,用于发出预先记录的声音的扬声器,以及用于激活所述预录音的回放的装置。 该图还包括在特定位置处分别围绕图定位的多个传感器; 当触发时,每个传感器激活指示位置的预先记录的声音的播放。 具有附接到其上的手的第一臂包括磁体,当在其中一个传感器附近触发所述传感器时,由此用户将手与磁体移动到包含传感器的图形上的位置,该图形播放预先记录的声音 指示位置。
    • 4. 发明授权
    • Twisting and dancing figure
    • 扭曲和跳舞的人物
    • US06579143B1
    • 2003-06-17
    • US10207452
    • 2002-07-30
    • Steven RehkemperDennis O'PatkaPeter GreenleyScott May
    • Steven RehkemperDennis O'PatkaPeter GreenleyScott May
    • A63H1100
    • A63H13/12A63H3/28A63H3/48
    • There is provided in one embodiment a twisting figure that includes a head and body having a pair of arms and a lower leg section separately extending therefrom. A housing formed in the body contains a motor secured between a pair of horizontal plates. The plates are pivotally secured to the lower leg section. A combo gear is secured to the upper plate and in communication with the motor. The combo gear is arranged to reciprocate against a bumper that is secured to the lower leg section. When the combo gear reciprocates against the bumper, the pair of plates pivots back and forth causing the twisting figure to move therewith. The figure may also include a worm gear in communication with the motor and the pair of arms, such that when the motor rotates the pair of arms move upwardly or downwardly.
    • 在一个实施例中提供了一种扭曲图,其包括具有一对臂和从其分开延伸的小腿部的头部和主体。 形成在主体中的壳体包含固定在一对水平板之间的马达。 板被枢转地固定到小腿部分。 组合齿轮固定在上板上并与电动机连通。 组合齿轮布置成抵靠固定到小腿部分的保险杠往复运动。 当组合齿轮相对于保险杠往复运动时,该对板一起来回转动,从而扭转图形随之移动。 该图还可以包括与电动机和一对臂连通的蜗轮,使得当电动机旋转时,一对臂向上或向下移动。
    • 6. 发明授权
    • Figure with proximity sensor
    • 带接近传感器的图
    • US06695672B1
    • 2004-02-24
    • US10440912
    • 2003-05-20
    • Steven RehkemperDennis O'PatkaMike Kass
    • Steven RehkemperDennis O'PatkaMike Kass
    • A63H328
    • A63H3/28A63H11/18A63H13/00
    • In one embodiment of the present invention there is provided a toy figure having a circuit board to store audio outputs, a speaker to emit the audio outputs, and the ability to activate the playback of the audio outputs. The figure includes a motor mechanism along with the ability to move or pivot the figure's head and/or an appendage attached to the figure. A plurality of switches are positioned about the figure; each switch when triggered, activates controls to move the figure and activates the playback of audio outputs that are incomprehensible to a user. The figure also includes a proximity sensor that is triggered when the figure is in close proximity to an object. When the proximity sensor is triggered, the circuit board is activated to control the movement of the figure and to playback audio outputs that are in a language understandable by the user and played at a low tone such that the user is inclined to move the figure towards the user's ear.
    • 在本发明的一个实施例中,提供一种具有电路板以存储音频输出的玩具图形,用于发出音频输出的扬声器以及激活音频输出的重放的能力。 该图包括马达机构以及移动或枢转图形头部和/或附接到附图的附件的能力。 多个开关围绕图形定位; 每个开关触发时,激活控制以移动图形并激活对用户不可理解的音频输出的回放。 该图还包括当图形紧邻物体时触发的接近传感器。 当接近传感器被触发时,电路板被激活以控制图形的移动并且播放以用户可理解的语言并以低音调播放的音频输出,使得用户倾向于将图形朝向 用户的耳朵。
    • 9. 发明授权
    • System to direct movement of a dancing figure
    • 引导舞蹈人物运动的系统
    • US08157612B2
    • 2012-04-17
    • US12369528
    • 2009-02-11
    • Steven RehkemperRyan Kratz
    • Steven RehkemperRyan Kratz
    • A63J19/00
    • A63H13/04
    • The present invention provides for an interactive figure with several pivot regions in the ankles, knees and hips. Two drive mechanisms are housed within a base to drive movement of the lower portion of the figure while an additional drive mechanism is included within the torso of the doll to drive movement of the arms and head. Additionally, gear mechanisms are included within the base and the figure to transfer movement from the drive mechanisms to the figure along with various electronics. In response to a user's input or a preprogrammed play routine, the figure will respond with various movement and audio content.
    • 本发明提供了一种在脚踝,膝盖和臀部中具有几个枢转区域的交互式图形。 两个驱动机构容纳在基座内以驱动图的下部的移动,同时在娃娃的躯干内包括附加的驱动机构以驱动臂和头的运动。 此外,齿轮机构包括在基座和图中以将驱动机构的运动与各种电子装置一起传送到图中。 响应于用户的输入或预编程的播放例程,该图将响应各种移动和音频内容。
    • 10. 发明申请
    • INTERACTIVE THREE DIMENSIONAL GAMING DEVICE WITH RECESSED CHAMBERS
    • 具有接收器的交互式三维游戏设备
    • US20080070657A1
    • 2008-03-20
    • US11855635
    • 2007-09-14
    • Ryan KratzSteven Rehkemper
    • Ryan KratzSteven Rehkemper
    • G06F17/00
    • A63F9/24A63F9/0612A63F2009/2402A63F2009/2451A63F2009/2454A63F2009/247A63F2009/2476A63F2009/2494A63F2250/482
    • A puzzle or gaming device is provided with a polyhedron housing having a plurality of substantially planar faces, each face includes a plurality of tiles and at least one opening. A plurality of response units are secured separately about each opening such that a top edge defined by the response unit is positioned in the openings and substantially flushed with a surface of the tiles adjacent the opening thereby maintaining a substantially planer face. A processor is provided and includes a pre-programmed gaming content stored on a memory. The process is in communication with light sources and switches, such that the pre-programmed gaming content when activated by the processor randomly activates or deactivates light sources promptly a user to respond by maneuvering the polyhedron housing such that the line of sight of a light source changes wherein the user is able to respond to the pre-programmed gaming content by pressing one or more switches.
    • 拼图或游戏装置设置有具有多个基本平坦的面的多面体外壳,每个面包括多个瓷砖和至少一个开口。 多个响应单元分别围绕每个开口固定,使得由响应单元限定的顶部边缘定位在开口中并且基本上被瓷砖的与开口相邻的表面冲洗,从而保持大致平坦的面。 提供处理器并且包括存储在存储器上的预编程的游戏内容。 该过程与光源和开关进行通信,使得当由处理器激活时,预编程的游戏内容随机激活或去激活光源,用户可以通过操纵多面体外壳来快速响应光源,使得光源的视线 其中用户能够通过按压一个或多个开关来响应预编程的游戏内容。