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    • 2. 发明授权
    • Electronic toy with a point of sale demonstration
    • 电子玩具具有销售点示范
    • US06758716B1
    • 2004-07-06
    • US10379936
    • 2003-03-06
    • Steven RehkemperMichael KassJackson Wilson
    • Steven RehkemperMichael KassJackson Wilson
    • A63H328
    • A63H13/02
    • In accordance with the present invention, there is provided a dancing figure that includes a body defined by a torso, a head, and a pair of arms, and a pair of legs pivotally attached to the torso at a hip region. Each leg includes at least an upper leg section pivotally attached to a lower leg section at a knee region. Also included therewith is a pair of oversized feet adapted to provide support such that the figure is free-standing. The pair of oversized feet is separately and pivotally attached to one of the lower leg sections at an ankle region. Each foot houses a foot mechanism for independently pivoting the lower leg sections forwards and backwards at said ankle region, wherein the pivoting at said ankle regions causes pivoting motion at the knee regions and hip region to simulate animated movement in the figure. In addition thereto the foot mechanism may independently twist the foot to the left and right.
    • 根据本发明,提供了一种舞蹈人物,其包括由躯干,头部和一对臂限定的身体,以及在臀部区域枢转地附接到躯干的一对腿部。 每个腿部至少包括在膝部区域枢转地附接到小腿部分的上腿部分。 还包括一对适合于提供支撑的尺寸过大的脚,使得该图是独立的。 一对超大的脚在踝部区域分开地并且可枢转地附接到一个小腿部分。 每个脚都容纳用于在所述脚踝区域处向前和向后独立地枢转所述小腿部分的脚部机构,其中在所述踝部区域处的所述枢转在所述膝部区域和臀部区域处引起枢转运动以模拟所述图中的动画运动。 此外,脚部机构可以独立地将脚扭转到左右。
    • 3. 发明授权
    • Dancing figure
    • 舞蹈人物
    • US06652351B1
    • 2003-11-25
    • US10026333
    • 2001-12-21
    • Steven RehkemperBret GouldPeter GreenleyMichael KassJackson Wilson
    • Steven RehkemperBret GouldPeter GreenleyMichael KassJackson Wilson
    • A63H1300
    • A63H13/02
    • In accordance with the present invention, there is provided a dancing figure that includes a body defined by a torso, a head, and a pair of arms, and a pair of legs pivotally attached to the torso at a hip region. Each leg includes at least an upper leg section pivotally attached to a lower leg section at a knee region. Also included therewith is a pair of oversized feet adapted to provide support such that the figure is free-standing. The pair of oversized feet is separately and pivotally attached to one of the lower leg sections at an ankle region. Each foot houses a foot mechanism for independently pivoting the lower leg sections forwards and backwards at said ankle region, wherein the pivoting at said ankle regions causes pivoting motion at the knee regions and hip region to simulate animated movement in the figure. In addition thereto the foot mechanism may independently twist the foot to the left and right.
    • 根据本发明,提供了一种舞蹈人物,其包括由躯干,头部和一对臂限定的身体,以及在臀部区域枢转地附接到躯干的一对腿部。 每个腿部至少包括在膝部区域枢转地附接到小腿部分的上腿部分。 还包括一对适合于提供支撑的尺寸过大的脚,使得该图是独立的。 一对超大的脚在踝部区域分开地并且可枢转地附接到一个小腿部分。 每个脚都容纳用于在所述脚踝区域处向前和向后独立地枢转所述小腿部分的脚部机构,其中在所述踝部区域处的所述枢转在所述膝部区域和臀部区域处引起枢转运动以模拟所述图中的动画运动。 此外,脚部机构可以独立地将脚扭转到左右。
    • 4. 发明授权
    • Electronic football capable of measuring throwing statistics
    • 电子足球能够测量投掷统计
    • US06582330B1
    • 2003-06-24
    • US09848196
    • 2001-05-04
    • Steven RehkemperMichael KassBret Gould
    • Steven RehkemperMichael KassBret Gould
    • A63B4300
    • A63B43/00A63B41/00A63B71/06A63B2208/12A63B2243/007
    • The electronic football of the present invention is capable of calculating various throwing statistics. The electronic football includes a start switch in communication with a timer means that starts when the start switch is released approximately simultaneously when the football is thrown. Upon impact, an impact switch triggers the timer to stop, thereby providing the total flight time. The electronic football further includes a pressure sensor positioned in an opening in the forward section of the football for measuring the air pressure when the football is thrown. The pressure readings are received by a microprocessor, which calculates the various throwing statistics. The throwing statistics may further be displayed on a display screen or emitted through a speaker.
    • 本发明的电子足球能够计算各种投掷统计。 电子足球包括与当投掷足球时大致同时释放起动开关时启动的计时器装置通信的起动开关。 冲击开关触发计时器停止,从而提供总飞行时间。 电子足球还包括定位在足球前部的开口中的压力传感器,用于在投掷足球时测量空气压力。 压力读数由微处理器接收,微处理器计算各种投掷统计数据。 投掷统计可进一步显示在显示屏上或通过扬声器发射。
    • 5. 发明授权
    • Interactive role-playing posable toy
    • 互动角色扮演玩具
    • US06435936B1
    • 2002-08-20
    • US09631923
    • 2000-08-03
    • Steven RehkemperJeffrey RehkemperKerry E. PhillipsRyan KratzPeter GreenleyMichael Kass
    • Steven RehkemperJeffrey RehkemperKerry E. PhillipsRyan KratzPeter GreenleyMichael Kass
    • A63H328
    • A63H3/28A63H3/46A63H11/18A63H2200/00
    • In accordance with the present invention, there is provided an interactive posable toy that when positioned in various configurations, emits electronic sounds and/or produces motions indicative of such configurations. The posable toy includes a head pivotally attached to an upper torso. The upper torso is also pivotally attached to a mid-section, which is further pivotally attached to a lower torso. The arms and legs of the posable toy are pivotally and/or rotatably attached to the upper torso and lower torso, via shoulder and hip joints, respectively. The posable toy also includes a motor coupled a pair of cams. When activated, one of the cams laterally rocks the upper torso while the other cam tilts the mid-section relative to the lower torso. Positioned within each joint are means for triggering responses to specific positions of the arms and legs. A PC board is coupled to the triggering means as well as a power source, the motor and a speaker unit. The PC board upon receiving responses from the triggering means controls the motor to produce movement through the cams to the upper torso and mid-section. Moreover, the PC board also produces sounds through the speaker unit indicative of the specific positions of the posable toy.
    • 根据本发明,提供了一种交互式可玩玩具,当以各种配置定位时,发出电子声音和/或产生指示这种配置的运动。 可摆放的玩具包括枢轴连接到上身的头部。 上躯干也枢转地附接到中间部分,中部部分进一步枢转地附接到下部躯干。 可摆放玩具的手臂和腿分别通过肩部和髋关节枢转和/或可旋转地附接到上躯干和下躯干。 可摆放的玩具还包括耦合一对凸轮的马达。 当激活时,其中一个凸轮横向上摆动上身,而另一个凸轮相对于下躯干倾斜中间部分。 定位在每个关节内是用于触发对臂和腿的特定位置的反应的装置。 PC板耦合到触发装置以及电源,电动机和扬声器单元。 PC板在接收到来自触发装置的响应时,控制电动机以通过凸轮产生到上躯干和中段的运动。 此外,PC板还通过扬声器单元产生指示可摆放玩具的具体位置的声音。
    • 10. 发明申请
    • TOY VEHICLE WITH ROLLOVER STUNT MOVEMENTS
    • 玩具车,带有滚动动作
    • US20140065926A1
    • 2014-03-06
    • US13597443
    • 2012-08-29
    • Steven RehkemperJeffrey RehkemperJeremy Posner
    • Steven RehkemperJeffrey RehkemperJeremy Posner
    • A63H30/04
    • A63H30/04A63H17/004A63H17/26
    • An illustrative toy vehicle is provided having a two-section chassis and a pivot mechanism rotatably attaching the two sections. The vehicle has the ability to move in multiple orientations and execute movements including a side rollover movement where the pivot mechanism assists in directing the vehicle to roll over from a first orientation to a second orientation about a central axis. A modified wheel design further assists in facilitating movements including the rollover movement. The vehicle may perform movements without user control where the vehicle responds to external factors, such as objects or terrain or the vehicle may use control systems such as radio or remote control with a transmitter/receiver pair, on vehicle switches or sensors utilizing interactive preprogrammed content.
    • 提供了一种说明性的玩具车,其具有两部分底盘和可旋转地连接两个部分的枢转机构。 车辆具有在多个方向上移动并执行包括侧部翻转运动的运动的能力,其中枢转机构有助于引导车辆从中心轴线从第一方向滚动到第二方位。 改进的车轮设计还有助于促进包括翻车运动的运动。 车辆可以在没有用户控制的情况下执行运动,其中车辆对外部因素(例如物体或地形)做出响应,或者车辆可以使用诸如使用发射器/接收器对的无线电或远程控制的控制系统在车辆开关或传感器上使用交互式预编程内容 。