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    • 2. 发明申请
    • TOY VEHICLE WITH ROLLOVER STUNT MOVEMENTS
    • 玩具车,带有滚动动作
    • US20140065926A1
    • 2014-03-06
    • US13597443
    • 2012-08-29
    • Steven RehkemperJeffrey RehkemperJeremy Posner
    • Steven RehkemperJeffrey RehkemperJeremy Posner
    • A63H30/04
    • A63H30/04A63H17/004A63H17/26
    • An illustrative toy vehicle is provided having a two-section chassis and a pivot mechanism rotatably attaching the two sections. The vehicle has the ability to move in multiple orientations and execute movements including a side rollover movement where the pivot mechanism assists in directing the vehicle to roll over from a first orientation to a second orientation about a central axis. A modified wheel design further assists in facilitating movements including the rollover movement. The vehicle may perform movements without user control where the vehicle responds to external factors, such as objects or terrain or the vehicle may use control systems such as radio or remote control with a transmitter/receiver pair, on vehicle switches or sensors utilizing interactive preprogrammed content.
    • 提供了一种说明性的玩具车,其具有两部分底盘和可旋转地连接两个部分的枢转机构。 车辆具有在多个方向上移动并执行包括侧部翻转运动的运动的能力,其中枢转机构有助于引导车辆从中心轴线从第一方向滚动到第二方位。 改进的车轮设计还有助于促进包括翻车运动的运动。 车辆可以在没有用户控制的情况下执行运动,其中车辆对外部因素(例如物体或地形)做出响应,或者车辆可以使用诸如使用发射器/接收器对的无线电或远程控制的控制系统在车辆开关或传感器上使用交互式预编程内容 。
    • 3. 发明授权
    • Rotating pattern matching board game
    • 旋转图案匹配板游戏
    • US07374481B2
    • 2008-05-20
    • US10825055
    • 2004-04-16
    • Steven RehkemperJeffrey Rehkemper
    • Steven RehkemperJeffrey Rehkemper
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • A63F9/00A63F3/00643A63F9/0096A63F9/24
    • A sequencing game is provided with a housing and a microprocessor disposed within the housing. A plurality of manually operable controls are affixed to the housing and are in communication with the microprocessor. The microprocessor generates and sensorially renders a sequence of events, wherein each event is related to one of the manually operable controls. Each manually operable control is externally acutable by a participant for responding to said sequence of signals. The microprocessor further compares the participant's response to said sequence of events for determining the correctness of the participant's response. The difficultly of the game is increased with a motor that drives wheels which move the game while the sequence of events are being sensorially rendered.
    • 排序游戏设置有壳体和设置在壳体内的微处理器。 多个可手动操作的控制器固定到壳体并与微处理器通信。 微处理器产生并传感地呈现事件序列,其中每个事件与手动操作的控制之一相关。 每个可手动操作的控制由参与者在外部被可修改以响应于所述信号序列。 微处理器进一步比较参与者对所述事件序列的响应以确定参与者的响应的正确性。 随着电动机驱动轮子移动游戏,同时事件序列被传感地渲染,游戏的难度增加。
    • 4. 发明授权
    • Training device for wheeled vehicles
    • 轮式车辆训练装置
    • US07163210B1
    • 2007-01-16
    • US10746489
    • 2003-12-29
    • Steven RehkemperJeffrey Rehkemper
    • Steven RehkemperJeffrey Rehkemper
    • A63C17/12
    • A63C17/12A63C17/01A63C17/06A63C17/223
    • In accordance with one embodiment of the present invention there is provided a vehicle with a training device for use on a skateboard. The training device includes an assembly disposed about one of a plurality of axles of the skateboard. The assembly has a transfer gear horizontally moveably to a first position to engage a flywheel wheel to provide resistance to the skateboard and to charge the flywheel when a wheel corresponding to one of the plurality of axles spins, such that when the flywheel is charged the flywheel provides inertia to the wheel. The training device may also be designed to be entirely incorporated with a single wheel for use with in-line skate or scooters. In either embodiments the training device includes the ability to have more resistance when the wheels first begin to rotate (as the user first begins to ride the vehicle), a continual reduction in resistance as the wheels begin to rotate faster, and a build up of inertia during use such that when the user pauses, the inertia continues to rotate the wheels.
    • 根据本发明的一个实施例,提供了一种具有用于滑板的训练装置的车辆。 训练装置包括围绕滑板的多个轴中的一个安置的组件。 组件具有水平移动到第一位置的传送齿轮,以接合飞轮轮以提供对滑板的阻力,并且当与多个轴中的一个相对应的车轮旋转时对飞轮充电,使得当飞轮向飞轮充电时 向车轮提供惯性。 训练装置也可以被设计成完全与一个单一的轮子一起使用以与直排式滑冰板或踏板车一起使用。 在任一实施例中,训练装置包括当车轮首次开始旋转(当使用者首次开始骑车时)具有更多阻力的能力,随着车轮开始更快地旋转而持续减小阻力,并且建立 在使用期间的惯性使得当用户停止时,惯性继续转动车轮。
    • 7. 发明授权
    • Self-contained oral cleaning device
    • 独立式口腔清洁装置
    • US07621687B1
    • 2009-11-24
    • US11178702
    • 2005-07-11
    • Steven RehkemperJeffrey RehkemperAl Giudice
    • Steven RehkemperJeffrey RehkemperAl Giudice
    • A46B11/02
    • A61C17/02A61C17/3436A61C17/36
    • An oral cleaning device includes a reservoir with a pump attached to the reservoir, the operation of the pump increases pressure within the reservoir such that liquid contained in the reservoir becomes pressurized. A first mechanism for controlling the flow of pressurized liquid from exiting the reservoir. A mid section attached between a neck portion and the reservoir. A head attached to the neck portion and having an outlet for expelling pressurized liquid contained in the reservoir and further having a movable section rotatably connected thereto. A pathway for allowing pressurized liquid exiting the upper aperture to travel to the outlet in the head. An electrically operated motor in the mid section for moving the movable section when the motor is operated. A second mechanism in communication with the motor for controlling the operation of the motor mechanism.
    • 口腔清洁装置包括具有附接到储存器的泵的储存器,泵的操作增加储存器内的压力,使得包含在储存器中的液体变得加压。 用于控制加压液体从储存器中排出的第一机构。 中间部分连接在颈部和储液器之间。 头部附接到颈部并且具有用于排出容纳在储存器中的加压液体的出口,并且还具有可旋转地连接到其上的可动部分。 用于允许从上孔径离开的加压液体行进到头部中的出口的路径。 中间部分的电动马达,用于在电机运转时使可动部分移动。 与马达通信的用于控制马达机构运行的第二机构。
    • 8. 发明授权
    • Toy figure with different volume levels
    • 不同体积的玩具数字
    • US06592422B1
    • 2003-07-15
    • US10307578
    • 2002-12-02
    • Steven RehkemperJeffrey Rehkemper
    • Steven RehkemperJeffrey Rehkemper
    • A63H3326
    • A63H3/28A63H3/36
    • In accordance with the present invention there is provided a toy figure in combination with a toy megaphone. The toy figure includes a circuit board to store pre-programmed audio outputs having different volume levels and a speaker to emit the pre-programmed audio outputs. The toy figure also includes a switch to activate the emitting of an audio output with a first volume level, as well as a sensor that when activated triggers the toy figure to emit a second audio output with a second volume level that is different than the first volume level. The toy megaphone has the ability to activate the sensor such that the toy figure emits the second audio output. When the toy figure is activated through the switch, the toy figure will emit the first audio output with a first volume level until the toy megaphone comes in proximity to the sensor in the toy figure, at which point the toy figure will emit the second pre-programmed audio output that has a second volume level different from the first volume level. Preferably, the first volume level is softer or lower than the second volume level.
    • 根据本发明,提供了一种与玩具扩音器组合的玩具人物。 玩具图包括用于存储具有不同音量水平的预编程音频输出的电路板和用于发出预编程音频输出的扬声器。 玩具图形还包括用于激活具有第一音量级别的音频输出的发射的开关,以及传感器,当激活时触发玩具图形以发射具有不同于第一音量的第二音量输出的第二音频输出 音量级别。 玩具扩音器具有激活传感器的能力,使得玩具图形发出第二音频输出。 当玩具图形通过开关被激活时,玩具图形将以第一音量水平发射第一音频输出,直到玩具扩音器接近玩具图形中的传感器,此时玩具图形将发出第二个预设 编程的音频输出具有与第一音量电平不同的第二音量。 优选地,第一体积水平比第二体积水平更软或更低。