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    • 2. 发明授权
    • Object-oriented audio record/playback system
    • 面向对象音频录音/播放系统
    • US5544297A
    • 1996-08-06
    • US572351
    • 1995-12-13
    • Steven H. MilneJames M. TindellJohn C. Tobias, IIMichael R. DiltsBradley A. Edelman
    • Steven H. MilneJames M. TindellJohn C. Tobias, IIMichael R. DiltsBradley A. Edelman
    • G06F9/44G06F17/30G06F15/00
    • G06F8/24G06F17/30017
    • A technique for providing routing of various multimedia events throughout the course of a multimedia presentation using a computer with a storage and a display. A processor with an attached display, storage and multimedia device builds a component object in the storage of the processor for managing the multimedia device including at least one port for exchanging multimedia information. The processor includes a connection object for connecting the at least one port to the multimedia device to facilitate the exchange of multimedia information and the processor routes information between the multimedia device and the component object port. A list of component objects are stored in the storage and current status for each of the components in the list is also stored. Then, when a multimedia player is invoked, a test is performed on each of the components in the list, and their associated multimedia devices, to determine what aspects of the multimedia presentation can be run.
    • 一种用于使用具有存储和显示器的计算机在多媒体呈现的整个过程中提供各种多媒体事件的路由的技术。 具有附加显示器,存储和多媒体设备的处理器在用于管理多媒体设备的处理器的存储器中构建组件对象,该多媒体设备包括用于交换多媒体信息的至少一个端口。 处理器包括用于将至少一个端口连接到多媒体设备的连接对象,以促进多媒体信息的交换,并且处理器在多媒体设备和组件对象端口之间路由信息。 组件对象的列表存储在存储中,并且列表中的每个组件的当前状态也被存储。 然后,当调用多媒体播放器时,对列表中的每个组件及其相关联的多媒体设备执行测试,以确定可以运行多媒体呈现的哪些方面。
    • 5. 发明授权
    • Method and apparatus for synchronizing graphical presentations
    • 用于同步图形呈现的方法和装置
    • US5596696A
    • 1997-01-21
    • US60151
    • 1993-05-10
    • James M. TindellMatthew L. Denman
    • James M. TindellMatthew L. Denman
    • G06F17/30G11B27/034G11B27/10G11B27/34G06F15/00
    • G06F17/30017G11B27/034G11B27/10G11B27/34G11B2220/90
    • A method and system for providing synchronization of the timing of various multimedia events, including a visual event is disclosed. Clock objects are defined in the storage and associated with an internal or external source of current time. The clock objects are able to be displayed on the display, but can be hidden once their linkages are defined. One or more multimedia objects representative of audio, visual or other multimedia events, including an audio object, are defined and linked to a particular clock object or clock objects. Then, a processor synchronizes the multimedia objects, including a visual object, with the associated clock object or objects. Finally, the various multimedia events are performed in synchronization with their associated clocks. The multimedia objects, including the visual object, may include external multimedia sources managed by the computer system.
    • 公开了一种用于提供包括视觉事件的各种多媒体事件的定时同步的方法和系统。 时钟对象在存储器中定义,并与当前时间的内部或外部源相关联。 时钟对象能够显示在显示屏上,但一旦定义了它们的连接,就可以隐藏时钟对象。 代表音频,视觉或其他多媒体事件(包括音频对象)的一个或多个多媒体对象被定义并链接到特定的时钟对象或时钟对象。 然后,处理器将多媒体对象(包括可视对象)与相关联的时钟对象同步。 最后,与其相关联的时钟同步地执行各种多媒体事件。 包括可视对象的多媒体对象可以包括由计算机系统管理的外部多媒体源。