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    • 2. 发明授权
    • System for synchronizing a midi presentation with presentations
generated by other multimedia streams by means of clock objects
    • 用于通过时钟对象将MIDI播放与由其他多媒体流生成的演示同步的系统
    • US5530859A
    • 1996-06-25
    • US60150
    • 1993-05-10
    • John C. Tobias, IIMatthew L. Denman
    • John C. Tobias, IIMatthew L. Denman
    • G06F17/30G06T13/00G06F9/44
    • G06F17/30017
    • A method and system for providing synchronization of the timing of various multimedia events, including MIDI data events. Clock objects are defined in the storage and associated with an internal or external source of current time. The clock objects are able to be displayed on the display, but can be hidden once their linkages are defined. One or more multimedia objects representative of audio, visual or other multimedia events, including a MIDI data object, are defined and linked to a particular clock object or clock objects. Then, a processor synchronizes the multimedia objects, including a MIDI data object, with the associated clock object or objects. Finally, the various multimedia events are performed in synchronization with their associated clocks. The multimedia objects, including the MIDI data, may include external multimedia sources managed by the computer system.
    • 一种用于提供包括MIDI数据事件的各种多媒体事件的定时同步的方法和系统。 时钟对象在存储器中定义,并与当前时间的内部或外部源相关联。 时钟对象能够显示在显示屏上,但一旦定义了它们的连接,就可以隐藏时钟对象。 代表音频,视觉或其他多媒体事件(包括MIDI数据对象)的一个或多个多媒体对象被定义并链接到特定的时钟对象或时钟对象。 然后,处理器将包括MIDI数据对象的多媒体对象与相关联的时钟对象或对象同步。 最后,与其相关联的时钟同步地执行各种多媒体事件。 包括MIDI数据的多媒体对象可以包括由计算机系统管理的外部多媒体源。
    • 3. 发明授权
    • Method and apparatus for synchronizing graphical presentations
    • 用于同步图形呈现的方法和装置
    • US5596696A
    • 1997-01-21
    • US60151
    • 1993-05-10
    • James M. TindellMatthew L. Denman
    • James M. TindellMatthew L. Denman
    • G06F17/30G11B27/034G11B27/10G11B27/34G06F15/00
    • G06F17/30017G11B27/034G11B27/10G11B27/34G11B2220/90
    • A method and system for providing synchronization of the timing of various multimedia events, including a visual event is disclosed. Clock objects are defined in the storage and associated with an internal or external source of current time. The clock objects are able to be displayed on the display, but can be hidden once their linkages are defined. One or more multimedia objects representative of audio, visual or other multimedia events, including an audio object, are defined and linked to a particular clock object or clock objects. Then, a processor synchronizes the multimedia objects, including a visual object, with the associated clock object or objects. Finally, the various multimedia events are performed in synchronization with their associated clocks. The multimedia objects, including the visual object, may include external multimedia sources managed by the computer system.
    • 公开了一种用于提供包括视觉事件的各种多媒体事件的定时同步的方法和系统。 时钟对象在存储器中定义,并与当前时间的内部或外部源相关联。 时钟对象能够显示在显示屏上,但一旦定义了它们的连接,就可以隐藏时钟对象。 代表音频,视觉或其他多媒体事件(包括音频对象)的一个或多个多媒体对象被定义并链接到特定的时钟对象或时钟对象。 然后,处理器将多媒体对象(包括可视对象)与相关联的时钟对象同步。 最后,与其相关联的时钟同步地执行各种多媒体事件。 包括可视对象的多媒体对象可以包括由计算机系统管理的外部多媒体源。
    • 4. 发明授权
    • Audio synchronization system
    • 音频同步系统
    • US5655144A
    • 1997-08-05
    • US289980
    • 1994-08-12
    • Steve H. MilneMatthew L. DenmanMichael Russell Dilts
    • Steve H. MilneMatthew L. DenmanMichael Russell Dilts
    • G06F17/30H04N21/2343H04N21/43G06T1/00
    • G10H1/368G06F17/30017G10H1/0066H04N21/234318H04N21/4307G10H2240/325
    • A method and system for providing synchronization of the timing of various multimedia events, including an audio event is disclosed. Clock objects are defined in the storage and associated with an internal or external source of current time. The clock objects are able to be displayed on the display, but can be hidden once their linkages are defined. One or more multimedia objects representative of audio, visual or other multimedia events, including an audio object, are defined and linked to a particular clock object or clock objects. Then, a processor synchronizes the multimedia objects, including a MIDI data object, with the associated clock object or objects. Finally, the various multimedia events are performed in synchronization with their associated clocks. The multimedia objects, including the audio object, may include external multimedia sources managed by the computer system.
    • 公开了一种用于提供包括音频事件的各种多媒体事件的定时同步的方法和系统。 时钟对象在存储器中定义,并与当前时间的内部或外部源相关联。 时钟对象能够显示在显示屏上,但一旦定义了它们的连接,就可以隐藏时钟对象。 代表音频,视觉或其他多媒体事件(包括音频对象)的一个或多个多媒体对象被定义并链接到特定的时钟对象或时钟对象。 然后,处理器将包括MIDI数据对象的多媒体对象与相关联的时钟对象或对象同步。 最后,与其相关联的时钟同步地执行各种多媒体事件。 包括音频对象的多媒体对象可以包括由计算机系统管理的外部多媒体源。
    • 5. 发明授权
    • Hardware-driven clock with object-oriented interface
    • 硬件驱动时钟,面向对象接口
    • US5526515A
    • 1996-06-11
    • US269282
    • 1994-06-30
    • Patrick D. RossMatthew L. DenmanSteve H. Milne
    • Patrick D. RossMatthew L. DenmanSteve H. Milne
    • G06F1/14G05F1/14
    • G06F1/14
    • Timing apparatus for use with a computer system works with clock hardware which periodically generates a tick update signal. The timing apparatus uses a floating point number to maintain a total tick count for representing absolute time so that both a large range and a high resolution can be accommodated. However, since floating point operations can not always be used at hardware, or interrupt, levels and there are some cases where a hardware-dependent time representation will produce performance gains, a hardware dependent clock system is also provided. The clock system is provided with a flexible interface by using object-oriented programming techniques and providing three clock objects that provide for three different clock representations. Each of the objects provides its own methods for converting between the time representation that it uses and the time representations used by the other objects.
    • 与计算机系统一起使用的定时装置与周期性地产生刻度更新信号的时钟硬件一起工作。 定时装置使用浮点数来保持表示绝对时间的总刻度计数,从而可以容纳大范围和高分辨率。 然而,由于在硬件或中断等级上不能总是使用浮点运算,并且在某些情况下,依赖于硬件的时间表现将产生性能增益,因此也提供了依赖于硬件的时钟系统。 时钟系统通过使用面向对象编程技术提供灵活的接口,并提供提供三种不同时钟表示的三个时钟对象。 每个对象提供了自己的方法,用于在其使用的时间表示和其他对象使用的时间表示之间进行转换。
    • 6. 再颁专利
    • Method and apparatus for synchronizing graphical presentations
    • 用于同步图形呈现的方法和装置
    • USRE37418E1
    • 2001-10-23
    • US09229886
    • 1999-01-14
    • James Michael TindellMatthew L. Denman
    • James Michael TindellMatthew L. Denman
    • G06F1500
    • G06F17/30017G11B27/034G11B27/10G11B27/34G11B2220/90
    • A method and system for providing synchronization of the timing of various multimedia events, including a visual event is disclosed. Clock objects are defined in the storage and associated with an internal or external source of current time. The clock objects are able to be displayed on the display, but can be hidden once their linkages are defined. One or more multimedia objects representative of audio, visual or other multimedia events, including an audio object, are defined and linked to a particular clock object or clock objects. Then, a processor synchronizes the multimedia objects, including a visual object, with the associated clock object or objects. Finally, the various multimedia events are performed in synchronization with their associated clocks. The multimedia objects, including the visual object, may include external multimedia sources managed by the computer system.
    • 公开了一种用于提供包括视觉事件的各种多媒体事件的定时同步的方法和系统。 时钟对象在存储器中定义,并与当前时间的内部或外部源相关联。 时钟对象能够显示在显示屏上,但一旦定义了它们的连接,就可以隐藏时钟对象。 代表音频,视觉或其他多媒体事件(包括音频对象)的一个或多个多媒体对象被定义并链接到特定的时钟对象或时钟对象。 然后,处理器将多媒体对象(包括可视对象)与相关联的时钟对象同步。 最后,与其相关联的时钟同步地执行各种多媒体事件。 包括可视对象的多媒体对象可以包括由计算机系统管理的外部多媒体源。