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    • 3. 发明授权
    • Accelerated instant replay for co-present and distributed meetings
    • 加快即时重播,共同出席和分发会议
    • US08797380B2
    • 2014-08-05
    • US12771429
    • 2010-04-30
    • Kori Inkpen QuinnRajesh HegdeZhengyou ZhangJohn TangSasa JunuzovicChristopher Brooks
    • Kori Inkpen QuinnRajesh HegdeZhengyou ZhangJohn TangSasa JunuzovicChristopher Brooks
    • H04N7/14G06F3/00
    • G06F3/04842G06K9/4676G10L25/78H04N7/15H04N7/155H04N21/2387H04N21/47202
    • Techniques for recording and replay of a live conference while still attending the live conference are described. A conferencing system includes a user interface generator, a live conference processing module, and a replay processing module. The user interface generator is configured to generate a user interface that includes a replay control panel and one or more output panels. The live conference processing module is configured to extract information included in received conferencing data that is associated with one or more conferencing modalities, and to display the information in the one or more output panels in a live manner (e.g., as a live conference). The replay processing module is configured to enable information associated with the one or more conferencing modalities corresponding to a time of the conference session prior to live to be presented at a desired rate, possibly different from the real-time rate, if a replay mode is selected in the replay control panel.
    • 描述了现场直播会议记录和重放现场会议的技巧。 会议系统包括用户界面生成器,实时会议处理模块和重放处理模块。 用户界面生成器被配置为生成包括重放控制面板和一个或多个输出面板的用户界面。 实况会议处理模块被配置为提取包含在与一个或多个会议模式相关联的接收的会议数据中的信息,并以现场方式(例如,作为直播会议)在一个或多个输出面板中显示信息。 重放处理模块被配置为如果重放模式是重放模式,则使能与在实时之前的会议会话的时间相对应的一个或多个会议模式的信息以与实时速率可能不同的期望速率被呈现 在重播控制面板中选择。
    • 5. 发明申请
    • Multi-Device Capture and Spatial Browsing of Conferences
    • 会议的多设备捕获和空间浏览
    • US20100085416A1
    • 2010-04-08
    • US12245774
    • 2008-10-06
    • Rajesh K. HegdeZhengyou ZhangPhilip A. ChouCha ZhangZicheng LiuSasa Junuzovic
    • Rajesh K. HegdeZhengyou ZhangPhilip A. ChouCha ZhangZicheng LiuSasa Junuzovic
    • H04N7/14
    • H04N7/157H04N7/147
    • Multi-device capture and spatial browsing of conferences is described. In one implementation, a system detects cameras and microphones, such as the webcams on participants' notebook computers, in a conference room, group meeting, or table game, and enlists an ad-hoc array of available devices to capture each participant and the spatial relationships between participants. A video stream composited from the array is browsable by a user to navigate a 3-dimensional representation of the meeting. Each participant may be represented by a video pane, a foreground object, or a 3-D geometric model of the participant's face or body displayed in spatial relation to the other participants in a 3-dimensional arrangement analogous to the spatial arrangement of the meeting. The system may automatically re-orient the 3-dimensional representation as needed to best show the currently interesting event such as current speaker or may extend navigation controls to a user for manually viewing selected participants or nuanced interactions between participants.
    • 描述会议的多设备捕获和空间浏览。 在一个实现中,系统检测相机和麦克风,例如参与者的笔记本计算机上的网络摄像机,会议室,组会议或桌面游戏,并且招募可用设备的特设阵列以捕获每个参与者和空间 参与者之间的关系。 从阵列合成的视频流可由用户浏览以浏览会议的三维表示。 每个参与者可以以类似于会议的空间安排的三维布置的视频窗格,前景对象或与其他参与者以空间关系显示的三维几何模型来表示。 该系统可以根据需要自动重新定向三维表示,以最佳地显示当前有趣的事件,例如当前的扬声器,或者可以将导航控件扩展到用户,以便手动地观看选定的参与者或参与者之间微妙的交互。
    • 6. 发明授权
    • Multi-device capture and spatial browsing of conferences
    • 会议的多设备捕获和空间浏览
    • US08537196B2
    • 2013-09-17
    • US12245774
    • 2008-10-06
    • Rajesh K. HegdeZhengyou ZhangPhilip A. ChouCha ZhangZicheng LiuSasa Junuzovic
    • Rajesh K. HegdeZhengyou ZhangPhilip A. ChouCha ZhangZicheng LiuSasa Junuzovic
    • H04N7/14G06F15/16G06F3/48
    • H04N7/157H04N7/147
    • Multi-device capture and spatial browsing of conferences is described. In one implementation, a system detects cameras and microphones, such as the webcams on participants' notebook computers, in a conference room, group meeting, or table game, and enlists an ad-hoc array of available devices to capture each participant and the spatial relationships between participants. A video stream composited from the array is browsable by a user to navigate a 3-dimensional representation of the meeting. Each participant may be represented by a video pane, a foreground object, or a 3-D geometric model of the participant's face or body displayed in spatial relation to the other participants in a 3-dimensional arrangement analogous to the spatial arrangement of the meeting. The system may automatically re-orient the 3-dimensional representation as needed to best show the currently interesting event such as current speaker or may extend navigation controls to a user for manually viewing selected participants or nuanced interactions between participants.
    • 描述会议的多设备捕获和空间浏览。 在一个实现中,系统检测相机和麦克风,例如参与者的笔记本计算机上的网络摄像机,会议室,组会议或桌面游戏,并且招募可用设备的特设阵列以捕获每个参与者和空间 参与者之间的关系。 从阵列合成的视频流可由用户浏览以浏览会议的三维表示。 每个参与者可以以类似于会议的空间安排的三维布置的视频窗格,前景对象或与其他参与者以空间关系显示的三维几何模型来表示。 该系统可以根据需要自动重新定向三维表示,以最佳地显示当前有趣的事件,例如当前的扬声器,或者可以将导航控件扩展到用户,以便手动地观看选定的参与者或参与者之间微妙的交互。
    • 9. 发明申请
    • INTERACTIVE AND SHARED SURFACES
    • 交互式和共享表面
    • US20120320158A1
    • 2012-12-20
    • US13160094
    • 2011-06-14
    • Sasa JunuzovicWilliam Thomas BlankBruce Arnold Cleary, IIIAnoop GuptaAndrew D. Wilson
    • Sasa JunuzovicWilliam Thomas BlankBruce Arnold Cleary, IIIAnoop GuptaAndrew D. Wilson
    • H04N7/15H04N13/02
    • H04N7/142G01B11/24G06F3/017G06F3/0425G06F3/1454G06Q10/101H04N7/15
    • The interactive and shared surface technique described herein employs hardware that can project on any surface, capture color video of that surface, and get depth information of and above the surface while preventing visual feedback (also known as video feedback, video echo, or visual echo). The technique provides N-way sharing of a surface using video compositing. It also provides for automatic calibration of hardware components, including calibration of any projector, RGB camera, depth camera and any microphones employed by the technique. The technique provides object manipulation with physical, visual, audio, and hover gestures and interaction between digital objects displayed on the surface and physical objects placed on or above the surface. It can capture and scan the surface in a manner that captures or scans exactly what the user sees, which includes both local and remote objects, drawings, annotations, hands, and so forth.
    • 本文描述的交互式和共享表面技术采用可投影在任何表面上的硬件,捕捉该表面的彩色视频,并获得表面上方的深度信息,同时防止视觉反馈(也称为视频反馈,视频回声或视觉回声 )。 该技术使用视频合成来提供表面的N路共享。 它还提供硬件组件的自动校准,包括校准任何投影机,RGB摄像机,深度摄像机和该技术使用的任何麦克风。 该技术提供物体操纵,物理,视觉,音频和悬停的手势以及表面上显示的数字对象与放置在表面上或表面上的物理对象之间的交互。 它可以以捕获或扫描用户所看到的内容(包括本地和远程对象,绘图,注释,手等)的方式捕获和扫描表面。