会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 4. 发明授权
    • Foster extension for flutes
    • 促进长笛的延伸
    • US07476793B2
    • 2009-01-13
    • US11804983
    • 2007-05-22
    • Gail I. WilliamsDavid C. Williams
    • Gail I. WilliamsDavid C. Williams
    • G10D7/02
    • G10D7/026Y10T29/49574
    • A flute attachment which improves and enhances the harmonic capability of a flute by lengthening the resonant chamber of the standing wave. The instant invention ‘fine tunes’ the harmonic range of the flute by taking into account the end point of the fundamental length of the sounding oscillations of an air column without negating the frequency which has been predetermined by the original terminus of the physical scale length of the flute. The sound wave length within a flute terminates slightly beyond the physical length of the flute tube and this difference in length is known as the ‘end correction’. The instant invention captures the node which extends beyond the flute tubing and balances and reinforces the propagation of upper partials throughout the sounding range of the instrument.
    • 通过延长驻波谐振室来改善和提高槽的谐波能力的长槽附件。 本发明通过考虑到空气柱的探测振荡的基本长度的终点而精细调谐长槽的谐波范围,而不会消除由原子的物理尺度长度的原始末端预定的频率 长笛。 长槽内的声波长度终止于长槽的物理长度之外,长度差被称为“末端修正”。 本发明捕获延伸超过凹槽管的节点,并平衡和加强了整个仪器的整个探测范围内的上部部分的传播。
    • 5. 发明申请
    • Multi-layer display 3D server based portals
    • 多层显示基于3D服务器的门户
    • US20080125219A1
    • 2008-05-29
    • US11983770
    • 2007-11-09
    • David C. WilliamsKurt M. LarsenJae Man YiSteven G. LeMay
    • David C. WilliamsKurt M. LarsenJae Man YiSteven G. LeMay
    • A63F13/00
    • G07F17/3202G07F17/3211
    • A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes can be executed on a processor-based gaming machine with layered displays. The layered displays may include a front screen and back screen that provide actual physical separation between visual representations on the front and back screens. The downloaded content from a host to a gaming machine with layered displays may be monitored to ensure that content needed for each of the display layers is received prior to instantiating the display of the downloaded content via the host-controlled process.
    • 一种包括多个主机设备的游戏系统,每个主机设备耦合到一个或多个游戏机,其中主机设备提供的内容在游戏机上输出。 为了输出由远程主机提供的内容,可以使用由游戏机认证并在安全存储器位置中执行以使得其与在游戏机上执行的其他进程隔离的主机控制进程。 主机控制的进程可以在具有分层显示器的基于处理器的游戏机上执行。 分层显示器可以包括在前屏幕和后屏幕之间的视觉表示之间提供实际物理分离的前屏幕和后屏幕。 可以监视从主机到具有分层显示器的游戏机的下载内容,以确保在通过主机控制的进程实例化显示下载的内容之前,接收每个显示层所需的内容。
    • 6. 发明申请
    • THREE-DIMENSIONAL PAYLINES FOR GAMING MACHINES
    • 用于游戏机的三维PAYLINES
    • US20080113775A1
    • 2008-05-15
    • US11938184
    • 2007-11-09
    • David C. WilliamsJoseph Randy HedrickKurt M. Larsen
    • David C. WilliamsJoseph Randy HedrickKurt M. Larsen
    • A63F13/00
    • G07F17/32G07F17/3202G07F17/3211G07F17/326G07F17/34
    • Gaming machines, systems and methods for presenting wager-based games having three-dimensional paylines are disclosed. Gaming machines include an exterior housing, master gaming controller, display device, speakers and a network interface. A multi-layer display device that presents three-dimensional paylines includes a display controller that generates or transmits display signals, a first display screen that presents a first visual display and a second display screen that presents a second visual display, where the second display screen is positioned behind the first display screen such that the first and second visual displays combine for a single visual presentation. Each of the first and second visual displays includes symbols, symbol portions, stops and/or designations used to form a three-dimensional payline. A three-dimensional payline can jump from one display screen to the other at least once. Three-dimensional payline symbols can be composite symbols that are formed on a plurality of display screens.
    • 公开了用于呈现具有三维支付线的下注游戏的游戏机,系统和方法。 游戏机包括外壳,主游戏控制器,显示设备,扬声器和网络接口。 呈现三维付费线的多层显示装置包括产生或发送显示信号的显示控制器,呈现第一视觉显示的第一显示屏和呈现第二视觉显示的第二显示屏,其中第二显示屏 位于第一显示屏幕后面,使得第一和第二视觉显示器组合用于单个视觉呈现。 第一和第二视觉显示器中的每一个包括用于形成三维支付线的符号,符号部分,停止点和/或指定。 三维支付线可以从一个显示屏幕跳到另一个显示屏幕至少一次。 三维支付线符号可以是形成在多个显示屏上的复合符号。
    • 7. 发明申请
    • PRESENTATION OF WHEELS ON GAMING MACHINES HAVING MULTI-LAYER DISPLAYS
    • 具有多层显示器的游戏机轮的展示
    • US20080113756A1
    • 2008-05-15
    • US11938151
    • 2007-11-09
    • David C. WilliamsJoseph Randy HedrickKurt M. Larsen
    • David C. WilliamsJoseph Randy HedrickKurt M. Larsen
    • A63F13/00
    • G07F17/3202G07F17/3211
    • Gaming machines, systems and methods for presenting gaming wheels are disclosed. Gaming machines can include an exterior housing, master gaming controller, display device, specialized wheel processor, speakers and a network interface. A multi-layer display device adapted to display a gaming wheel having a plurality of wheel stops distributed thereupon can include a display controller that generates or transmits display signals, a first display screen that presents a first visual display and a second display screen that presents a second visual display, where the second display screen is positioned behind the first display screen such that the first and second visual displays combine for a single visual presentation that can include a gaming wheel. Different portions of the gaming wheel can be presented on both of the first and second display screens. Multiple spinning wheels can overlap and/or align concentrically for alternative wager-based games.
    • 公开了用于呈现游戏车的游戏机,系统和方法。 游戏机可以包括外壳,主游戏控制器,显示装置,专用轮处理器,扬声器和网络接口。 适于显示具有分布在其上的多个车轮挡块的游戏车的多层显示装置可以包括生成或发送显示信号的显示控制器,呈现第一视觉显示的第一显示屏和呈现 第二视觉显示器,其中第二显示屏幕位于第一显示屏幕后面,使得第一和第二视觉显示器组合用于可包括游戏轮的单个视觉呈现。 游戏轮的不同部分可以呈现在第一和第二显示屏幕上。 多个旋转轮可以重叠和/或同心对准替代投注游戏。