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    • 5. 发明授权
    • Multi-layer display 3D server based portals
    • 多层显示基于3D服务器的门户
    • US08512139B2
    • 2013-08-20
    • US11983770
    • 2007-11-09
    • David C. WilliamsKurt M. LarsenJae Man YiSteven G. LeMay
    • David C. WilliamsKurt M. LarsenJae Man YiSteven G. LeMay
    • A63F9/24
    • G07F17/3202G07F17/3211
    • A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes can be executed on a processor-based gaming machine with layered displays. The layered displays may include a front screen and back screen that provide actual physical separation between visual representations on the front and back screens. The downloaded content from a host to a gaming machine with layered displays may be monitored to ensure that content needed for each of the display layers is received prior to instantiating the display of the downloaded content via the host-controlled process.
    • 一种包括多个主机设备的游戏系统,每个主机设备耦合到一个或多个游戏机,其中主机设备提供的内容在游戏机上输出。 为了输出由远程主机提供的内容,可以使用由游戏机认证并在安全存储器位置中执行以使得其与在游戏机上执行的其他进程隔离的主机控制进程。 主机控制的进程可以在具有分层显示器的基于处理器的游戏机上执行。 分层显示器可以包括在前屏幕和后屏幕之间的视觉表示之间提供实际物理分离的前屏幕和后屏幕。 可以监视从主机到具有分层显示器的游戏机的下载内容,以确保在通过主机控制的进程实例化显示下载的内容之前,接收每个显示层所需的内容。
    • 7. 发明申请
    • Multi-layer display 3D server based portals
    • 多层显示基于3D服务器的门户
    • US20080125219A1
    • 2008-05-29
    • US11983770
    • 2007-11-09
    • David C. WilliamsKurt M. LarsenJae Man YiSteven G. LeMay
    • David C. WilliamsKurt M. LarsenJae Man YiSteven G. LeMay
    • A63F13/00
    • G07F17/3202G07F17/3211
    • A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes can be executed on a processor-based gaming machine with layered displays. The layered displays may include a front screen and back screen that provide actual physical separation between visual representations on the front and back screens. The downloaded content from a host to a gaming machine with layered displays may be monitored to ensure that content needed for each of the display layers is received prior to instantiating the display of the downloaded content via the host-controlled process.
    • 一种包括多个主机设备的游戏系统,每个主机设备耦合到一个或多个游戏机,其中主机设备提供的内容在游戏机上输出。 为了输出由远程主机提供的内容,可以使用由游戏机认证并在安全存储器位置中执行以使得其与在游戏机上执行的其他进程隔离的主机控制进程。 主机控制的进程可以在具有分层显示器的基于处理器的游戏机上执行。 分层显示器可以包括在前屏幕和后屏幕之间的视觉表示之间提供实际物理分离的前屏幕和后屏幕。 可以监视从主机到具有分层显示器的游戏机的下载内容,以确保在通过主机控制的进程实例化显示下载的内容之前,接收每个显示层所需的内容。
    • 8. 发明申请
    • REEL BLUR FOR GAMING MACHINES HAVING SIMULATED ROTATING REELS
    • 具有模拟旋转轴的游戏机的卷帘
    • US20090082083A1
    • 2009-03-26
    • US11859127
    • 2007-09-21
    • Zachery Tyler WilsonJae Man Yi
    • Zachery Tyler WilsonJae Man Yi
    • A63F13/00
    • G07F17/3211
    • Gaming machines, systems and methods for emulating rotating physical reels on a display screen are disclosed. Graphics for “static” reel symbols are intentionally blurred for those reel symbols “in motion.” Gaming machines include an exterior housing, master gaming controller, display device and virtual reels. Virtual reels include reel stops, static reel symbols and corresponding dynamic blurred reel symbols. A blurred reel symbol generator provides corresponding blurred reel symbols for existing static reel symbols, and can be located at a remote host and/or within the gaming machine. A remote host can provide downloadable virtual reel strips, reel symbols and blurred reel symbols to gaming machines. The blurred reel symbol generator can accept manually entered blurred reel symbol images, and/or can also generate blurred reel symbol images itself in automated fashion. Blurred reel symbols can be generated on the fly at runtime, or can be taken from a stored location.
    • 公开了用于在显示屏幕上模拟旋转物理卷轴的游戏机,系统和方法。 “静态”卷轴符号的图形对于那些在运动中的卷轴符号被故意模糊。 游戏机包括外壳,主游戏控制器,显示设备和虚拟卷盘。 虚拟卷轴包括卷轴停止,静态卷轴符号和相应的动态模糊卷轴符号。 模糊的卷轴符号发生器为现有的静态卷轴符号提供相应的模糊的卷轴符号,并且可以位于远程主机和/或游戏机内。 远程主机可以向游戏机提供可下载的虚拟卷轴条,卷轴符号和模糊卷轴符号。 模糊的卷轴符号发生器可以接受手动输入的模糊卷轴符号图像,和/或还可以以自动方式自动生成模糊的卷轴符号图像。 模糊的卷轴符号可以在运行时在飞行中生成,或者可以从存储的位置获取。
    • 9. 发明授权
    • Reel symbol resizing for reel based gaming machines
    • 卷轴符号调整大小为卷轴式游戏机
    • US08616953B2
    • 2013-12-31
    • US11849119
    • 2007-08-31
    • Jae Man Yi
    • Jae Man Yi
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/32G07F17/3211G07F17/34
    • Gaming machines, systems and methods for sizing or resizing visible reel symbols are disclosed. Gaming machines include an exterior housing, master gaming controller, display device and mechanical or virtual reels. Reels include a plurality of reel stops, each containing a visible reel symbols or a blank or ghost region. Visible reel symbols are expanded into adjacent reel stops, which can be ghosts or blank reel stops, such that blank areas are reduced. A reel configurator sizes or resizes the visible reel symbols, which reel configurator can be located at a remote host or within the gaming machine itself. A remote host can provide downloadable virtual reel strips and visible reel symbols to gaming machines within a system including processor-based machines. Resizing of visible reel symbols can involve stretching the symbols in a direction that extends into one or both reel stops adjacent to the reel stop containing the stretched reel symbol.
    • 公开了用于调整尺寸或调整可见卷轴符号的游戏机,系统和方法。 游戏机包括外壳,主游戏控制器,显示设备和机械或虚拟卷轴。 卷轴包括多个卷轴止动件,每个卷轴止动件包含可见的卷轴符号或空白或重影区域。 可见卷轴符号扩展到相邻的卷轴停止点,这可以是重影或空白卷轴停止,从而缩小空白区域。 卷轴配置器对可见的卷轴符号进行尺寸或大小调整,该卷轴配置器可以位于远程主机或游戏机本身内。 远程主机可以向包括基于处理器的机器的系统内的游戏机提供可下载的虚拟卷带和可见的卷轴符号。 调整可见卷轴符号的大小可以涉及沿着延伸到包含拉伸的卷轴符号的卷轴停止点附近的一个或两个卷轴止挡的方向拉伸符号。
    • 10. 发明授权
    • Reel blur for gaming machines having simulated rotating reels
    • 具有模拟旋转卷轴的游戏机的卷轴模糊
    • US08012010B2
    • 2011-09-06
    • US11859127
    • 2007-09-21
    • Zachery Tyler WilsonJae Man Yi
    • Zachery Tyler WilsonJae Man Yi
    • A63F9/24
    • G07F17/3211
    • Gaming machines, systems and methods for emulating rotating physical reels on a display screen are disclosed. Graphics for “static” reel symbols are intentionally blurred for those reel symbols “in motion.” Gaming machines include an exterior housing, master gaming controller, display device and virtual reels. Virtual reels include reel stops, static reel symbols and corresponding dynamic blurred reel symbols. A blurred reel symbol generator provides corresponding blurred reel symbols for existing static reel symbols, and can be located at a remote host and/or within the gaming machine. A remote host can provide downloadable virtual reel strips, reel symbols and blurred reel symbols to gaming machines. The blurred reel symbol generator can accept manually entered blurred reel symbol images, and/or can also generate blurred reel symbol images itself in automated fashion. Blurred reel symbols can be generated on the fly at runtime, or can be taken from a stored location.
    • 公开了用于在显示屏幕上模拟旋转物理卷轴的游戏机,系统和方法。 “静态”卷轴符号的图形对于那些卷轴符号“运动”有意地模糊。游戏机包括外壳,主游戏控制器,显示设备和虚拟卷轴。 虚拟卷轴包括卷轴停止,静态卷轴符号和相应的动态模糊卷轴符号。 模糊的卷轴符号发生器为现有的静态卷轴符号提供相应的模糊的卷轴符号,并且可以位于远程主机和/或游戏机内。 远程主机可以向游戏机提供可下载的虚拟卷轴条,卷轴符号和模糊卷轴符号。 模糊的卷轴符号发生器可以接受手动输入的模糊卷轴符号图像,和/或还可以以自动方式自动生成模糊的卷轴符号图像。 模糊的卷轴符号可以在运行时在飞行中生成,或者可以从存储的位置获取。