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    • 1. 发明授权
    • Life choices game
    • 生活选择游戏
    • US06267375B1
    • 2001-07-31
    • US09437806
    • 1999-11-10
    • Robin S. BernsteinAriel BernsteinElizabeth HerrickMarshall LucasDavid Hamby
    • Robin S. BernsteinAriel BernsteinElizabeth HerrickMarshall LucasDavid Hamby
    • A63F302
    • A63F3/00006A63F3/0478A63F2003/00022
    • A game that provides choices concerning different life pursuits now available to girls and to persons generally. The game features a game board having a start space, and a number of life paths each of which has spaces marked successively over the length of the path with indicia representing instructions to a player who lands a game piece on a given space. A first set of paths extend away from or about the start space. A second set of paths are choice paths each of which has spaces with indicia relating to a life pursuit, and an entry space and a finish space at opposite ends of the path. The entry and the finish spaces of a given choice path are contiguous with corresponding spaces of one of the first set of paths from which a player can choose to move their playing piece into the entry space of the given choice path. The game may also be provided in CD-ROM or equivalent media form for simulation on a monitor of a personal computer.
    • 一个游戏,为女孩和一般人提供的不同的生活追求提供选择。 游戏具有游戏板,其具有开始空间,并且多个生命路径,其中每个具有在路径的长度上连续标记的空间,其中标记表示指定给定空间上的游戏者的玩家的指令。 第一组路径远离或围绕开始空间延伸。 第二组路径是选择路径,每个路径具有与生活追求相关的标记的空间,以及在路径的相对端处的入口空间和完成空间。 给定选择路径的入口和完成空间与第一组路径中的一个路径的相应空间相邻,玩家可以从其中选择将其游戏块移动到给定选择路径的入口空间中。 游戏还可以以CD-ROM或等效媒体形式提供,以在个人计算机的监视器上进行模拟。