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    • 1. 发明申请
    • Cashless Gaming Apparatus, System and Method
    • 无现金游戏装置,系统和方法
    • US20060172798A1
    • 2006-08-03
    • US11306688
    • 2006-01-06
    • Robert CrowderLoren Nelson
    • Robert CrowderLoren Nelson
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3202
    • The invention comprises methods and apparatus for modifying or converting a gaming machine to permit fully cash-less or optional cash-less transactions in a manner which avoids changing the existing firmware or software of the gaming machine. In an optional cash-less arrangement, a player selects the form by which funds are added or paid to the machine and/or paid out by machine. The cash-less forms of payment may comprise the acceptance and/or payment of funds or value electronically to a system account, coded card or ticket, smart card, magnetic card and other non-cash elements. In one or more embodiments, the invention consists of hardware and/or software for intercepting and/or emulating any or all combinations of the electronic signals associated with the coin acceptor, cash out button, hopper, serial communication interface(s) and bill acceptor(s) associated with a gaming machine to create optional currency transfers. These currency transfers comprise the dispensing or adding of coins, tokens, bills, or any physical item of value and/or any method of transferring funds electronically.
    • 本发明包括用于修改或转换游戏机以允许以避免改变游戏机的现有固件或软件的方式的完全无现金或可选的无现金交易的方法和装置。 在可选的无现金安排中,玩家选择将资金添加或支付给机器和/或由机器支付的形式。 无现金形式的支付可以包括以电子方式接收和/或支付系统帐户,编码卡或票证,智能卡,磁卡和其他非现金元件。 在一个或多个实施例中,本发明由硬件和/或软件组成,用于拦截和/或模拟与硬币接收器,现金出口按钮,料斗,串行通信接口和票据接收器相关联的电子信号的任何或所有组合 (s)与游戏机相关联以创建可选的货币转移。 这些货币转移包括以电子方式分配或添加硬币,令牌,票据或任何物理价值物品和/或任何转移资金的方法。
    • 5. 发明授权
    • Systems, methods, and devices for providing instances of a secondary game
    • 用于提供次级游戏实例的系统,方法和设备
    • US08721431B2
    • 2014-05-13
    • US12112740
    • 2008-04-30
    • Joseph KisenwetherJeff MinceyLoren Nelson
    • Joseph KisenwetherJeff MinceyLoren Nelson
    • G07F17/32
    • G07F17/3244G07F17/32G07F17/3248
    • A gaming machine is configured to selectively provide instances of a primary game and instances of a secondary game. Instances of the secondary game may be provided based at least on outcomes of primary games. The gaming machine may provide instances of the secondary game based at least on a number of secondary game credits. The number of secondary game credits may be associated with a player of the gaming machine. The number of secondary game credits may be awarded to a player of the gaming machine based at least on an outcome of the primary game and/or an outcome of the secondary game. The gaming machine may provide instances of the secondary game based at least on a number of available secondary game credits. The number of available secondary game credits may be based at least on a number of secondary game credits and/or a number of other credits.
    • 游戏机被配置为选择性地提供主游戏的实例和次要游戏的实例。 可以至少基于主要游戏的结果来提供辅助游戏的实例。 游戏机可以至少基于多个辅助游戏信用来提供辅助游戏的实例。 次要游戏积分的数量可以与游戏机的玩家相关联。 可以至少基于主游戏的结果和/或次要游戏的结果,向游戏机的玩家授予次级游戏积分的数量。 游戏机可以至少基于许多可用的次要游戏信用来提供次级游戏的实例。 可用次要游戏积分的数量可以至少基于次级游戏积分的数量和/或其他信用的数量。
    • 7. 发明申请
    • GAME FOR USING REMAINDER AND PARTIAL CREDITS
    • 使用剩余部分信用的游戏
    • US20080015008A1
    • 2008-01-17
    • US11774531
    • 2007-07-06
    • Robert Luciano, Jr.Loren Nelson
    • Robert Luciano, Jr.Loren Nelson
    • A63F9/24
    • G07F17/32G07F17/3244
    • A game usable by a player to make use of either residual game credits or partial game credits is disclosed. New aspects of the game include a fixed wager amount that is convertible with valid voucher from other games in a casino, a fixed win amount per game win event per session (a game session is a plurality of individual game plays), and the game's ability to repeat game play without player intervention. These qualities allow a player to present otherwise unusable or uninteresting game credits to the game of the present invention and then watch as the game first determines the number of individual game plays and then plays an entire game session without any player interaction required.
    • 公开了玩家可以利用剩余游戏积分或部分游戏积分的游戏。 游戏的新方面包括固定的赌注金额,其可以与赌场中的其他游戏的有效凭证兑换,每场比赛的每场比赛胜利的固定胜负数(游戏会话是多个单独的游戏玩法),以及游戏的能力 重复玩游戏,无需玩家干预。 这些品质允许玩家向本发明的游戏提供其他不可用或不感兴趣的游戏信用,然后随着游戏首先确定个体游戏的数量,然后在不需要任何玩家交互的情况下播放整个游戏会话。
    • 9. 发明申请
    • Exterior clamp slip base housing-mounting system for roadway sign post
    • 道路标志柱的外部夹具滑座基座安装系统
    • US20060175524A1
    • 2006-08-10
    • US11037849
    • 2005-01-18
    • Loren Nelson
    • Loren Nelson
    • F16M13/00
    • E04H12/2269E01F9/681E04H12/2261
    • A cost effective, durable and safe system for mounting roadway sign posts. The system increases the durability of a sign post by its use of an exterior clamping system to hold the sign post into the base housing. This clamping system creates a tighter hold on the sign post which prevents damage to the sign post caused by rotation and movement that arises from the slack or insecure grip that occurs when a sign post is mounted with current mounting. The use of heat treated washers, in addition to the bolts and nuts required to attach the system to a ground anchor, allows for easy break away of the sign post in the event of an accident thereby increasing the overall safety for motorists. The design of the system is such that it can also be used as an inexpensive, yet secure, ground anchor upon which the mounting system can attached.
    • 安装道路标志柱的成本效益高,耐用和安全的系统。 该系统通过使用外部夹紧系统来增加标志柱的耐久性,以将标志柱保持在基座壳体内。 该夹紧系统在标志柱上形成更紧的保持,防止由于当当前安装的标志柱安装时发生的松弛或不牢固的手柄产生的旋转和运动造成的标志柱损坏。 除了将系统连接到地面锚点所需的螺栓和螺母之外,使用热处理的垫圈允许在发生事故的情况下容易地消除标志柱,从而增加驾驶者的整体安全性。 该系统的设计使得它也可以用作安装系统可以安装在其上的便宜而又安全的地锚。