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    • 6. 发明授权
    • System for dynamically mapping input device movement as a user's viewpoint changes
    • 用户动态映射输入设备移动的系统变化
    • US06981229B1
    • 2005-12-27
    • US09560869
    • 2000-04-28
    • Ravin BalakrishnanGordon Kurtenbach
    • Ravin BalakrishnanGordon Kurtenbach
    • G06F3/038G06T15/70G09G5/00
    • G06F3/038G06F3/04812G06F3/04815G06F3/04845G06T13/00
    • The present invention is directed to a two-handed input control system that dynamically changes an input-to-object mapping for mapping movement of a graphical object on a display of a virtual scene as the viewpoint of the virtual scene changes. As input to the system for changing the position of the graphical object occurs, the mapping is revised to reflect changes in the viewpoint so that the object moves as inherently expected. That is, changes to the viewpoint change the mapping so that a correspondence between the viewpoint and the input space is always maintained. During movement of the object a screen cursor is visually suppressed so that the movement of the graphical object and the screen cursor do not split the attention of the user. The screen cursor is always maintained within the visual display region of the virtual scene even when the object moves out of the visual display region by moving the cursor to a center of the screen when it reaches an edge of the screen.
    • 本发明涉及一种双手输入控制系统,其在虚拟场景的视点改变时动态地改变用于映射虚拟场景的显示器上的图形对象的移动的输入对象映射。 当用于改变图形对象的位置的系统的输入发生时,修改映射以反映视点的变化,使得对象按照本质上的预期移动。 也就是说,对视点的改变改变了映射,使得始终保持视点和输入空间之间的对应关系。 在对象的运动期间,屏幕光标被视觉上被抑制,使得图形对象和屏幕光标的移动不会分开用户的注意。 即使当物体到达屏幕的边缘时,通过将光标移动到屏幕的中心,当对象移出视觉显示区域时,屏幕光标始终保持在虚拟场景的视觉显示区域内。
    • 7. 发明授权
    • System for dynamically mapping input device movement as a user's viewpoint changes
    • 用户动态映射输入设备移动的系统变化
    • US07640515B2
    • 2009-12-29
    • US10841632
    • 2004-05-10
    • Ravin BalakrishnanGordon Kurtenbach
    • Ravin BalakrishnanGordon Kurtenbach
    • G06F3/048G06F3/033
    • G06F3/038G06F3/04812G06F3/04815G06F3/04845G06T13/00
    • The present invention is directed to a two-handed input control system that dynamically changes an input-to-object mapping for mapping movement of a graphical object on a display of a virtual scene as the viewpoint of the virtual scene changes. As input to the system for changing the position of the graphical object occurs, the mapping is revised to reflect changes in the viewpoint so that the object moves as inherently expected. That is, changes to the viewpoint change the mapping so that a correspondence between the viewpoint and the input space is always maintained. During movement of the object a screen cursor is visually suppressed so that the movement of the graphical object and the screen cursor do not split the attention of the user. The screen cursor is always maintained within the visual display region of the virtual scene even when the object moves out of the visual display region by moving the cursor to a center of the screen when it reaches an edge of the screen.
    • 本发明涉及一种双手输入控制系统,其在虚拟场景的视点改变时动态地改变用于映射虚拟场景的显示器上的图形对象的移动的输入对象映射。 当用于改变图形对象的位置的系统的输入发生时,修改映射以反映视点的变化,使得对象按照本质上的预期移动。 也就是说,对视点的改变改变了映射,使得始终保持视点和输入空间之间的对应关系。 在对象的运动期间,屏幕光标被视觉上被抑制,使得图形对象和屏幕光标的移动不会分开用户的注意。 即使当物体到达屏幕的边缘时,通过将光标移动到屏幕的中心,当对象移出视觉显示区域时,屏幕光标始终保持在虚拟场景的视觉显示区域内。
    • 9. 发明申请
    • SYSTEM, METHOD AND COMPUTER PROGRAM FOR USING A SUGGESTIVE MODELING INTERFACE
    • 使用建议的建模界面的系统,方法和计算机程序
    • US20140340388A1
    • 2014-11-20
    • US13653848
    • 2012-10-17
    • Steve TsangKaran SinghAbhishek RanjanRavin Balakrishnan
    • Steve TsangKaran SinghAbhishek RanjanRavin Balakrishnan
    • G06T15/00
    • G06T11/203G06F3/04845G06T19/20G06T2219/2021
    • A method, computer system and computer program is provided for using a suggestive modeling interface. The method consists of a method of a computer-implemented rendering of sketches, the method comprising the steps of: (1) a user activating a sketching application: (2) in response, the sketching application displaying on a screen a suggestive modeling interface; (3) the sketching application importing a sketch to the suggestive modeling interface; and (4) the sketching application retrieving from a database one or more suggestions based on the sketch. The method is operable to allow a user interactively using the sketching application to create a drawing that is guided by the imported sketch by selectively using one or more image guided drawing tools provided by the sketching application. The present invention is well-suited for three-dimensional modeling applications.
    • 提供了一种使用建议建模界面的方法,计算机系统和计算机程序。 该方法包括计算机实现的草图绘制方法,该方法包括以下步骤:(1)用户激活素描应用程序:(2)作为响应,素描应用程序在屏幕上显示暗示建模界面; (3)草图应用程序将草图导入建议性建模界面; 和(4)草图应用程序从数据库检索基于草图的一个或多个建议。 该方法可操作以允许用户交互地使用草绘应用来通过选择性地使用由草图应用提供的一个或多个图像引导绘图工具来创建由导入的草图引导的图形。 本发明非常适用于三维建模应用。