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    • 2. 发明授权
    • System and method for managing a multiplicity of text messages in an online game
    • 用于在线游戏中管理多个文本消息的系统和方法
    • US08616970B2
    • 2013-12-31
    • US12099059
    • 2008-04-07
    • Nicolas B. DucheneautEric S. Nickell
    • Nicolas B. DucheneautEric S. Nickell
    • A63F9/24
    • A63F13/87A63F13/12A63F13/79A63F2300/5546A63F2300/572
    • A system and method for providing text of interest to a player from text messages in an online game is provided. A player profile for a player participating in an online game is maintained. Text messages from sources in the online game are received substantially simultaneously within a buffer for a limited text area of a display during an online game session. A main conversation in which the player is involved with one of the sources from the text messages is identified and removed from the buffer. The text messages in the buffer not identified as the main conversation are analyzed for text of interest to the player included in the player profile. The text of interest is provided in the limited text area in the display interspersed with the main conversation concurrent to receipt of each text message within which the text of interest was included.
    • 提供了一种用于在在线游戏中从文本消息向玩家提供感兴趣的文本的系统和方法。 保持参与在线游戏的玩家的玩家简档。 来自在线游戏中的来源的文本消息在网络游戏会话期间在显示器的有限文本区域的缓冲器内基本同时被接收。 识别播放器与文本消息中的一个源的主要对话,并从缓冲区中删除。 分析缓冲区中未被识别为主要会话的文本消息,用于播放器配置文件中包含的播放器感兴趣的文本。 感兴趣的文本在与主要对话中散布的显示器的有限文本区域中提供,同时接收到包含感兴趣的文本的每个文本消息。
    • 4. 发明申请
    • System And Method For Managing A Multiplicity Of Text Messages In An Online Game
    • 用于在线游戏中管理多个文本消息的系统和方法
    • US20090253513A1
    • 2009-10-08
    • US12099059
    • 2008-04-07
    • Nicolas B. DucheneautEric S. Nickell
    • Nicolas B. DucheneautEric S. Nickell
    • A63F9/24
    • A63F13/87A63F13/12A63F13/79A63F2300/5546A63F2300/572
    • A system and method for providing text of interest to a player from text messages in an online game is provided. A player profile for a player participating in an online game is maintained. Text messages from sources in the online game are received substantially simultaneously within a buffer for a limited text area of a display during an online game session. A main conversation in which the player is involved with one of the sources from the text messages is identified and removed from the buffer. The text messages in the buffer not identified as the main conversation are analyzed for text of interest to the player included in the player profile. The text of interest is provided in the limited text area in the display interspersed with the main conversation concurrent to receipt of each text message within which the text of interest was included.
    • 提供了一种用于在在线游戏中从文本消息向玩家提供感兴趣的文本的系统和方法。 保持参与在线游戏的玩家的玩家简档。 来自在线游戏中的来源的文本消息在网络游戏会话期间在显示器的有限文本区域的缓冲器内基本同时被接收。 识别播放器与文本消息中的一个源的主要对话,并从缓冲区中删除。 分析缓冲区中未被识别为主要会话的文本消息,用于播放器配置文件中包含的播放器感兴趣的文本。 感兴趣的文本在与主要对话中散布的显示器的有限文本区域中提供,同时接收到包含感兴趣的文本的每个文本消息。
    • 10. 发明授权
    • Method and system for traversing digital records with multiple dimensional attributes
    • 用于遍历具有多维属性的数字记录的方法和系统
    • US08099679B2
    • 2012-01-17
    • US12031357
    • 2008-02-14
    • Nicholas K. YeeVictoria M. E. BellottiNicolas B. DucheneautIgnacio Solis
    • Nicholas K. YeeVictoria M. E. BellottiNicolas B. DucheneautIgnacio Solis
    • G06F3/048
    • G06F17/30265
    • A system facilitates traversing digital records with dimensional attributes. The system stores a number of digital records. The system further associates a respective digital record with a number of attributes, wherein a respective attribute can be specified in a number of levels of abstraction. The system allows a user to control a presentation of the stored digital records based on their attributes. The user can set one or more criteria for the attributes of the digital records to be presented by: specifying the value of at least one fixed attribute of the digital records to be presented, changing at least one non-fixed attribute of the digital records to be presented, and/or specifying a level of abstraction for the fixed and/or non-fixed attribute of the digital records to be presented. The system then presents a set of digital records to the user based on the attribute criteria set by the user.
    • 系统便于利用维度属性遍历数字记录。 系统存储多个数字记录。 该系统进一步将相应的数字记录与许多属性相关联,其中相应的属性可以以抽象级数来指定。 该系统允许用户基于其属性来控制所存储的数字记录的呈现。 用户可以通过以下方式为要呈现的数字记录的属性设置一个或多个标准:指定要呈现的数字记录的至少一个固定属性的值,将数字记录的至少一个非固定属性改变为 和/或指定要呈现的数字记录的固定和/或非固定属性的抽象级别。 然后,系统基于用户设置的属性标准向用户呈现一组数字记录。