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    • 1. 发明授权
    • Architecture for an extensible real-time collaboration system
    • 可扩展实时协作系统架构
    • US08321506B2
    • 2012-11-27
    • US10918855
    • 2004-08-14
    • Mu HanKrishnamurthy GanesanAdrian PotraNikhil Bobde
    • Mu HanKrishnamurthy GanesanAdrian PotraNikhil Bobde
    • G06F15/16H04Q11/00
    • H04L65/1006G06F9/54H04L29/06H04L29/06027H04L65/403
    • An architecture for an extensible real-time collaboration system is provided. The architecture presents a unified application program interface for writing application programs that use communications protocols. The architecture has activity objects, endpoint objects, and multiple media stacks. These objects may use various communications protocols, such as Session Initiation Protocol or Real-Time Transport Protocol to send and receive messages. The activity objects, endpoint objects, and multiple media stacks may each have one or more APIs that an application developer can use to access or provide collaboration-related functionality. These objects map the API to the underlying implementation provided by other objects. Using the activity objects enables a developer to provide less application logic than would otherwise be necessary to provide complex collaboration services.
    • 提供了可扩展实时协作系统的架构。 该架构提供了一个统一的应用程序界面,用于编写使用通信协议的应用程序。 该架构具有活动对象,端点对象和多个媒体堆栈。 这些对象可以使用各种通信协议,例如会话发起协议或实时传输协议来发送和接收消息。 活动对象,端点对象和多个媒体堆栈可以各自具有应用开发者可以用来访问或提供协作相关功能的一个或多个API。 这些对象将API映射到其他对象提供的底层实现。 使用活动对象使开发人员能够提供比提供复杂协作服务所必需的更少的应用程序逻辑。
    • 5. 发明申请
    • Client controlled dynamic call forwarding
    • 客户端控制动态呼叫转移
    • US20080075261A1
    • 2008-03-27
    • US11513518
    • 2006-08-31
    • Rajesh RamanathanAmritansh RaghavEran ShtiegmanNikhil Bobde
    • Rajesh RamanathanAmritansh RaghavEran ShtiegmanNikhil Bobde
    • H04M7/00
    • H04M3/54H04L65/1006H04L65/1096H04M3/42153
    • A client-side signaling mechanism that allows a client to control how a telephone call is handled on a call server. The client user can create call routing rules on the client device using a client control component that manages session protocol messages. Once created, the call routing rule(s) created on the client are transmitted to the call server where a call routing component of the call server processes the rule(s) for a call related to the client. When the server receives the rule(s) and determines that the rule(s) are related to an existing call (incoming or currently in-process), the server halts current normal server rules processing for that call and executes the client-created rule(s). In one example, SIP session messages are employed for client control of server-side call forwarding.
    • 客户端信令机制,允许客户端控制如何在呼叫服务器上处理电话呼叫。 客户端用户可以使用管理会话协议消息的客户端控制组件在客户端设备上创建呼叫路由规则。 一旦创建,在客户端上创建的呼叫路由规则被发送到呼叫服务器,呼叫服务器的呼叫路由组件处理与客户端相关的呼叫的规则。 当服务器接收到规则并确定规则与现有呼叫(传入或正在进行中)相关时,服务器将暂停针对该呼叫的当前正常服务器规则处理,并执行客户端创建的规则 (s)。 在一个示例中,SIP会话消息用于服务器端呼叫转发的客户端控制。
    • 6. 发明授权
    • Accepting an invitation sent to multiple computer systems
    • 接受发送到多台计算机系统的邀请
    • US07856470B2
    • 2010-12-21
    • US11140539
    • 2005-05-27
    • Amritansh RaghavAnkur ChavdaEran ShtiegmanNikhil BobdeParag Samdadiya
    • Amritansh RaghavAnkur ChavdaEran ShtiegmanNikhil BobdeParag Samdadiya
    • G06F15/16
    • G06Q10/107
    • A method and system for accepting invitations sent to multiple endpoints for an instant messaging participant is provided. The acceptance system allows multiple endpoints of a participant to be registered at the same time with an instant messaging service. The endpoint of the inviting participant sends an invitation to the instant messaging service indicating that the receiving participant is to be invited to establish a conversation with the inviting participant. When the instant messaging service receives the invitation, it detects that the receiving participant has multiple endpoints registered and forwards the invitation to each registered endpoint. When an endpoint receives the invitation request, it displays an information window asking whether the receiving participant wants to accept the invitation. Upon acceptance, the endpoint sends an acceptance to the endpoint of the inviting participant to establish the conversation between that endpoint and the endpoint of the inviting participant.
    • 提供了一种用于接受发送到即时消息传递参与者的多个端点的邀请的方法和系统。 接受系统允许参与者的多个端点同时注册即时消息服务。 邀请参与者的端点向即时消息服务发送邀请,指示接收参与者将被邀请与邀请参与者建立对话。 当即时消息接收服务接收到邀请时,它检测到接收参与者已经登记了多个端点,并将邀请转发给每个注册的端点。 当端点收到邀请请求时,会显示一个信息窗口,询问接收方是否希望接受邀请。 接受后,端点向受邀参与者的端点发送接受,以建立该端点与邀请参与者的端点之间的对话。
    • 8. 发明授权
    • Client controlled dynamic call forwarding
    • 客户端控制的动态呼叫转移
    • US08837704B2
    • 2014-09-16
    • US11513518
    • 2006-08-31
    • Rajesh RamanathanAmritansh RaghavEran ShtiegmanNikhil Bobde
    • Rajesh RamanathanAmritansh RaghavEran ShtiegmanNikhil Bobde
    • H04M7/00H04M3/42H04L29/06H04M3/54
    • H04M3/54H04L65/1006H04L65/1096H04M3/42153
    • A client-side signaling mechanism that allows a client to control how a telephone call is handled on a call server. The client user can create call routing rules on the client device using a client control component that manages session protocol messages. Once created, the call routing rule(s) created on the client are transmitted to the call server where a call routing component of the call server processes the rule(s) for a call related to the client. When the server receives the rule(s) and determines that the rule(s) are related to an existing call (incoming or currently in-process), the server halts current normal server rules processing for that call and executes the client-created rule(s). In one example, SIP session messages are employed for client control of server-side call forwarding.
    • 客户端信令机制,允许客户端控制如何在呼叫服务器上处理电话呼叫。 客户端用户可以使用管理会话协议消息的客户端控制组件在客户端设备上创建呼叫路由规则。 一旦创建,在客户端上创建的呼叫路由规则被发送到呼叫服务器,呼叫服务器的呼叫路由组件处理与客户端相关的呼叫的规则。 当服务器接收到规则并确定规则与现有呼叫(传入或正在进行中)相关时,服务器将暂停针对该呼叫的当前正常服务器规则处理,并执行客户端创建的规则 (s)。 在一个示例中,SIP会话消息用于服务器端呼叫转发的客户端控制。