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    • 8. 发明申请
    • SPEED-DEPENDENT SUGGESTED DRIVING LINES
    • 速度依赖建议的驱动线
    • US20110159936A1
    • 2011-06-30
    • US12829342
    • 2010-07-01
    • Michael TippingMark Andrew Hatton
    • Michael TippingMark Andrew Hatton
    • A63F13/00
    • A63F13/5375A63F13/10A63F13/45A63F13/803A63F2300/305A63F2300/8017
    • In a video game or simulator, suggested speed indicators are computed along a suggested driving line on a path (e.g., a race track) and displayed in a simple, progressive, and user-friendly format. The displayed speed indicators are based on a racer's current speed and target speeds attributed to individual locations along the suggested driving line on the path. The speed indicators provide a dynamic indication of where and how the player should slow down or speed up relative to their current speed as their racer travels along the path. The speed indicators are displayed (e.g., using color to represent different magnitudes of suggested acceleration and deceleration) along the suggested driving line in front of the racer so that the player can anticipate braking and acceleration actions as the path and the racer's speed change.
    • 在视频游戏或模拟器中,沿着路径(例如,赛道)上的建议行驶线计算建议的速度指示符,并以简单,渐进和用户友好的格式显示。 所显示的速度指示符是基于赛车目前的速度和目标速度归因于沿着该路径上建议的行车路线的各个位置。 速度指示器提供了一个动态指示,当赛车手沿着路径行进时,玩家应该如何减速或相对于目前的速度加速。 显示速度指示符(例如,使用颜色表示不同幅度的建议的加速和减速)沿着赛车前面的建议行驶线,使得玩家可以预期制动和加速动作作为路径和赛车速度的变化。
    • 9. 发明申请
    • SPEED-DEPENDENT SUGGESTED DRIVING LINES
    • 速度依赖建议的驱动线
    • US20100173687A1
    • 2010-07-08
    • US12710202
    • 2010-02-22
    • Michael TippingMark Andrew Hatton
    • Michael TippingMark Andrew Hatton
    • A63F9/24A63F13/00
    • A63F13/5375A63F13/10A63F13/45A63F13/803A63F2300/305A63F2300/8017
    • In a video game or simulator, suggested speed indicators are computed along a suggested driving line on a path (e.g., a race track) and displayed in a simple, progressive, and user-friendly format. The displayed speed indicators are based on a racer's current speed and target speeds attributed to individual locations along the suggested driving line on the path. The speed indicators provide a dynamic indication of where and how the player should slow down or speed up relative to their current speed as their racer travels along the path. The speed indicators are displayed (e.g., using color to represent different magnitudes of suggested acceleration and deceleration) along the suggested driving line in front of the racer so that the player can anticipate braking and acceleration actions as the path and the racer's speed change.
    • 在视频游戏或模拟器中,沿着路径(例如,赛道)上的建议行驶线计算建议的速度指示符,并以简单,渐进和用户友好的格式显示。 所显示的速度指示符是基于赛车目前的速度和目标速度归因于沿着该路径上建议的行车路线的各个位置。 速度指示器提供了一个动态指示,当赛车手沿着路径行进时,玩家应该如何减速或相对于目前的速度加速。 显示速度指示符(例如,使用颜色表示不同幅度的建议的加速和减速)沿着赛车前面的建议行驶线,使得玩家可以预期制动和加速动作作为路径和赛车速度的变化。
    • 10. 发明授权
    • Speed-dependent suggested driving lines
    • 速度依赖建议的行车线
    • US07744451B2
    • 2010-06-29
    • US11273555
    • 2005-11-14
    • Michael TippingMark Andrew Hatton
    • Michael TippingMark Andrew Hatton
    • A63F13/00
    • A63F13/5375A63F13/10A63F13/45A63F13/803A63F2300/305A63F2300/8017
    • In a video game or simulator, suggested speed indicators are computed along a suggested driving line on a path (e.g., a race track) and displayed in a simple, progressive, and user-friendly format. The displayed speed indicators are based on a racer's current speed and target speeds attributed to individual locations along the suggested driving line on the path. The speed indicators provide a dynamic indication of where and how the player should slow down or speed up relative to their current speed as their racer travels along the path. The speed indicators are displayed (e.g., using color to represent different magnitudes of suggested acceleration and deceleration) along the suggested driving line in front of the racer so that the player can anticipate braking and acceleration actions as the path and the racer's speed change.
    • 在视频游戏或模拟器中,沿着路径(例如,赛道)上的建议行驶线计算建议的速度指示符,并以简单,渐进和用户友好的格式显示。 所显示的速度指示符是基于赛车目前的速度和目标速度归因于沿着该路径上建议的行车路线的各个位置。 速度指示器提供了一个动态指示,当赛车手沿着路径行进时,玩家应该如何减速或相对于目前的速度加速。 显示速度指示符(例如,使用颜色表示不同幅度的建议的加速和减速)沿着赛车前面的建议行驶线,使得玩家可以预期制动和加速动作作为路径和赛车速度的变化。