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    • 4. 发明授权
    • Visual responses to a physical input in a media application
    • 对媒体应用程序中物理输入的可视响应
    • US08519248B2
    • 2013-08-27
    • US12123536
    • 2008-05-20
    • Kerstin HeitmannRobert ChinJan-Hinnerk HelmsSascha Hoehne
    • Kerstin HeitmannRobert ChinJan-Hinnerk HelmsSascha Hoehne
    • G01P3/00G10H1/02
    • G10H1/18G06F3/04842G06F3/0487G10H1/20G10H1/34G10H1/36G10H2220/106G10H2220/116G10H2220/231
    • A media application for providing outputs (e.g., audio outputs) in response to inputs received from an input device is provided. The media application may connect input mechanisms of an input device with parameters of channel strips (e.g., which may define output sounds) using an intermediate screen object. The media application may first assign an input mechanism to a screen object, and separately map a screen object to a channel strip parameter. The media application may map a screen object to several channel strips simultaneously such that, based on the value of the screen object, the volume of each of the several channel strips changes. The media application may provide a graphical representation of available channel strips using layers. As the media application accesses a channel strip, the appearance of the portion of the layer associated with the channel strip may change. The media application may also allow the patches, which may include several channel strips, to survive after a new patch is selected instead.
    • 提供了用于响应于从输入设备接收到的输入而提供输出(例如,音频输出)的媒体应用。 媒体应用可以使用中间屏幕对象将输入设备的输入机制与通道条的参数(例如,其可以定义输出声音)连接。 媒体应用可以首先将输入机制分配给屏幕对象,并且将屏幕对象分别映射到频道条带参数。 媒体应用程序可以将屏幕对象同时映射到多个通道条,使得基于屏幕对象的值,多个通道条中的每一个的音量都改变。 媒体应用可以提供使用层的可用信道条的图形表示。 当媒体应用程序访问通道条时,与通道条相关联的该部分的外观可能会改变。 媒体应用程序还可以允许在选择新的补丁之后,可以包括多个通道条的补丁生存下来。
    • 5. 发明申请
    • VISUAL RESPONSES TO A PHYSICAL INPUT IN A MEDIA APPLICATION
    • 对媒体应用中的物理输入的视觉响应
    • US20090066639A1
    • 2009-03-12
    • US12123536
    • 2008-05-20
    • Kerstin HeitmannRobert ChinJan-Hinnerk HelmsSascha Hoehne
    • Kerstin HeitmannRobert ChinJan-Hinnerk HelmsSascha Hoehne
    • G09G5/00
    • G10H1/18G06F3/04842G06F3/0487G10H1/20G10H1/34G10H1/36G10H2220/106G10H2220/116G10H2220/231
    • A media application for providing outputs (e.g., audio outputs) in response to inputs received from an input device is provided. The media application may connect input mechanisms of an input device with parameters of channel strips (e.g., which may define output sounds) using an intermediate screen object. The media application may first assign an input mechanism to a screen object, and separately map a screen object to a channel strip parameter. The media application may map a screen object to several channel strips simultaneously such that, based on the value of the screen object, the volume of each of the several channel strips changes. The media application may provide a graphical representation of available channel strips using layers. As the media application accesses a channel strip, the appearance of the portion of the layer associated with the channel strip may change. The media application may also allow the patches, which may include several channel strips, to survive after a new patch is selected instead.
    • 提供了用于响应于从输入设备接收到的输入而提供输出(例如,音频输出)的媒体应用。 媒体应用可以使用中间屏幕对象将输入设备的输入机制与通道条的参数(例如,其可以定义输出声音)连接。 媒体应用可以首先将输入机制分配给屏幕对象,并且将屏幕对象分别映射到频道条带参数。 媒体应用程序可以将屏幕对象同时映射到多个通道条,使得基于屏幕对象的值,多个通道条中的每一个的音量都改变。 媒体应用可以提供使用层的可用信道条的图形表示。 当媒体应用程序访问通道条时,与通道条相关联的该部分的外观可能会改变。 媒体应用程序还可以允许在选择新的补丁之后,可以包括多个通道条的补丁生存下来。