会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 3. 发明授权
    • Method for spectral data classification and detection in diverse lighting conditions
    • 在不同照明条件下进行光谱数据分类和检测的方法
    • US07796833B2
    • 2010-09-14
    • US11676225
    • 2007-02-16
    • Leonid PolonskiyZhu Joe WangJasenka BenacJeffry Golden
    • Leonid PolonskiyZhu Joe WangJasenka BenacJeffry Golden
    • G06K9/40G06K9/46G06K9/62G06K9/00
    • G01J3/28G01J3/2823G01N21/25G01N21/274G01N2021/1793G06K9/0063
    • The invention is a method of spectral data classification that uses the decoupling of target chromaticity and lighting or illumination chromaticity in spectral data and the sorting and selection of spectral bands by values of a merit function to obtain an optimized set of combinations of spectral bands for classification of the data. The decoupling is performed in “delta-log” space. A rotation transform may be applied. For a broad range of parameters, correction of lighting chromaticity may be obtained by use of an equivalent “Planck distribution” temperature. Merit function sorting and band combination selection is performed by multiple selection criteria. The method achieves reliable pixel classification and target detection in diverse lighting or illumination, especially in circumstances where lighting is non-uniform across a scene, such as with sunlight and shadows on a partly cloudy day or in “artificial” lighting. Applications are found in homeland security, defense, environmental protection, biomedical diagnostics, industrial process and product monitoring, and other remote or standoff sensing by spectral characteristics.
    • 本发明是一种光谱数据分类的方法,其使用光谱数据中的目标色度和照明或照明色度的去耦,以及通过优值函数的值分类和选择光谱带,以获得用于分类的光谱带的组合的优化集合 的数据。 去耦在“delta-log”空间中执行。 可以应用旋转变换。 对于广泛的参数,可以通过使用等效的“普朗克分布”温度来获得照明色度的校正。 功能排序和乐队组合选择由多种选择标准进行。 该方法在不同的照明或照明中实现可靠的像素分类和目标检测,特别是在场景照明不均匀的情况下,例如在部分多云的日子或“人造”照明中的阳光和阴影的情况下。 应用于国土安全,防御,环境保护,生物医学诊断,工业过程和产品监控以及其他通过光谱特性的远程或间隔检测。
    • 4. 发明申请
    • Method for Spectral Data Classification and Detection in Diverse Lighting Conditions
    • 多种照明条件下的光谱数据分类和检测方法
    • US20080046217A1
    • 2008-02-21
    • US11676225
    • 2007-02-16
    • Leonid PolonskiyZhu WangJasenka BenacJeffry Golden
    • Leonid PolonskiyZhu WangJasenka BenacJeffry Golden
    • G06F19/00
    • G01J3/28G01J3/2823G01N21/25G01N21/274G01N2021/1793G06K9/0063
    • The invention is a method of spectral data classification that uses the decoupling of target chromaticity and lighting or illumination chromaticity in spectral data and the sorting and selection of spectral bands by values of a merit function to obtain an optimized set of combinations of spectral bands for classification of the data. The decoupling is performed in “delta-log” space. A rotation transform may be applied. For a broad range of parameters, correction of lighting chromaticity may be obtained by use of an equivalent “Planck distribution” temperature. Merit function sorting and band combination selection is performed by multiple selection criteria. The method achieves reliable pixel classification and target detection in diverse lighting or illumination, especially in circumstances where lighting is non-uniform across a scene, such as with sunlight and shadows on a partly cloudy day or in “artificial” lighting. Applications are found in homeland security, defense, environmental protection, biomedical diagnostics, industrial process and product monitoring, and other remote or standoff sensing by spectral characteristics.
    • 本发明是一种光谱数据分类的方法,其使用光谱数据中的目标色度和照明或照明色度的去耦,以及通过优值函数的值分类和选择光谱带,以获得用于分类的光谱带的组合的优化集合 的数据。 去耦在“delta-log”空间中执行。 可以应用旋转变换。 对于广泛的参数,可以通过使用等效的“普朗克分布”温度来获得照明色度的校正。 功能排序和乐队组合选择由多种选择标准进行。 该方法在不同的照明或照明中实现可靠的像素分类和目标检测,特别是在场景照明不均匀的情况下,例如在部分多云的日子或“人造”照明中的阳光和阴影的情况下。 应用于国土安全,防御,环境保护,生物医学诊断,工业过程和产品监控以及其他通过光谱特性的远程或间隔检测。
    • 5. 发明授权
    • System and method of three-dimensional image capture and modeling
    • US07065242B2
    • 2006-06-20
    • US09819449
    • 2001-03-28
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06K9/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically-by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.
    • 7. 发明申请
    • System and method of three-dimensional image capture and modeling
    • US20060227133A1
    • 2006-10-12
    • US11443957
    • 2006-05-30
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06T15/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.
    • 9. 发明授权
    • System and method of three-dimensional image capture and modeling
    • US07474803B2
    • 2009-01-06
    • US11443957
    • 2006-05-30
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06K9/36G06K9/00G06T15/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.
    • 10. 发明申请
    • System and method of three-dimensional image capture and modeling
    • US20060232583A1
    • 2006-10-19
    • US11444239
    • 2006-05-30
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06T15/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.