会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明授权
    • System and method of three-dimensional image capture and modeling
    • US07065242B2
    • 2006-06-20
    • US09819449
    • 2001-03-28
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06K9/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically-by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.
    • 2. 发明申请
    • System and method of three-dimensional image capture and modeling
    • US20060227133A1
    • 2006-10-12
    • US11443957
    • 2006-05-30
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06T15/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.
    • 5. 发明授权
    • System and method of three-dimensional image capture and modeling
    • US07474803B2
    • 2009-01-06
    • US11443957
    • 2006-05-30
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06K9/36G06K9/00G06T15/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.
    • 6. 发明申请
    • System and method of three-dimensional image capture and modeling
    • US20060232583A1
    • 2006-10-19
    • US11444239
    • 2006-05-30
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • Michael PetrovAlexander MigdalAlexei LebedevVeronika ShelyekhovaLeonid PolonskiyVadim Abadjev
    • G06T15/00
    • G06K9/20G06K2209/40
    • System and method for constructing a 3D model of an object based on a series of silhouette and texture map images. In the exemplary embodiment an object is placed on a rotating turntable and a camera, which is stationary, captures images of the object as it rotates on the turntable. In one pass, the system captures a number of photographic images that will be processed into image silhouettes. In a second pass, the system gathers texture data. After a calibration procedure (used to determine the camera's focal length and the turntable's axis of rotation), a silhouette processing module determines a set of two-dimensional polygon shapes (silhouette contour polygons) that describe the contours of the object. The system uses the silhouette contour polygons to create a 3D polygonal mesh model of the object. The system determines the shape of the 3D model analytically by finding the areas of intersection between the edges of the model faces and the edges of the silhouette contour polygons. The system creates an initial, (rough) model of the 3D object from one of the silhouette contour polygons, then executes an overlaying procedure to process each of the remaining silhouette contour polygons. In the overlaying process, the system processes the silhouette contour polygons collected from each silhouette image, projecting each face of the (rough) 3D model onto the image plane of the silhouette contour polygons. The overlaying of each face of the (rough) 3D model onto the 2D plane of the silhouette contour polygons enables the present invention to determine those areas that are extraneous and should be removed from the (rough) 3D model. As the system processes the silhouette contour polygons in each image it removes the extraneous spaces from the initial object model and creates new faces to patch “holes.” The polygonal mesh model, once completed, can be transformed into a triangulated mesh model. In a subsequent step, the system uses a deterministic procedure to map texture from the texture images onto the triangles of the 3D mesh model, locating that area in the various texture map images that is “best” for each mesh triangle.
    • 7. 发明授权
    • Structured-light, triangulation-based three-dimensional digitizer
    • 结构光,基于三角测量的三维数字化仪
    • US06549288B1
    • 2003-04-15
    • US09312447
    • 1999-05-14
    • Alexander MigdalMichael PetrovAlexei LebedevVeronika ShelyekhovaVadim AbadjevVladimir BernsteinAndrei Afanassenkov
    • Alexander MigdalMichael PetrovAlexei LebedevVeronika ShelyekhovaVadim AbadjevVladimir BernsteinAndrei Afanassenkov
    • G01B1130
    • G01B11/30G01B11/25G01B11/2509G06T7/521
    • The present invention provides a system for illuminating an object with a special kind of structured light pattern, recording the shape of the reflected points of light by means of a camera, and, by a triangulation technique that does not depend on the fixed direction of the light source relative to the camera, reconstructing the 3D shape of the object through a computer using the data points collected from the reflection of the structured light pattern. The scanning system is portable and does not require data processing contemporaneous with the data collection. The portable system stores in the storage media several images of the objects with different illumination patterns. The data is subsequently processed, by a computer system which applies data processing routines, i.e., the model building algorithms which provide 3D surface generation. The data acquisition according to the present invention is simplified to acquiring of only two or, optionally, four images of the object, thereby significantly increasing the digitization speed over that of laser-based scanners. The light source projects both structured light and uniform illumination light from the same apparent source, and that allows for numerical normalization of the images.
    • 本发明提供了一种用特殊类型的结构化光图案照射物体的系统,通过照相机记录反射光点的形状,并且通过不依赖于固定方向的三角测量技术 相对于照相机的光源,通过使用从结构化光图案的反射收集的数据点通过计算机重建对象的3D形状。 扫描系统是便携式的,不需要与数据收集同时进行的数据处理。 便携式系统在存储介质中存储具有不同照明图案的物体的几个图像。 随后通过应用数据处理例程的计算机系统即提供3D表面生成的模型构建算法对数据进行处理。 根据本发明的数据采集被简化为仅获取对象的两个或可选地,四个图像,从而显着增加数字化速度超过基于激光的扫描仪的数字化速度。 光源投射了来自相同视源的结构光和均匀照明光,并且允许图像的数值归一化。