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    • 1. 发明授权
    • Scroll compressor
    • 涡旋压缩机
    • US08678774B2
    • 2014-03-25
    • US13020123
    • 2011-02-03
    • Jung Hoon ParkSung Soon JangJeong Hun KimNa Ra Han
    • Jung Hoon ParkSung Soon JangJeong Hun KimNa Ra Han
    • F01C1/02
    • F04C28/08F04C18/0215F04C23/008F04C2270/052
    • A scroll compressor is provided. A value obtained by multiplying a wrap height (H) by a driving speed (V) may be controlled to be within a range of approximately 500˜1000 mmHz at a low speed driving (less than approximately 35 Hz). The wrap height of the scroll compressor, and the driving speed may be set to be optimum, thereby preventing the scroll compressor from being operated at a speed excessively lower or higher than a predetermined driving speed. This may allow the scroll compressor to be operated at an optimum low speed corresponding to the wrap height, and thus, the compressor and a refrigerating cycle apparatus having the same may have enhanced performances.
    • 提供涡旋压缩机。 通过将卷绕高度(H)乘以驱动速度(V)而获得的值可以在低速驱动(小于大约35Hz)下被控制在大约500〜1000mmHz的范围内。 可以将涡旋压缩机的卷取高度和驱动速度设定为最佳,从而防止涡旋压缩机以超过预定行驶速度的速度运转。 这可以允许涡旋压缩机以对应于包裹高度的最佳低速运行,因此,压缩机和具有该涡旋压缩机的制冷循环装置可具有增强的性能。
    • 6. 发明授权
    • Method and device for managing character information of sports game
    • 管理运动游戏角色信息的方法和装置
    • US09566521B2
    • 2017-02-14
    • US14344014
    • 2011-10-06
    • Jeong Hun KimSun Hwa Choi
    • Jeong Hun KimSun Hwa Choi
    • A63F9/24A63F13/65A63F13/828A63F13/30
    • A63F13/65A63F13/12A63F13/828A63F2300/69A63F2300/8052
    • Provided is a managing technology of an on-line game which increases a usability of users and diversifies the service. An exemplary embodiment of the present invention provides a sports game character information managing method, including: receiving event information on at least one of a team and a player included in an on-line game from at least one of an organization and a medium related with a sports game corresponding to the on-line game; selecting at least one of players related with the event information; selecting a game character which matches identification information of the selected player; setting an improved capability point which is added to a capability point of the selected game character in accordance with the event information; and adding the improved capability point to the capability point of the game character which is stored in a game server.
    • 提供了在线游戏的管理技术,其增加了用户的可用性并使服务多样化。 本发明的一个示例性实施例提供了一种运动游戏角色信息管理方法,包括:从包括在线游戏中的团队和玩家中的至少一个接收与组织相关的媒体中的至少一个的事件信息, 对应于在线游戏的运动游戏; 选择与所述事件信息相关的至少一个播放器; 选择与所选播放器的识别信息相匹配的游戏角色; 根据所述事件信息,将改进的能力点设置为所选择的游戏角色的能力点; 并将改进的能力点添加到存储在游戏服务器中的游戏角色的能力点。