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    • 1. 发明申请
    • JUNGLE BOCCE GAME
    • 丛林游戏
    • US20130270767A1
    • 2013-10-17
    • US13726512
    • 2012-12-24
    • Joseph Charles Shirvinski, SR.
    • Joseph Charles Shirvinski, SR.
    • A63B67/00
    • A63B67/002A63B43/002A63B43/008A63B43/04A63B67/066A63B2039/003A63B2071/0625A63B2071/0694A63B2209/00A63C19/04A63F13/00A63F2001/0441A63F2250/21
    • A game combines knowledge cards and exercise in rolling painted animal coconuts on a playing surface. The animal coconuts move in an unpredictable way with painted marks that identify jungle animals. A weight can be disposed inside the animal coconut to make it waddle as it rolls. A sound box can be placed inside the animal coconut so that it makes the sound of the animal that the coconut represents as it waddles down the playing surface. The playing surface can be a rug marked by a vine with starting lines for various ages, handicap, and/or skill of players. A fact or question/answer card can be read before a player can roll their animal coconut. A shag rug is used to slow down the animal coconut as it is heading to score. The game allows a person to affirmatively answer the question, “Have you rolled a coconut?”
    • 游戏结合知识卡和运动在滚动的绘画动物椰子在游戏的表面。 动物椰子以不可预测的方式移动,并绘制了识别丛林动物的痕迹。 可以在动物椰子内放置重物,使其在滚动时变得平坦。 一个音箱可以放置在动物的椰子里面,这样它就能使得椰子代表的动物的声音随着它在播放表面上的下降。 游戏表面可以是由葡萄树标记的地毯,具有各种年龄,障碍和/或玩家技能的起始线。 在玩家可以滚动他们的动物椰子之前,可以读取一个事实或问答卡。 粗毛地毯用来减缓动物的椰子,因为它正在进行得分。 游戏允许一个人肯定地回答这个问题:“你滚了个椰子吗?