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    • 5. 发明授权
    • System and method for invariant-based normal estimation
    • 用于基于不变量的正态估计的系统和方法
    • US08611674B1
    • 2013-12-17
    • US12689172
    • 2010-01-18
    • Thabo Dominik BeelerBernd BickelMarkus GrossRobert Sumner
    • Thabo Dominik BeelerBernd BickelMarkus GrossRobert Sumner
    • G06K9/68
    • G06K9/68G06K9/4661G06T15/50
    • A computer-implemented method for invariant-based normal estimation. The method includes calculating a set of measured invariants for a point associated with a surface of an object, where the set of measured invariants is based on pixel information that includes lighting information, calculating one or more sets of estimated invariants for the point associated with the surface of the object, where each set of estimated invariants is based on a known lighting environment for the object and a different normal for the point associated with the surface of the object, and determining a first normal for the point associated with the surface of the object that results in the set of measured invariants corresponding to a first set of estimated invariants.
    • 一种用于基于不变量的正态估计的计算机实现方法。 该方法包括计算与对象表面相关联的点的一组测量不变量,其中所测量的不变量集合基于包括照明信息的像素信息,为与该对象相关联的点计算一组或多组估计不变量 对象的表面,其中每组估计的不变量基于用于对象的已知照明环境和与对象的表面相关联的点的不同法线,以及确定与该对象的表面相关联的点的第一法线 对象,其导致对应于第一组估计不变量的测量不变量集合。
    • 9. 发明申请
    • VECTORIZATION OF LINE DRAWINGS USING GLOBAL TOPOLOGY AND STORING IN HYBRID FORM
    • 使用全局拓扑和混合形式存储的线图的展示
    • US20110175916A1
    • 2011-07-21
    • US12843822
    • 2010-07-26
    • Gioacchino NorisAlexander HornungRobert SumnerMaryann SimmonsMarkus Gross
    • Gioacchino NorisAlexander HornungRobert SumnerMaryann SimmonsMarkus Gross
    • G06T11/20
    • G06K9/481G06K9/00416
    • An animation system can vectorize an image by generating, from an input drawing, a dataset corresponding to vector and digital representations of the input drawing such that a rendering engine could render an image having features in common with the input drawing from the representations, as a collection of strokes and/or objects rather than merely a collection of pixels having pixel color values. A vectorizer might receive an input image, generate a particle clustering data structure from a digitization of the input image, generate a stroke list, wherein strokes in the stroke list correspond to clusters of particles represented in the particle clustering data structure, generate a graph structure that represents connections between strokes on the stroke list, and determine additional characteristics of a stroke beyond the path of the stroke, additional characteristics being stored such that they correspond to strokes. The strokes might be generated using global topology information.
    • 动画系统可以通过从输入图形生成对应于输入图形的向量和数字表示的数据集来矢量化图像,使得渲染引擎可以从表示形式呈现具有与输入图形共同的特征的图像,作为 笔画和/或对象的集合,而不仅仅是具有像素颜色值的像素的集合。 向量化器可以接收输入图像,从输入图像的数字化生成粒子聚类数据结构,生成笔画列表,其中笔画列表中的笔画对应于在粒子聚类数据结构中表示的粒子簇,生成图形结构 其表示笔划列表上的笔画之间的连接,并且确定笔划的额外特征超出笔画的路径,附加特征被存储使得它们对应于笔画。 可以使用全局拓扑信息生成笔画。