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    • 7. 发明授权
    • Method of playing an object selection game
    • 播放对象选择游戏的方法
    • US06550771B1
    • 2003-04-22
    • US09840676
    • 2001-04-23
    • John D. WeaverJanice L. WeaverGary A. Ramos
    • John D. WeaverJanice L. WeaverGary A. Ramos
    • A63F100
    • A63F3/00157
    • A method of playing an object selection game (20), includes providing a set of objects containing a plurality of different individual objects, wherein each individual object has an order value in accordance with an ordering rule. A subset of the set of objects is dealt to a player in accordance with a dealing rule. A portion of the subset of objects is revealed to the player in accordance with a revealing rule. The player then selects any previously unselected object from the subset of objects in accordance with a selecting rule. After each selection, a terminating rule is used to test whether play shall stop, or whether additional objects are selected. The terminating rule stops play if objects are not selected in proper sequential order in accordance with the ordering rule. After play is stopped, a score is computed in accordance with a scoring rule. In preferred embodiments, the set of objects are playing cards, and a wager is placed on the outcome of the game.
    • 一种播放对象选择游戏(20)的方法,包括提供包含多个不同单独对象的一组对象,其中每个单独对象具有根据排序规则的订单值。 一组对象的子集根据交易规则处理给玩家。 对象的子集的一部分根据显而易见的规则被显示给玩家。 播放器然后根据选择规则从对象子集中选择任何先前未选择的对象。 在每次选择之后,使用终止规则来测试播放是否停止,或者是否选择了其他对象。 根据排序规则,如果没有以适当的顺序选择对象,则终止规则停止播放。 游戏停止后,根据评分规则计算得分。 在优选实施例中,该组对象是扑克牌,并且赌注被放置在游戏的结果上。