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    • 2. 发明申请
    • Providing 3D graphics across partitions of computing device
    • 在计算设备的分区上提供3D图形
    • US20070057953A1
    • 2007-03-15
    • US11227629
    • 2005-09-15
    • Dustin Green
    • Dustin Green
    • G06F15/16G06F15/167
    • G09G5/363G06F3/14G09G3/003G09G2360/125
    • A computing device has a graphics hardware device employed to display graphics on a display, and is partitioned to include a video services partition (VSP) instantiated at least in part to provide graphics capabilities, and also to include a video client partition (VCP) instantiated at least in part to consume such graphics capabilities. The graphics hardware device is assigned to and controlled by the VSP. A shared video memory module is shared by the VCP and the VSP such that graphics information placed in the pages shared by the video memory module by the VCP is directly available to the VSP for further action such that graphics commands from the VCP are shunted by way of the pages shared by the video memory module across partitions from the VCP to the VSP to be acted upon by the graphics hardware device as controlled by the VSP.
    • 计算设备具有用于在显示器上显示图形的图形硬件设备,并且被划分为包括至少部分实现的提供图形能力的视频服务分区(VSP),并且还包括实例化的视频客户端分区(VCP) 至少部分地消耗这样的图形能力。 图形硬件设备由VSP分配和控制。 共享视频存储器模块由VCP和VSP共享,使得放置在由VCP由视频存储器模块共享的页面中的图形信息可直接用于VSP以用于进一步的动作,使得来自VCP的图形命令被分流 由视频存储器模块跨VCP到VSP的分区共享的页面,以由由VSP控制的图形硬件设备来执行。
    • 7. 发明申请
    • Resource management for virtualization of graphics adapters
    • 图形适配器虚拟化的资源管理
    • US20070008324A1
    • 2007-01-11
    • US11177084
    • 2005-07-08
    • Dustin Green
    • Dustin Green
    • G06T1/00
    • G06T1/00G06F9/45558G06F2009/45579
    • Mechanisms are provided for the sharing of graphics adapter resources among multiple partitions in a virtual machine environment. A first mechanism allows for the sharing of graphics adapter resources so that one partition, a video service partition, containing a graphics proxy process, can use this graphics proxy process to offer graphics adapter resources to another partition, a video client partition. The graphics proxy process controls access time by any given partition to the graphics adapter resources. In one aspect, it uses a time bank to control access time, and the time bank controls how long a virtual graphics adapter offered to the video client partition can access the graphics adapter resources. A second mechanism synchronizes virtual memory in the video client partition to virtual memory in the video service partition. A third mechanism allows for multiple video client partition overlays using a pixel-shader-based virtual overlay mechanism.
    • 提供了在虚拟机环境中在多个分区之间共享图形适配器资源的机制。 第一种机制允许共享图形适配器资源,使得包含图形代理进程的一个分区视频服务分区可以使用该图形代理进程向另一个分区(视频客户端分区)提供图形适配器资源。 图形代理过程控制任何给定分区到图形适配器资源的访问时间。 一方面,它使用时间库来控制访问时间,并且时间银行控制虚拟图形适配器提供给视频客户端分区的时间可以访问图形适配器资源。 第二种机制将视频客户端分区中的虚拟内存同步到视频服务分区中的虚拟内存。 第三种机制允许使用基于像素着色器的虚拟覆盖机制来实现多个视频客户端分区覆盖。
    • 10. 发明申请
    • Media organization for distributed sending of media data
    • 用于分发发送媒体数据的媒体组织
    • US20050081243A1
    • 2005-04-14
    • US10800309
    • 2004-03-12
    • Peter BarrettJames BaldwinDustin Green
    • Peter BarrettJames BaldwinDustin Green
    • H04N7/173
    • H04N21/6581H04N7/17336H04N21/222H04N21/2318H04N21/26208
    • Media data is distributed across multiple devices and is locatable using a hashing function and a hash table. The media data is partially replicated based on popularity thereof. In a described implementation, a media data block is locatable by hashing a media data indicator to produce a media data hash value that maps to a bin of the hash table. The bin is associated with at least one device that stores and/or with a sender that is capable of sending to clients the media data blocks mapping thereto. Each bin may have primary and secondary roles. Devices holding primary roles store all of the media data blocks mapping to a bin. Devices holding secondary roles replicate the media data blocks mapping to the bin that are also within a top predetermined popularity percentage. Popularity is determined based on numbers of clients currently requesting a particular media data portion.
    • 媒体数据分布在多个设备上,并且可以使用散列函数和散列表进行定位。 媒体数据基于其受欢迎程度被部分复制。 在所描述的实现中,通过对媒体数据指示符进行散列以产生映射到散列表的一个bin的媒体数据散列值来定位媒体数据块。 该箱与至少一个存储和/或与能够向客户端发送映射到其的媒体数据块的发送器的设备相关联。 每个bin可能具有主要和次要角色。 保存主要角色的设备将所有媒体数据块映射到一个bin。 持有辅助角色的设备将映射到本机的媒体数据块复制到也在最高预定的百分比之内。 流行度是根据当前请求特定媒体数据部分的客户端数确定的。