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    • 1. 发明授权
    • Secure access to restricted resource
    • 安全访问受限制的资源
    • US08606227B2
    • 2013-12-10
    • US12564647
    • 2009-09-22
    • Gerald Michael KaramAlicia Abella
    • Gerald Michael KaramAlicia Abella
    • H04M1/66
    • H04M1/67G06F21/34H04M2250/10H04M2250/12H04M2250/22
    • Devices, systems and methods are disclosed which relate to restricting access to a secure resource by requiring a multimodal input sequence as a passkey to access the secure resource. Certain techniques allow a user to provide simultaneous input through a plurality of input sensors on a handheld device to create a multimodal input sequence, which is used as a unique passkey required to access secure resources. Combinations of input sensors are used to complete the multimodal input sequence. Among the available input sensors are an accelerometer, a touch screen, a camera, a proximity sensor, a position sensor, etc. The secure resource can be data or materials.
    • 公开了涉及通过要求多模式输入序列作为访问安全资源的密钥来限制对安全资源的访问的设备,系统和方法。 某些技术允许用户通过手持设备上的多个输入传感器提供同时输入,以创建用作访问安全资源所需的唯一密钥的多模式输入序列。 输入传感器的组合用于完成多模态输入序列。 可用的输入传感器包括加速度计,触摸屏,相机,接近传感器,位置传感器等。安全资源可以是数据或材料。
    • 3. 发明授权
    • Method for dialog management
    • 对话管理方法
    • US07167832B2
    • 2007-01-23
    • US10269502
    • 2002-10-11
    • Alicia AbellaAllen Louis Gorin
    • Alicia AbellaAllen Louis Gorin
    • G10L15/22G10L21/00
    • G10L15/22H04M3/4936H04M2203/355
    • A spoken dialog system and method having a dialog management module are disclosed. The dialog management module includes a plurality of dialog motivators for handling various operations during a spoken dialog. The dialog motivators comprise an error-handling, disambiguation, assumption, confirmation, missing information, and continuation. The spoken dialog system uses the assumption dialog motivator in either a-priori or a-posteriori modes. A-priori assumption is based on predefined requirements for the call flow and a-posteriori assumption can work with the confirmation dialog motivator to assume the content of received user input and confirm received user input.
    • 公开了一种具有对话管理模块的口语对话系统和方法。 对话管理模块包括多个对话激励器,用于在口语对话期间处理各种操作。 对话激励因素包括错误处理,消歧,假设,确认,缺失信息和延续。 口语对话系统以先验或后验模式使用假设对话激励因素。 先验假设基于呼叫流的预定义要求,并且后验假设可以与确认对话激励器一起工作以承担接收到的用户输入的内容并确认接收到的用户输入。
    • 9. 发明授权
    • Methods and apparatus object-oriented rule-based dialogue management
    • 方法与设备面向对象的规则型对话管理
    • US6044347A
    • 2000-03-28
    • US906416
    • 1997-08-05
    • Alicia AbellaMichael Kenneth BrownBruce Melvin Buntschuh
    • Alicia AbellaMichael Kenneth BrownBruce Melvin Buntschuh
    • G10L15/18G10L15/22G10L7/08
    • G10L15/18G10L15/22G10L15/1815
    • An object-oriented dialogue manager is provided which allows a computer system or other dialogue processing system to conduct an efficient dialogue with a human user. In an illustrative embodiment, the dialogue manager processes a set of frames characterizing a subject of the dialogue, where each frame includes one or more properties that describe an object which may be referenced during the dialogue. A weight is assigned to each of the properties represented by the set of frames, such that the assigned weights indicate the relative importance of the corresponding properties. The dialogue manager utilizes the weights to determine which of a number of possible responses the system should generate based on a given user input received during the dialogue. The dialogue manager serves as an interface between the user and an application which is ruining on the system and defines the set of frames. The dialogue manager supplies user requests to the application, and processes the resulting responses received from the application. The dialogue manager uses the property weights to determine, for example, an appropriate question to ask the user in order to resolve ambiguities that may arise in execution of a user request in the application.
    • 提供了一种面向对象的对话管理器,其允许计算机系统或其他对话处理系统与人类用户进行有效的对话。 在说明性实施例中,对话管理器处理表征对话的对象的一组帧,其中每个帧包括描述可在对话期间被引用的对象的一个​​或多个属性。 权重被分配给由该组帧表示的每个属性,使得分配的权重指示相应属性的相对重要性。 对话管理器利用权重来确定系统应该基于在对话期间接收到的给定用户输入来生成多少可能的响应。 对话管理器用作用户和应用程序之间的接口,该应用程序在系统上破坏并定义了一组帧。 对话管理器向应用程序提供用户请求,并处理从应用程序接收的结果响应。 对话管理器使用属性权重来确定例如适当的问题来询问用户以便解决在应用程序中执行用户请求时可能出现的模糊性。