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    • 3. 发明授权
    • Occlusion-reduced 3D routing for 3D city maps
    • 3D城市地图的闭塞减少3D路由
    • US09528845B2
    • 2016-12-27
    • US14836387
    • 2015-08-26
    • Liu RenLincan Zou
    • Liu RenLincan Zou
    • G01C21/36
    • G01C21/3638
    • In one embodiment, a method for rendering a route in a 3D virtual environment includes generating with a processor a 3D virtual environment including a plurality of 3D objects, the 3D virtual environment corresponding to a physical region, identifying with the processor a route for navigation through the 3D virtual environment corresponding to a route of travel through the physical region, generating with the processor and a display device a graphical rendering of the 3D virtual environment and the route with a height of the route being increased in regions of the 3D virtual environment where one or more of the plurality of 3D objects occludes a view of route, rendering of the route with partial transparency to provide visibility of objects occluded by the route and/or with navigation information, e.g. animated direction arrow, street names.
    • 在一个实施例中,用于在3D虚拟环境中渲染路线的方法包括用处理器生成包括多个3D对象的3D虚拟环境,对应于物理区域的3D虚拟环境,与处理器识别用于导航的路线 对应于通过物理区域的行进路线的3D虚拟环境,与处理器和显示设备一起生成3D虚拟环境的图形呈现,并且具有路线高度的路线在3D虚拟环境的区域中增加,其中 多个3D对象中的一个或多个遮挡了路线的视图,呈现具有部分透明度的路线,以提供由路线和/或导航信息遮挡的物体的可视性,例如 动画方向箭头,街道名称。
    • 5. 发明申请
    • Occlusion-Reduced 3D Routing for 3D City Maps
    • 3D城市地图的闭塞减少3D路由
    • US20160061622A1
    • 2016-03-03
    • US14836387
    • 2015-08-26
    • Liu RenLincan Zou
    • Liu RenLincan Zou
    • G01C21/36
    • G01C21/3638
    • In one embodiment, a method for rendering a route in a 3D virtual environment includes generating with a processor a 3D virtual environment including a plurality of 3D objects, the 3D virtual environment corresponding to a physical region, identifying with the processor a route for navigation through the 3D virtual environment corresponding to a route of travel through the physical region, generating with the processor and a display device a graphical rendering of the 3D virtual environment and the route with a height of the route being increased in regions of the 3D virtual environment where one or more of the plurality of 3D objects occludes a view of route, rendering of the route with partial transparency to provide visibility of objects occluded by the route and/or with navigation information, e.g. animated direction arrow, street names.
    • 在一个实施例中,用于在3D虚拟环境中渲染路线的方法包括用处理器生成包括多个3D对象的3D虚拟环境,对应于物理区域的3D虚拟环境,与处理器识别用于导航的路线 对应于通过物理区域的行进路线的3D虚拟环境,与处理器和显示设备一起生成3D虚拟环境的图形呈现,并且具有路线高度的路线在3D虚拟环境的区域中增加,其中 多个3D对象中的一个或多个遮挡了路线的视图,渲染具有部分透明度的路线,以提供由路线和/或导航信息遮挡的物体的可视性,例如 动画方向箭头,街道名称。