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    • 5. 发明申请
    • GAMING SYSTEM AND METHOD PROVIDING AN AWARD FOR DESIGNATED LOSING CONDITIONS
    • 游戏系统和方法为指定的使用条件提供奖励
    • US20100041468A1
    • 2010-02-18
    • US12191859
    • 2008-08-14
    • Anthony J. BaerlocherDaniel J. DeWaalLance R. PetersonVincent P. Smith
    • Anthony J. BaerlocherDaniel J. DeWaalLance R. PetersonVincent P. Smith
    • A63F13/00
    • G07F17/3244G07F17/3274
    • The gaming system and method disclosed herein provides an award to one or more players for a non-occurrence of a designated event. The gaming system monitors a plurality of games played at a plurality of gaming devices. If the designated event occurs, the gaming system resets an event counter associated with tracking the non-occurrence of the designated event. If the designated event does not occur, the gaming system: (i) increments the event counter to account for the non-occurrence of the designated event, and (ii) determines if the quantity of games played since the last event occurred at least equals a predetermined quantity of games played. If the quantity of games played since the last event occurred at least equals the predetermined quantity, the gaming system provides one or more of the players an award for the non-occurrence of the designated event.
    • 本文所公开的游戏系统和方法为一个或多个玩家提供了不发生指定事件的奖励。 游戏系统监视在多个游戏设备上播放的多个游戏。 如果指定的事件发生,则游戏系统重置与跟踪指定事件的不发生相关联的事件计数器。 如果指定的事件没有发生,则游戏系统:(i)增加事件计数器以解决指定事件的不发生,以及(ii)确定自上次事件发生的游戏数量是否至少等于 预定数量的游戏玩。 如果从上一次事件发生的游戏数量至少等于预定数量,则游戏系统为一个或多个游戏者提供不指定事件的发生。
    • 8. 发明申请
    • GAMING SYSTEM, GAMING DEVICE, AND METHOD HAVING ANCILLARY PRIZES
    • 游戏系统,游戏设备和方法
    • US20090124351A1
    • 2009-05-14
    • US11937923
    • 2007-11-09
    • Daniel J. DeWaalAnthony J. Baerlocher
    • Daniel J. DeWaalAnthony J. Baerlocher
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3248
    • A gaming system and method disclosed herein is operated by a casino or other gaming establishment. The gaming system and method disclosed herein enable players to earn entitlement offers for goods or services at gaming machines at a reduced cost to the players and the casino. The gaming system displays entitlement offers to one or more players after a designated threshold or criteria is met or exceeded. The entitlement offers give the players a right to purchase a good or service at a reduced or discount price. In one example, the gaming system generates or displays one or more entitlement offers to a player after a credit meter of one of the gaming machines changes by a designated amount. In another example, the gaming system generates or displays one or more entitlement offers to a player after an award threshold is met.
    • 本文公开的游戏系统和方法由赌场或其他游戏机构操作。 本文公开的游戏系统和方法使得玩家能够以降低的成本为玩家和娱乐场赚取游戏机上的商品或服务的权利优惠。 在满足或超过指定的阈值或标准之后,游戏系统向一个或多个玩家显示权利提供。 权利优惠给予玩家以降价或折扣价购买商品或服务的权利。 在一个示例中,游戏系统在其中一个游戏机的信用计量表改变指定量之后,向玩家生成或显示一个或多个授权优惠。 在另一示例中,游戏系统在达到奖励阈值之后生成或显示一个或多个授权提供给玩家。