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    • 3. 发明申请
    • CLIENT-SERVER NETWORK CONFIGURATIONS FOR GAMING SYSTEMS
    • 用于游戏系统的客户端 - 服务器网络配置
    • US20090137302A1
    • 2009-05-28
    • US11994675
    • 2006-07-05
    • Samuel D. RalstonVladimir I. ArezinaSrinivyasa M. AdirajuMatthew R. FitzsimonsRyan S. MakVikram Swamy
    • Samuel D. RalstonVladimir I. ArezinaSrinivyasa M. AdirajuMatthew R. FitzsimonsRyan S. MakVikram Swamy
    • A63F9/24
    • G07F17/32
    • Method and apparatus are provided wherein a plurality of gaming system clusters are positioned in a casino, wherein each cluster includes a server computing system and a plurality of client computer systems arranged in proximity to one another. A plurality of client computer systems are provided, wherein each client computing system includes a client software program, a display device and random access memory. A plurality of wagering game machine program components are used by the client software program to provide a game to a user. The server computing system includes one or more server software components and one or more data storage devices, with the server computing system in communication with the client computer systems. One or more of the wagering game machine program components are stored in the one or more data storage devices. With the one or more server software components adapted to provide gaming program components to one or more of the client computer systems. A server computing system in at least one of the gaming system clusters communicates with a server computing system in at least one other gaming system cluster.
    • 提供了一种方法和装置,其中多个游戏系统群集位于娱乐场中,其中每个群集包括彼此靠近地布置的服务器计算系统和多个客户端计算机系统。 提供了多个客户端计算机系统,其中每个客户端计算系统包括客户端软件程序,显示设备和随机存取存储器。 多个投注游戏机程序组件被客户端软件程序用于向用户提供游戏。 服务器计算系统包括一个或多个服务器软件组件和一个或多个数据存储设备,服务器计算系统与客户端计算机系统通信。 一个或多个投注游戏机程序组件存储在一个或多个数据存储设备中。 使用一个或多个服务器软件组件来适应于向一个或多个客户端计算机系统提供游戏程序组件。 至少一个游戏系统集群中的服务器计算系统与至少一个其他游戏系统集群中的服务器计算系统进行通信。
    • 9. 发明授权
    • System and method for automatic load balancing in a data-over-cable network
    • 在电缆数据网络中实现自动负载平衡的系统和方法
    • US07068597B1
    • 2006-06-27
    • US09722980
    • 2000-11-27
    • John G. FijolekIrene GilbertAli AkgunShahidur KhanVikram Swamy
    • John G. FijolekIrene GilbertAli AkgunShahidur KhanVikram Swamy
    • H04L1/00
    • H04L41/0853H04L47/10H04L47/125
    • A method and system for load balancing in a network system such as a data-over-cable system. One method includes receiving a first message on a first network device such as a cable modem termination system (“CMTS”) from a second network device and marking the first message with an identifier of a network access device. The method further includes intercepting the first message on a third network device such as a provisioning/access manager prior to any first protocol server such a Dynamic Host Configuration Protocol server receives the first message. When the third network device intercepts the first message, the third network device determines capabilities of the second network device and applies a set of rules to load balance any requests between a plurality of channel pairs. Each charmel pair is associated with at least one capability of a network device and also has a load factor parameter and a threshold value defining a capacity of a channel pair. The third network device assigns the second network device to a predetermined channel pair based on the capabilities of the second network device, a load factor of the channel pair and a capacity of the channel pair.
    • 一种网络系统中负载均衡的方法和系统,例如电缆数据传输系统。 一种方法包括在第一网络设备(诸如电缆调制解调器终端系统(CMTS))上从第二网络设备接收第一消息,并用网络接入设备的标识符标记第一消息。 该方法还包括在诸如动态主机配置协议服务器接收第一消息的任何第一协议服务器之前,在第三网络设备(例如配置/接入管理器)上截取第一消息。 当第三网络设备拦截第一消息时,第三网络设备确定第二网络设备的能力并应用一组规则来负载平衡多个信道对之间的任何请求。 每个charmel对与网络设备的至少一个能力相关联,并且还具有定义信道对的容量的负载因子参数和阈值。 第三网络设备基于第二网络设备的能力,信道对的负载因子和信道对的容量,将第二网络设备分配给预定信道对。
    • 10. 发明授权
    • Configuring and controlling wagering game presentations
    • 配置和控制投注游戏演示
    • US08771066B2
    • 2014-07-08
    • US13129293
    • 2009-11-12
    • Srinivyasa M. AdirajuDale R. BuchholzMark C. PaceVikram Swamy
    • Srinivyasa M. AdirajuDale R. BuchholzMark C. PaceVikram Swamy
    • G07F17/32
    • G07F17/3211G07F17/32G07F17/3209G07F17/3227G07F17/323
    • A wagering game system and its operations are described herein. In embodiments, the operations can include determining content from content sources that are accessible to a wagering game machine and determining presentation requirements for the content. The operations can further include determining a presentation template that the wagering game machine can use to present the content according the presentation requirements. The presentation template can have pre-configured presentation areas, one of which can be configured to present the content according to pre-defined configuration settings. The operations can further include determining that one pre-configured presentation area of the presentation template content can present the content in accordance with the presentation requirements, and presenting the content in pre-configured presentation area of the presentation template.
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括从内容源确定内容,该内容可以由投注游戏机访问并确定内容的呈现要求。 这些操作可以进一步包括确定投注游戏机可以根据呈现要求来呈现内容的呈现模板。 呈现模板可以具有预配置的呈现区域,其中之一可以被配置为根据预定义的配置设置呈现内容。 所述操作还可以包括确定呈现模板内容的一个预先配置的呈现区域可以根据呈现要求呈现内容,并且在呈现模板的预配置呈现区域中呈现内容。