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    • 4. 发明授权
    • Triple poly-si replacement scheme for memory devices
    • 存储器件的三重多晶硅替代方案
    • US07807580B2
    • 2010-10-05
    • US11742003
    • 2007-04-30
    • Chungho LeeHuaqiang WuWai LoHiroyuki Kinoshita
    • Chungho LeeHuaqiang WuWai LoHiroyuki Kinoshita
    • H01L21/302
    • H01L27/11573H01L21/28282
    • A method of replacing a top oxide around a storage element of a memory device is provided. The method can involve removing a core first poly and core first top oxide in a core region while not removing a periphery first poly in a periphery region on a semiconductor substrate; forming a second top oxide around a storage element in the core region and on the periphery first poly in the periphery region; forming a second poly over the semiconductor substrate in both the core and periphery regions; removing the second poly and second top oxide in the periphery region; and forming a third poly on the semiconductor substrate in both the core and periphery regions.
    • 提供了替换存储器件的存储元件周围的顶部氧化物的方法。 该方法可以包括在核心区域中去除核心的第一多核和第一顶部氧化物,而不去除半导体衬底上的外围区域中的周边第一多晶硅; 在所述芯区域中的存储元件周围和所述周边区域的所述外围第一聚四氟乙烯上形成第二顶部氧化物; 在所述芯和外围区域中在所述半导体衬底上形成第二聚合物; 去除所述周边区域中的所述第二聚合物和第二顶部氧化物; 以及在所述芯和外围区域中在所述半导体衬底上形成第三聚合物。
    • 7. 发明申请
    • Handheld electronic game with recharging function
    • 手持电子游戏充电功能
    • US20060166745A1
    • 2006-07-27
    • US11042733
    • 2005-01-24
    • Wai Lo
    • Wai Lo
    • A63F9/24
    • A63F13/92A63F13/08A63F2300/204
    • A handheld electronic game comprises a rotational body, an processor, a storage cell for powering the processor, a display screen for displaying images processed by the processor, and a number of keys for providing game-control input to the processor. A generator is electrically connected to the storage cell for applying voltage to and recharging the storage cell. There is also a flywheel rotatably with respect to the body, which is connected to the generator and provides a mass moment of inertia enabling rotation of the body relative thereto during dynamic rotational movement of the body.
    • 手持电子游戏包括旋转体,处理器,用于为处理器供电的存储单元,用于显示由处理器处理的图像的显示屏幕以及用于向处理器提供游戏控制输入的多个键。 发电机电连接到存储单元,用于向存储单元施加电压和再充电。 还有一个相对于主体可旋转的飞轮,其连接到发电机并且提供质量惯性矩,使得主体在主体的动态旋转运动期间相对于其旋转。