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    • 3. 发明授权
    • Tone arm lift mechanism
    • 音调臂提升机构
    • US4082292A
    • 1978-04-04
    • US738695
    • 1976-11-04
    • Donald K. FletchicHoward J. MorrisonRalph H. Baer
    • Donald K. FletchicHoward J. MorrisonRalph H. Baer
    • G11B3/085G11B17/06
    • G11B3/0858
    • A tone arm lift mechanism for a programmable phonograph device includes a selectively actuatable solenoid mounted on the free end of the tone arm. The coil of the solenoid includes a movable armature and is mounted on the tone arm in a position so that the armature moves in a generally vertical direction, perpendicular to the surface of a record on the phonograph device. A resilient pad is provided on the lower end of the solenoid armature for engagement with the top surface of the record. A selectively actuatable control energizes the solenoid coil and moves the armature downwardly with respect to the coil, so that, as the resilient pad engages the record surface, the tone arm is moved upwardly so that the stylus moves out of engagement with the record grooves for transverse movement of the tone arm and stylus with respect to the record. In one embodiment, the armature includes a portion of permanently magnetized material which provides a controlled, linear response of the armature after enegization of the coil. A further embodiment provides a biasing leaf spring secured to the tone arm at one end and extending beneath the end of the solenoid armature. A resilient pad is mounted to the opposite side of the leaf spring so that the armature flexes the leaf spring downwardly moving the resilient pad into engagement with the record surface and lifting the tone arm off of the record.
    • 4. 发明授权
    • Phonograph cartridge and sensor assembly
    • 留声机墨盒和传感器组件
    • US4119844A
    • 1978-10-10
    • US710024
    • 1976-07-30
    • Howard J. MorrisonDonald K. FletchicRalph H. Baer
    • Howard J. MorrisonDonald K. FletchicRalph H. Baer
    • G11B3/42G01D5/34
    • G11B3/42
    • A phonograph cartridge is provided for use on a programmable phonograph turntable or changer. The cartridge includes a housing for mounting an electro-mechanical transducer on the end of a phonograph tone arm and a stylus connected to the electro-mechanical transducer for the reproduction of audio information contained in the groove of a record carrier. A sensor including a light source and a photodetector is mounted on the housing in a position in close proximity to the stylus to provide a unitary cartridge and sensor assembly. The stylus and sensor elements are mounted on a subframe portion which is removable from the housing to facilitate replacement of the stylus or sensor without requiring replacement of the entire phonograph cartridge.
    • 提供留声机墨盒用于可编程留声机转盘或更换器。 盒式磁带包括用于将机电换能器安装在留声机音调臂的端部上的壳体和连接到机电换能器的触控笔,用于再现包含在记录载体的凹槽中的音频信息。 包括光源和光电检测器的传感器安装在壳体上靠近触针的位置,以提供整体的盒和传感器组件。 触针和传感器元件安装在可从壳体移除的子框架部分上,以便于更换触笔或传感器,而不需要更换整个留声机盒。
    • 5. 发明授权
    • Amusement device
    • 娱乐装置
    • US4198778A
    • 1980-04-22
    • US886997
    • 1978-03-16
    • Howard J. MorrisonDonald K. Fletchic
    • Howard J. MorrisonDonald K. Fletchic
    • A45C1/12A63F7/04A63H33/00
    • A45C1/12A63F7/04
    • A toy bank includes a generally cylindrical, transparent upper housing portion having a slot therein for receiving tokens such as money or the like. A lower storage cavity or housing portion is defined by a shell and a transverse, generally upwardly directed concave surface having at least one aperture therein in communication with the upper housing portion. A manually operable propulsion device mounted on the transverse surface engages the token for directing the tokens through the aperture into the lower housing portion. The propulsion means includes a hand crank connected by a gear train to a propeller having its blades extending upwardly through the transverse surface to engage and deposit the tokens in the lower housing portion.
    • 玩具库包括一个大致圆柱形的,透明的上部壳体部分,其中有一个狭槽,用于接收诸如钱币等的标记。 下部存储腔或壳体部分由壳体和横向的,大致向上定向的凹面限定,其中至少一个孔与上壳体部分连通。 安装在横向表面上的可手动操作的推进装置接合令牌,用于将令牌通过孔进入下壳体部分。 推进装置包括通过齿轮系连接到螺旋桨的手动曲柄,其具有向上延伸穿过横向表面的叶片,以将标记接合并沉积在下壳体部分中。
    • 6. 发明授权
    • Microcomputer controlled electronic game apparatus
    • 微电脑控制电子游戏机
    • US4216965A
    • 1980-08-12
    • US865898
    • 1977-12-30
    • Howard J. MorrisonRalph H. BaerJeffrey D. Breslow
    • Howard J. MorrisonRalph H. BaerJeffrey D. Breslow
    • A63F9/24A63B71/04
    • A63F9/24A63F3/00643A63F2003/00649A63F2003/00652A63F2009/2402A63F2009/247A63F2009/2477A63F2011/0083
    • A sequence association game in which a participant may play one or more games against the machine and/or other participants utilizes a microprocessor for controlling the play of the games and also for generating a random sequence for each play of the game. The machine generates a random sequence correspondence between a plurality of participant actuated controls and a plurality of machine actuated indicators. The participant attempts to actuate the indicators by correctly establishing the random-generated correspondence between the controls and the indicators in an attempt to actuate all the indicators in sequence such as from left to right. The participant attempts to actuate the indicators with the least number of attempts by attempting to remember the association between respective controls and indicators from previous attempts. When played between two participants, each participant attempts to actuate or deactuate a designated set of indicators by operating a designated set of controls with the participant first succeeding being the winner. Two participants may also play with one participant starting from the left of the indicator sequence and one participant starting at the right with each attempting to actuate the maximum number of indicators with play proceeding until all the indicators are actuated.
    • 其中参与者可以针对机器和/或其他参与者玩一个或多个游戏的序列关联游戏利用微处理器来控制游戏的播放,并且还用于为游戏的每个游戏生成随机序列。 机器在多个参与者激活的控制器和多个机器致动指示器之间生成随机序列对应关系。 参与者尝试通过正确地建立控制和指示器之间的随机生成的对应关系来激励指标,以试图按照从左到右依次启动所有指标。 参与者尝试通过尝试记住以前尝试中相应控件和指示符之间的关联来以最少尝试次数来启动指标。 在两名参赛者之间进行比赛时,每名参赛者都会尝试通过操作指定的一组控制来启动或停用指定的一组指标,参与者首先是获胜者。 两个参与者也可以从指示符序列的左侧开始一个参与者,一个参与者从右边开始,每个参与者尝试在播放进行时致动最大数量的指示,直到所有指示器被启动。
    • 8. 发明授权
    • Microprocessor controlled game apparatus
    • 微处理器控制游戏机
    • US4240638A
    • 1980-12-23
    • US867583
    • 1978-01-06
    • Howard J. MorrisonRalph H. BaerJeffrey D. Breslow
    • Howard J. MorrisonRalph H. BaerJeffrey D. Breslow
    • A63F9/24G06F19/00A63F9/00
    • A63F9/24A63F3/00643A63F9/0078
    • An electronic game having a field of play arranged in an array as a key board of individually operable key pad switches defining array positions on which one or more players attempt to discover a hidden maze path from a designated starting point. A player wins or completes the game when the maze path is traversed from start to finish. The device utilizes a microprocessor to control the progress of the game, generate different maze paths for each play of the game, monitor the entry of key board information, and control the output of indications to the players as to the progress of the game. The microprocessor also controls the generation of distinct aural tones and/or tone sequences representing each players' turn, incorrect moves, not responding within the time period for a move, the duration of each player's turn, and a game completion message. In an alternative scheme of play, two players start at opposite ends of a common maze path and attempt to reach other others' starting point. In other schemes of play, penalties are programmed into the microprocessor requiring a player to return to start upon operation of an incorrect key pad. The microprocessor in other schemes of play is programmed to control reaction/memory games. For example, one or more players actuate key pad switches until eliminated upon operation of a key pad switch position previously operated, the players attempting to remember the status of active/inactive array positions or key pads.
    • 具有排列成阵列的场地的电子游戏作为单独操作的键盘开关的键盘,其定义了一个或多个玩家尝试从其指定的起始点发现隐藏的迷宫路径的阵列位置。 当迷宫路径从开始到结束时,玩家赢得或完成游戏。 该装置利用微处理器来控制游戏的进度,为游戏的每个游戏产生不同的迷宫路径,监视关键板信息的输入,并且根据游戏的进度来控制玩家的指示输出。 微处理器还控制代表每个玩家的转弯,不正确的移动,在移动的时间段内没有响应,每个玩家的回合的持续时间和游戏完成消息的不同的听觉音调和/或音调序列的产生。 在另一个游戏方案中,两名玩家从共同迷宫路径的两端开始,试图达到其他人的起点。 在其他播放方案中,处罚程序被编程到微处理器中,要求播放器在操作不正确的键盘时返回开始。 其他播放方案中的微处理器被编程为控制反应/记忆游戏。 例如,一个或多个玩家致动键盘开关,直到在操作先前操作的键盘开关位置的操作被消除时,玩家尝试记住有源/非活动阵列位置或键盘的状态。
    • 10. 发明授权
    • Stamp design kit
    • 邮票设计工具包
    • US4070967A
    • 1978-01-31
    • US650895
    • 1976-01-21
    • Floyd E. SchlauHoward J. MorrisonAlbert G. Keller
    • Floyd E. SchlauHoward J. MorrisonAlbert G. Keller
    • B41F17/20B41K1/04B41K1/36B41K3/04B41K3/56B41F1/04
    • B41K3/04
    • An arts and crafts type stamp kit including a frame having two generally elongated, diverging, horizontal leg portions for universally mounting an elevated stamp support arm generally at the juncture of the leg portions. An ink stamp is adjustably mounted by a stamp carrier on the free end of the stamp support arm for movement therewith and for longitudinal and rotational movement relative thereto. An ink pad is mounted on one of the legs, and a stamping surface is provided on the other of the legs so that ink may be transferred by the ink stamp from the ink pad to a suitable transferring surface, such as a sheet of paper, positioned on the stamping surface by movement of the support arm to first pick up a film of ink and transfer it to the sheet of paper. The stamp kit includes a rotatable pad on the end of the leg adjacent the stamping surface so that a sheet of paper may be pivotally secured thereto by a suitable adhesive. The paper may be selectively rotated so that repetitive stamping by the user can produce a circularly arranged series of images from the stamp.
    • 一种艺术和工艺品邮票包,其包括具有两个大体上细长的,发散的水平的腿部的框架,用于通常在腿部的接合处安装高架的印模支撑臂。 油墨印版通过印模载体可调节地安装在印模支撑臂的自由端上,用于与印模支承臂一起运动并且用于与其相对的纵向和旋转运动。 油墨垫安装在其中一个腿上,并且冲压表面设置在另一个腿上,使得油墨可以通过油墨印记从墨垫传递到合适的转印表面,例如一张纸, 通过支撑臂的移动来定位在冲压表面上,以首先拾取墨水膜并将其转印到纸张上。 印模套件包括在靠近冲压表面的腿的端部上的可旋转垫,使得一张纸可以通过合适的粘合剂枢转地固定到其上。 可以选择性地旋转纸张,使得用户的重复冲压可以产生来自印模的循环布置的一系列图像。